Merge pull request #150 from kra-mo/heroic-fixes-and-improvements
Heroic fixes and improvements
This commit is contained in:
@@ -26,17 +26,13 @@ import yaml
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import (
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SourceIterationResult,
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SourceIterator,
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URLExecutableSource,
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)
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from src.importer.sources.source import SourceIterable, URLExecutableSource
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class BottlesSourceIterator(SourceIterator):
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class BottlesSourceIterable(SourceIterable):
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source: "BottlesSource"
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def generator_builder(self) -> SourceIterationResult:
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def __iter__(self):
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"""Generator method producing games"""
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data = self.source.data_location["library.yml"].read_text("utf-8")
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@@ -84,7 +80,7 @@ class BottlesSource(URLExecutableSource):
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"""Generic Bottles source"""
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name = _("Bottles")
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iterator_class = BottlesSourceIterator
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iterable_class = BottlesSourceIterable
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url_format = 'bottles:run/"{bottle_name}"/"{game_name}"'
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available_on = {"linux"}
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@@ -25,13 +25,13 @@ from gi.repository import GLib, Gtk
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import Source, SourceIterationResult, SourceIterator
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from src.importer.sources.source import Source, SourceIterable
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class FlatpakSourceIterator(SourceIterator):
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class FlatpakSourceIterable(SourceIterable):
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source: "FlatpakSource"
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def generator_builder(self) -> SourceIterationResult:
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def __iter__(self):
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"""Generator method producing games"""
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added_time = int(time())
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@@ -115,7 +115,7 @@ class FlatpakSource(Source):
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"""Generic Flatpak source"""
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name = _("Flatpak")
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iterator_class = FlatpakSourceIterator
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iterable_class = FlatpakSourceIterable
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executable_format = "flatpak run {flatpak_id}"
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available_on = {"linux"}
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@@ -20,21 +20,47 @@
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import json
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import logging
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from abc import abstractmethod
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from hashlib import sha256
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from json import JSONDecodeError
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from pathlib import Path
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from time import time
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from typing import Optional, TypedDict
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from typing import Iterable, Optional, TypedDict
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from functools import cached_property
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import (
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URLExecutableSource,
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SourceIterable,
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SourceIterationResult,
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SourceIterator,
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URLExecutableSource,
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)
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def path_json_load(path: Path):
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"""
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Load JSON from the file at the given path
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:raises OSError: if the file can't be opened
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:raises JSONDecodeError: if the file isn't valid JSON
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"""
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with path.open("r", encoding="utf-8") as open_file:
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return json.load(open_file)
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class InvalidLibraryFileError(Exception):
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pass
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class InvalidInstalledFileError(Exception):
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pass
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class InvalidStoreFileError(Exception):
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pass
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class HeroicLibraryEntry(TypedDict):
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app_name: str
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installed: Optional[bool]
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@@ -44,115 +70,304 @@ class HeroicLibraryEntry(TypedDict):
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art_square: str
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class HeroicSubSource(TypedDict):
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service: str
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path: tuple[str]
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class SubSourceIterable(Iterable):
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"""Class representing a Heroic sub-source"""
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class HeroicSourceIterator(SourceIterator):
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source: "HeroicSource"
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source_iterable: "HeroicSourceIterable"
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name: str
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service: str
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image_uri_params: str = ""
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relative_library_path: Path
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library_json_entries_key: str = "library"
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sub_sources: dict[str, HeroicSubSource] = {
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"sideload": {
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"service": "sideload",
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"path": ("sideload_apps", "library.json"),
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},
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"legendary": {
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"service": "epic",
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"path": ("store_cache", "legendary_library.json"),
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},
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"gog": {
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"service": "gog",
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"path": ("store_cache", "gog_library.json"),
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},
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}
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def __init__(self, source, source_iterable) -> None:
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self.source = source
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self.source_iterable = source_iterable
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def game_from_library_entry(
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@cached_property
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def library_path(self) -> Path:
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path = self.source.config_location.root / self.relative_library_path
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logging.debug("Using Heroic %s library.json path %s", self.name, path)
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return path
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def process_library_entry(
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self, entry: HeroicLibraryEntry, added_time: int
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) -> SourceIterationResult:
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"""Helper method used to build a Game from a Heroic library entry"""
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"""Build a Game from a Heroic library entry"""
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# Skip games that are not installed
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if not entry["is_installed"]:
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return None
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app_name = entry["app_name"]
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# Build game
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app_name = entry["app_name"]
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runner = entry["runner"]
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service = self.sub_sources[runner]["service"]
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values = {
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"source": f"{self.source.id}_{service}",
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"source": f"{self.source.id}_{self.service}",
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"added": added_time,
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"name": entry["title"],
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"developer": entry.get("developer", None),
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"game_id": self.source.game_id_format.format(
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service=service, game_id=app_name
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service=self.service, game_id=app_name
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),
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"executable": self.source.executable_format.format(app_name=app_name),
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"hidden": self.source_iterable.is_hidden(app_name),
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}
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game = Game(values)
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# Get the image path from the heroic cache
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# Filenames are derived from the URL that heroic used to get the file
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uri: str = entry["art_square"]
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if service == "epic":
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uri += "?h=400&resize=1&w=300"
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uri: str = entry["art_square"] + self.image_uri_params
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digest = sha256(uri.encode()).hexdigest()
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image_path = self.source.config_location.root / "images-cache" / digest
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additional_data = {"local_image_path": image_path}
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return (game, additional_data)
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def generator_builder(self) -> SourceIterationResult:
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def __iter__(self):
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"""
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Iterate through the games with a generator
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:raises InvalidLibraryFileError: on initial call if the library file is bad
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"""
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added_time = int(time())
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try:
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iterator = iter(
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path_json_load(self.library_path)[self.library_json_entries_key]
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)
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except (OSError, JSONDecodeError, TypeError, KeyError) as error:
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raise InvalidLibraryFileError(
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f"Invalid {self.library_path.name}"
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) from error
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for entry in iterator:
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try:
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yield self.process_library_entry(entry, added_time)
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except KeyError as error:
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logging.warning(
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"Skipped invalid %s game %s",
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self.name,
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entry.get("app_name", "UNKNOWN"),
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exc_info=error,
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)
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continue
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class StoreSubSourceIterable(SubSourceIterable):
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"""
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Class representing a "store" sub source.
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Games can be installed or not, this class does the check accordingly.
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"""
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relative_installed_path: Path
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installed_app_names: set[str]
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@cached_property
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def installed_path(self) -> Path:
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path = self.source.config_location.root / self.relative_installed_path
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logging.debug("Using Heroic %s installed.json path %s", self.name, path)
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return path
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@abstractmethod
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def get_installed_app_names(self) -> set[str]:
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"""
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Get the sub source's installed app names as a set.
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:raises InvalidInstalledFileError: if the installed file data cannot be read
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Whenever possible, `__cause__` is set with the original exception
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"""
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def is_installed(self, app_name: str) -> bool:
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return app_name in self.installed_app_names
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def process_library_entry(self, entry, added_time):
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# Skip games that are not installed
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app_name = entry["app_name"]
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if not self.is_installed(app_name):
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logging.warning(
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"Skipped %s game %s (%s): not installed",
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self.service,
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entry["title"],
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app_name,
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)
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return None
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# Process entry as normal
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return super().process_library_entry(entry, added_time)
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def __iter__(self):
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"""
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Iterate through the installed games with a generator
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:raises InvalidLibraryFileError: on initial call if the library file is bad
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:raises InvalidInstalledFileError: on initial call if the installed file is bad
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"""
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self.installed_app_names = self.get_installed_app_names()
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yield from super().__iter__()
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class SideloadIterable(SubSourceIterable):
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name = "sideload"
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service = "sideload"
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relative_library_path = Path("sideload_apps") / "library.json"
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library_json_entries_key = "games"
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class LegendaryIterable(StoreSubSourceIterable):
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name = "legendary"
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service = "epic"
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image_uri_params = "?h=400&resize=1&w=300"
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relative_library_path = Path("store_cache") / "legendary_library.json"
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# relative_installed_path = (
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# Path("legendary") / "legendaryConfig" / "legendary" / "installed.json"
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# )
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@cached_property
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def installed_path(self) -> Path:
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"""
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Get the right path depending on the Heroic version
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TODO after heroic 2.9 has been out for a while
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We should use the commented out relative_installed_path
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and remove this property override.
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"""
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heroic_config_path = self.source.config_location.root
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# Heroic >= 2.9
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if (path := heroic_config_path / "legendaryConfig").is_dir():
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logging.debug("Using Heroic >= 2.9 legendary file")
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# Heroic <= 2.8
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elif heroic_config_path.is_relative_to(shared.flatpak_dir):
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# Heroic flatpak
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path = shared.flatpak_dir / "com.heroicgameslauncher.hgl" / "config"
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logging.debug("Using Heroic flatpak <= 2.8 legendary file")
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else:
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# Heroic native
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logging.debug("Using Heroic native <= 2.8 legendary file")
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path = Path.home() / ".config"
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path = path / "legendary" / "installed.json"
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logging.debug("Using Heroic %s installed.json path %s", self.name, path)
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return path
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def get_installed_app_names(self):
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try:
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return set(path_json_load(self.installed_path).keys())
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except (OSError, JSONDecodeError, AttributeError) as error:
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raise InvalidInstalledFileError(
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f"Invalid {self.installed_path.name}"
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) from error
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class GogIterable(StoreSubSourceIterable):
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name = "gog"
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service = "gog"
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library_json_entries_key = "games"
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relative_library_path = Path("store_cache") / "gog_library.json"
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relative_installed_path = Path("gog_store") / "installed.json"
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def get_installed_app_names(self):
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try:
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return {
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app_name
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for entry in path_json_load(self.installed_path)["installed"]
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if (app_name := entry.get("appName")) is not None
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}
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except (OSError, JSONDecodeError, KeyError, AttributeError) as error:
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raise InvalidInstalledFileError(
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f"Invalid {self.installed_path.name}"
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) from error
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class NileIterable(StoreSubSourceIterable):
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name = "nile"
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service = "amazon"
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relative_library_path = Path("store_cache") / "nile_library.json"
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relative_installed_path = Path("nile_config") / "nile" / "installed.json"
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def get_installed_app_names(self):
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try:
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installed_json = path_json_load(self.installed_path)
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return {
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app_name
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for entry in installed_json
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if (app_name := entry.get("id")) is not None
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}
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except (OSError, JSONDecodeError, AttributeError) as error:
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raise InvalidInstalledFileError(
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f"Invalid {self.installed_path.name}"
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) from error
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class HeroicSourceIterable(SourceIterable):
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source: "HeroicSource"
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hidden_app_names: set[str] = set()
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def is_hidden(self, app_name: str) -> bool:
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return app_name in self.hidden_app_names
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def get_hidden_app_names(self) -> set[str]:
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"""Get the hidden app names from store/config.json
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:raises InvalidStoreFileError: if the store is invalid for some reason
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"""
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try:
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store = path_json_load(self.source.config_location["store_config.json"])
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self.hidden_app_names = {
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app_name
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for game in store["games"]["hidden"]
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if (app_name := game.get("appName")) is not None
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}
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except KeyError:
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logging.warning('No ["games"]["hidden"] key in Heroic store file')
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except (OSError, JSONDecodeError, TypeError) as error:
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logging.error("Invalid Heroic store file", exc_info=error)
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raise InvalidStoreFileError() from error
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def __iter__(self):
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"""Generator method producing games from all the Heroic sub-sources"""
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for sub_source_name, sub_source in self.sub_sources.items():
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# Skip disabled sub-sources
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if not shared.schema.get_boolean("heroic-import-" + sub_source["service"]):
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self.get_hidden_app_names()
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# Get games from the sub sources
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for sub_source_class in (
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SideloadIterable,
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LegendaryIterable,
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GogIterable,
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NileIterable,
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):
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sub_source = sub_source_class(self.source, self)
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if not shared.schema.get_boolean("heroic-import-" + sub_source.service):
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logging.debug("Skipping Heroic %s: disabled", sub_source.service)
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continue
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# Load games from JSON
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file = self.source.config_location.root.joinpath(*sub_source["path"])
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try:
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contents = json.load(file.open())
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key = "library" if sub_source_name == "legendary" else "games"
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library = contents[key]
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except (JSONDecodeError, OSError, KeyError):
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# Invalid library.json file, skip it
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logging.warning("Couldn't open Heroic file: %s", str(file))
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sub_source_iterable = iter(sub_source)
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yield from sub_source_iterable
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except (InvalidLibraryFileError, InvalidInstalledFileError) as error:
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logging.error(
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"Skipping bad Heroic sub-source %s",
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sub_source.service,
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exc_info=error,
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)
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continue
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added_time = int(time())
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for entry in library:
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try:
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result = self.game_from_library_entry(entry, added_time)
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except KeyError as error:
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# Skip invalid games
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logging.warning(
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"Invalid Heroic game skipped in %s", str(file), exc_info=error
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)
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continue
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yield result
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class HeroicSource(URLExecutableSource):
|
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"""Generic Heroic Games Launcher source"""
|
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name = _("Heroic")
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iterator_class = HeroicSourceIterator
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iterable_class = HeroicSourceIterable
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||||
url_format = "heroic://launch/{app_name}"
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available_on = {"linux", "win32"}
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config_location = Location(
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schema_key="heroic-location",
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candidates=(
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shared.flatpak_dir / "com.heroicgameslauncher.hgl" / "config" / "heroic",
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shared.config_dir / "heroic",
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shared.home / ".config" / "heroic",
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shared.flatpak_dir / "com.heroicgameslauncher.hgl" / "config" / "heroic",
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shared.appdata_dir / "heroic",
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),
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paths={
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"config.json": (False, "config.json"),
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"store_config.json": (False, Path("store") / "config.json"),
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},
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)
|
||||
|
||||
|
||||
@@ -25,18 +25,14 @@ from time import time
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import Location
|
||||
from src.importer.sources.source import (
|
||||
SourceIterationResult,
|
||||
SourceIterator,
|
||||
URLExecutableSource,
|
||||
)
|
||||
from src.importer.sources.source import SourceIterable, URLExecutableSource
|
||||
from src.utils.sqlite import copy_db
|
||||
|
||||
|
||||
class ItchSourceIterator(SourceIterator):
|
||||
class ItchSourceIterable(SourceIterable):
|
||||
source: "ItchSource"
|
||||
|
||||
def generator_builder(self) -> SourceIterationResult:
|
||||
def __iter__(self):
|
||||
"""Generator method producing games"""
|
||||
|
||||
# Query the database
|
||||
@@ -80,7 +76,7 @@ class ItchSourceIterator(SourceIterator):
|
||||
|
||||
class ItchSource(URLExecutableSource):
|
||||
name = _("itch")
|
||||
iterator_class = ItchSourceIterator
|
||||
iterable_class = ItchSourceIterable
|
||||
url_format = "itch://caves/{cave_id}/launch"
|
||||
available_on = {"linux", "win32"}
|
||||
|
||||
|
||||
@@ -21,15 +21,14 @@ import json
|
||||
import logging
|
||||
from json import JSONDecodeError
|
||||
from time import time
|
||||
from typing import Generator
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import Location
|
||||
from src.importer.sources.source import Source, SourceIterationResult, SourceIterator
|
||||
from src.importer.sources.source import Source, SourceIterationResult, SourceIterable
|
||||
|
||||
|
||||
class LegendarySourceIterator(SourceIterator):
|
||||
class LegendarySourceIterable(SourceIterable):
|
||||
source: "LegendarySource"
|
||||
|
||||
def game_from_library_entry(
|
||||
@@ -65,7 +64,7 @@ class LegendarySourceIterator(SourceIterator):
|
||||
game = Game(values)
|
||||
return (game, data)
|
||||
|
||||
def generator_builder(self) -> Generator[SourceIterationResult, None, None]:
|
||||
def __iter__(self):
|
||||
# Open library
|
||||
file = self.source.config_location["installed.json"]
|
||||
try:
|
||||
@@ -94,7 +93,7 @@ class LegendarySource(Source):
|
||||
executable_format = "legendary launch {app_name}"
|
||||
available_on = {"linux"}
|
||||
|
||||
iterator_class = LegendarySourceIterator
|
||||
iterable_class = LegendarySourceIterable
|
||||
config_location: Location = Location(
|
||||
schema_key="legendary-location",
|
||||
candidates=(
|
||||
|
||||
@@ -24,18 +24,14 @@ from time import time
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import Location
|
||||
from src.importer.sources.source import (
|
||||
SourceIterationResult,
|
||||
SourceIterator,
|
||||
URLExecutableSource,
|
||||
)
|
||||
from src.importer.sources.source import SourceIterable, URLExecutableSource
|
||||
from src.utils.sqlite import copy_db
|
||||
|
||||
|
||||
class LutrisSourceIterator(SourceIterator):
|
||||
class LutrisSourceIterable(SourceIterable):
|
||||
source: "LutrisSource"
|
||||
|
||||
def generator_builder(self) -> SourceIterationResult:
|
||||
def __iter__(self):
|
||||
"""Generator method producing games"""
|
||||
|
||||
# Query the database
|
||||
@@ -91,7 +87,7 @@ class LutrisSource(URLExecutableSource):
|
||||
"""Generic Lutris source"""
|
||||
|
||||
name = _("Lutris")
|
||||
iterator_class = LutrisSourceIterator
|
||||
iterable_class = LutrisSourceIterable
|
||||
url_format = "lutris:rungameid/{game_id}"
|
||||
available_on = {"linux"}
|
||||
|
||||
|
||||
@@ -29,25 +29,16 @@ from src.importer.sources.location import Location
|
||||
SourceIterationResult = None | Game | tuple[Game, tuple[Any]]
|
||||
|
||||
|
||||
class SourceIterator(Iterator):
|
||||
class SourceIterable(Iterable):
|
||||
"""Data producer for a source of games"""
|
||||
|
||||
source: "Source" = None
|
||||
generator: Generator = None
|
||||
|
||||
def __init__(self, source: "Source") -> None:
|
||||
super().__init__()
|
||||
self.source = source
|
||||
self.generator = self.generator_builder()
|
||||
|
||||
def __iter__(self) -> "SourceIterator":
|
||||
return self
|
||||
|
||||
def __next__(self) -> SourceIterationResult:
|
||||
return next(self.generator)
|
||||
|
||||
@abstractmethod
|
||||
def generator_builder(self) -> Generator[SourceIterationResult, None, None]:
|
||||
def __iter__(self) -> Generator[SourceIterationResult, None, None]:
|
||||
"""
|
||||
Method that returns a generator that produces games
|
||||
* Should be implemented as a generator method
|
||||
@@ -66,7 +57,7 @@ class Source(Iterable):
|
||||
data_location: Optional[Location] = None
|
||||
cache_location: Optional[Location] = None
|
||||
config_location: Optional[Location] = None
|
||||
iterator_class: type[SourceIterator]
|
||||
iterable_class: type[SourceIterable]
|
||||
|
||||
@property
|
||||
def full_name(self) -> str:
|
||||
@@ -98,7 +89,7 @@ class Source(Iterable):
|
||||
def executable_format(self) -> str:
|
||||
"""The executable format used to construct game executables"""
|
||||
|
||||
def __iter__(self) -> SourceIterator:
|
||||
def __iter__(self) -> Generator[SourceIterationResult, None, None]:
|
||||
"""
|
||||
Get an iterator for the source
|
||||
:raises UnresolvableLocationError: Not iterable if any of the locations are unresolvable
|
||||
@@ -108,7 +99,7 @@ class Source(Iterable):
|
||||
if location is None:
|
||||
continue
|
||||
location.resolve()
|
||||
return self.iterator_class(self)
|
||||
return iter(self.iterable_class(self))
|
||||
|
||||
|
||||
# pylint: disable=abstract-method
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import logging
|
||||
import re
|
||||
from pathlib import Path
|
||||
from time import time
|
||||
@@ -25,16 +26,12 @@ from typing import Iterable
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.source import (
|
||||
SourceIterationResult,
|
||||
SourceIterator,
|
||||
URLExecutableSource,
|
||||
)
|
||||
from src.utils.steam import SteamFileHelper, SteamInvalidManifestError
|
||||
from src.importer.sources.location import Location
|
||||
from src.importer.sources.source import SourceIterable, URLExecutableSource
|
||||
from src.utils.steam import SteamFileHelper, SteamInvalidManifestError
|
||||
|
||||
|
||||
class SteamSourceIterator(SourceIterator):
|
||||
class SteamSourceIterable(SourceIterable):
|
||||
source: "SteamSource"
|
||||
|
||||
def get_manifest_dirs(self) -> Iterable[Path]:
|
||||
@@ -62,7 +59,7 @@ class SteamSourceIterator(SourceIterator):
|
||||
)
|
||||
return manifests
|
||||
|
||||
def generator_builder(self) -> SourceIterationResult:
|
||||
def __iter__(self):
|
||||
"""Generator method producing games"""
|
||||
appid_cache = set()
|
||||
manifests = self.get_manifests()
|
||||
@@ -74,17 +71,20 @@ class SteamSourceIterator(SourceIterator):
|
||||
steam = SteamFileHelper()
|
||||
try:
|
||||
local_data = steam.get_manifest_data(manifest)
|
||||
except (OSError, SteamInvalidManifestError):
|
||||
except (OSError, SteamInvalidManifestError) as error:
|
||||
logging.debug("Couldn't load appmanifest %s", manifest, exc_info=error)
|
||||
continue
|
||||
|
||||
# Skip non installed games
|
||||
installed_mask = 4
|
||||
if not int(local_data["stateflags"]) & installed_mask:
|
||||
logging.debug("Skipped %s: not installed", manifest)
|
||||
continue
|
||||
|
||||
# Skip duplicate appids
|
||||
appid = local_data["appid"]
|
||||
if appid in appid_cache:
|
||||
logging.debug("Skipped %s: appid already seen during import", manifest)
|
||||
continue
|
||||
appid_cache.add(appid)
|
||||
|
||||
@@ -112,7 +112,7 @@ class SteamSourceIterator(SourceIterator):
|
||||
class SteamSource(URLExecutableSource):
|
||||
name = _("Steam")
|
||||
available_on = {"linux", "win32"}
|
||||
iterator_class = SteamSourceIterator
|
||||
iterable_class = SteamSourceIterable
|
||||
url_format = "steam://rungameid/{game_id}"
|
||||
|
||||
data_location = Location(
|
||||
|
||||
@@ -73,7 +73,7 @@ def setup_logging():
|
||||
"PIL": {
|
||||
"handlers": ["lib_console_handler", "file_handler"],
|
||||
"propagate": False,
|
||||
"level": "NOTSET",
|
||||
"level": "WARNING",
|
||||
},
|
||||
"urllib3": {
|
||||
"handlers": ["lib_console_handler", "file_handler"],
|
||||
|
||||
@@ -68,6 +68,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
heroic_config_file_chooser_button = Gtk.Template.Child()
|
||||
heroic_import_epic_switch = Gtk.Template.Child()
|
||||
heroic_import_gog_switch = Gtk.Template.Child()
|
||||
heroic_import_amazon_switch = Gtk.Template.Child()
|
||||
heroic_import_sideload_switch = Gtk.Template.Child()
|
||||
|
||||
bottles_expander_row = Gtk.Template.Child()
|
||||
@@ -181,6 +182,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
"lutris-import-flatpak",
|
||||
"heroic-import-epic",
|
||||
"heroic-import-gog",
|
||||
"heroic-import-amazon",
|
||||
"heroic-import-sideload",
|
||||
"flatpak-import-launchers",
|
||||
"sgdb",
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import logging
|
||||
|
||||
from gi.repository import GdkPixbuf
|
||||
|
||||
from src import shared
|
||||
@@ -35,6 +37,7 @@ class LocalCoverManager(Manager):
|
||||
def manager_logic(self, game: Game, additional_data: dict) -> None:
|
||||
if image_path := additional_data.get("local_image_path"):
|
||||
if not image_path.is_file():
|
||||
logging.error("Local image path is not a file: %s", image_path)
|
||||
return
|
||||
save_cover(game.game_id, resize_cover(image_path))
|
||||
elif icon_path := additional_data.get("local_icon_path"):
|
||||
|
||||
Reference in New Issue
Block a user