Fix SGDB loading logic

This commit is contained in:
kramo
2023-05-08 11:40:58 +02:00
parent aaed2ee8f2
commit 34ab65c4d2

View File

@@ -27,8 +27,7 @@ class SGDBSave:
Gio.Task.new(None, None, self.task_done).run_in_thread(create_func(game))
def update_cover(self, task, game):
if not self.importer:
game.set_loading(1)
game.set_loading(1)
if (
not (