Refactory of the code (#19)

* Refactory of the code

* Autoformatting with black

---------

Co-authored-by: Domefemia <domefemia@hotmail.com>
This commit is contained in:
Domenico
2023-03-24 20:26:55 +01:00
committed by GitHub
parent df45ef411a
commit 053d5791a4
11 changed files with 34 additions and 53 deletions

View File

@@ -202,7 +202,6 @@ def create_details_window(parent_widget, game_id=None):
final_executable = executable.get_buffer().get_text()
if game_id is None:
if final_name == "":
create_dialog(
window, _("Couldn't Add Game"), _("Game title cannot be empty.")
@@ -223,7 +222,7 @@ def create_details_window(parent_widget, game_id=None):
if "imported_" in game:
numbers.append(int(game.replace("imported_", "")))
game_id = "imported_" + str(max(numbers) + 1)
game_id = f"imported_{str(max(numbers) + 1)}"
values["game_id"] = game_id
values["hidden"] = False
@@ -252,7 +251,7 @@ def create_details_window(parent_widget, game_id=None):
save_cover(None, parent_widget, None, pixbuf, game_id)
values["name"] = final_name
values["developer"] = final_developer if final_developer else None
values["developer"] = final_developer or None
values["executable"] = final_executable
path = os.path.join(
@@ -261,7 +260,7 @@ def create_details_window(parent_widget, game_id=None):
or os.path.expanduser(os.path.join("~", ".local", "share")),
"cartridges",
"games",
game_id + ".json",
f"{game_id}.json",
)
)