diff --git a/data/screenshots/1.png b/data/screenshots/1.png index 5f0cc61..972d625 100644 Binary files a/data/screenshots/1.png and b/data/screenshots/1.png differ diff --git a/data/screenshots/2.png b/data/screenshots/2.png index 4de916b..e5a2f1e 100644 Binary files a/data/screenshots/2.png and b/data/screenshots/2.png differ diff --git a/data/screenshots/3.png b/data/screenshots/3.png index f484982..48e724a 100644 Binary files a/data/screenshots/3.png and b/data/screenshots/3.png differ diff --git a/data/screenshots/4.png b/data/screenshots/4.png index 98d5c40..e056a78 100644 Binary files a/data/screenshots/4.png and b/data/screenshots/4.png differ diff --git a/src/utils/save_cover.py b/src/utils/save_cover.py index 468a5e3..88bb650 100644 --- a/src/utils/save_cover.py +++ b/src/utils/save_cover.py @@ -74,4 +74,5 @@ def save_cover( ["8"] if win.schema.get_boolean("high-quality-images") else ["7"], ) - win.game_covers[game_id].new_pixbuf(win.covers_dir / f"{game_id}.tiff") + if game_id in win.game_covers: + win.game_covers[game_id].new_pixbuf(win.covers_dir / f"{game_id}.tiff")