Work on importer / SGDB integration

This commit is contained in:
GeoffreyCoulaud
2023-05-18 16:18:31 +02:00
parent ee80c2c552
commit 0c6c0ea467
3 changed files with 83 additions and 48 deletions

View File

@@ -1,6 +1,8 @@
from pathlib import Path
import logging
import requests
from requests import HTTPError
from gi.repository import Gio
from . import shared
@@ -24,6 +26,10 @@ class SGDBBadRequestError(SGDBError):
pass
class SGDBNoImageFoundError(SGDBError):
pass
class SGDBHelper:
"""Helper class to make queries to SteamGridDB"""
@@ -69,6 +75,66 @@ class SGDBHelper:
case _:
res.raise_for_status()
def conditionaly_update_cover(self, game):
"""Update the game's cover if appropriate"""
# Obvious skips
use_sgdb = self.win.schema.get_boolean("sgdb")
if not use_sgdb or game.blacklisted:
return
image_trunk = self.win.covers_dir / game.game_id
still = image_trunk.with_suffix(".tiff")
uri_kwargs = image_trunk.with_suffix(".gif")
prefer_sgdb = self.win.schema.get_boolean("sgdb-prefer")
# Do nothing if file present and not prefer SGDB
if not prefer_sgdb and (still.is_file() or uri_kwargs.is_file()):
return
# Get ID for the game
try:
sgdb_id = self.get_game_id(game)
except (HTTPError, SGDBError) as error:
logging.warning(
"Error while getting SGDB ID for %s", game.name, exc_info=error
)
raise error
# Build different SGDB options to try
image_uri_kwargs_sets = [{"animated": False}]
if self.win.schema.get_boolean("sgdb-animated"):
image_uri_kwargs_sets.insert(0, {"animated": True})
# Download covers
for uri_kwargs in image_uri_kwargs_sets:
try:
uri = self.get_game_image_uri(sgdb_id, **uri_kwargs)
response = requests.get(uri, timeout=5)
tmp_file = Gio.File.new_tmp()[0]
tmp_file_path = tmp_file.get_path()
Path(tmp_file_path).write_bytes(response.content)
save_cover(
self.win, game.game_id, resize_cover(self.win, tmp_file_path)
)
except SGDBAuthError as error:
# Let caller handle auth errors
raise error
except (HTTPError, SGDBError) as error:
logging.warning("Error while getting image", exc_info=error)
continue
else:
# Stop as soon as one is finished
return
# No image was added
logging.warning(
'No matching image found for game "%s" (SGDB ID %d)',
game.name,
sgdb_id,
)
raise SGDBNoImageFoundError()
# Current steps to save image for N games
# Create a task for every game