Merge branch 'main' into libadwaita-1.4
This commit is contained in:
@@ -64,7 +64,7 @@ class DetailsWindow(Adw.Window):
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self.set_transient_for(self.win)
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if self.game:
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self.set_title(_("Edit Game Details"))
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self.set_title(_("Game Details"))
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self.name.set_text(self.game.name)
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if self.game.developer:
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self.developer.set_text(self.game.developer)
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@@ -76,7 +76,7 @@ class DetailsWindow(Adw.Window):
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self.cover_button_delete_revealer.set_reveal_child(True)
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else:
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self.set_title(_("Add New Game"))
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self.apply_button.set_label(_("Confirm"))
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self.apply_button.set_label(_("Add"))
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image_filter = Gtk.FileFilter(name=_("Images"))
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for extension in Image.registered_extensions():
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@@ -123,9 +123,9 @@ class DetailsWindow(Adw.Window):
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self.cover_button_edit.connect("clicked", self.choose_cover)
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self.apply_button.connect("clicked", self.apply_preferences)
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self.name.connect("activate", self.focus_executable)
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self.developer.connect("activate", self.focus_executable)
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self.executable.connect("activate", self.apply_preferences)
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self.name.connect("entry-activated", self.focus_executable)
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self.developer.connect("entry-activated", self.focus_executable)
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self.executable.connect("entry-activated", self.apply_preferences)
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self.set_focus(self.name)
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self.present()
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@@ -106,7 +106,7 @@ class Importer(ErrorProducer):
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manager.reset_cancellable()
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for source in self.sources:
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logging.debug("Importing games from source %s", source.id)
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logging.debug("Importing games from source %s", source.source_id)
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task = Task.new(None, None, self.source_callback, (source,))
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self.n_source_tasks_created += 1
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task.set_task_data((source,))
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@@ -139,16 +139,16 @@ class Importer(ErrorProducer):
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# Early exit if not available or not installed
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if not source.is_available:
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logging.info("Source %s skipped, not available", source.id)
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logging.info("Source %s skipped, not available", source.source_id)
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return
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try:
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iterator = iter(source)
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except UnresolvableLocationError:
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logging.info("Source %s skipped, bad location", source.id)
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logging.info("Source %s skipped, bad location", source.source_id)
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return
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# Get games from source
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logging.info("Scanning source %s", source.id)
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logging.info("Scanning source %s", source.source_id)
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while True:
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# Handle exceptions raised when iterating
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try:
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@@ -156,7 +156,7 @@ class Importer(ErrorProducer):
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except StopIteration:
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break
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except Exception as error: # pylint: disable=broad-exception-caught
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logging.exception("%s in %s", type(error).__name__, source.id)
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logging.exception("%s in %s", type(error).__name__, source.source_id)
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self.report_error(error)
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continue
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@@ -173,7 +173,7 @@ class Importer(ErrorProducer):
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# Should not happen on production code
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logging.warning(
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"%s produced an invalid iteration return type %s",
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source.id,
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source.source_id,
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type(iteration_result),
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)
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continue
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@@ -195,7 +195,7 @@ class Importer(ErrorProducer):
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def source_callback(self, _obj, _result, data):
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"""Callback executed when a source is fully scanned"""
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source, *_rest = data
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logging.debug("Import done for source %s", source.id)
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logging.debug("Import done for source %s", source.source_id)
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self.n_source_tasks_done += 1
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self.progress_changed_callback()
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@@ -20,33 +20,30 @@
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from pathlib import Path
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from time import time
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from typing import NamedTuple
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import yaml
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import (
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SourceIterationResult,
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SourceIterator,
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URLExecutableSource,
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)
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from src.importer.sources.location import Location, LocationSubPath
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from src.importer.sources.source import SourceIterable, URLExecutableSource
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class BottlesSourceIterator(SourceIterator):
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class BottlesSourceIterable(SourceIterable):
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source: "BottlesSource"
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def generator_builder(self) -> SourceIterationResult:
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def __iter__(self):
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"""Generator method producing games"""
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data = self.source.data_location["library.yml"].read_text("utf-8")
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data = self.source.locations.data["library.yml"].read_text("utf-8")
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library: dict = yaml.safe_load(data)
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added_time = int(time())
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for entry in library.values():
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# Build game
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values = {
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"source": self.source.id,
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"source": self.source.source_id,
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"added": added_time,
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"name": entry["name"],
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"game_id": self.source.game_id_format.format(game_id=entry["id"]),
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@@ -62,11 +59,11 @@ class BottlesSourceIterator(SourceIterator):
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# as Cartridges can't access directories picked via Bottles' file picker portal
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bottles_location = Path(
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yaml.safe_load(
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self.source.data_location["data.yml"].read_text("utf-8")
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self.source.locations.data["data.yml"].read_text("utf-8")
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)["custom_bottles_path"]
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)
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except (FileNotFoundError, KeyError):
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bottles_location = self.source.data_location.root / "bottles"
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bottles_location = self.source.locations.data.root / "bottles"
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bottle_path = entry["bottle"]["path"]
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@@ -80,23 +77,31 @@ class BottlesSourceIterator(SourceIterator):
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yield (game, additional_data)
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class BottlesLocations(NamedTuple):
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data: Location
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class BottlesSource(URLExecutableSource):
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"""Generic Bottles source"""
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source_id = "bottles"
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name = _("Bottles")
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iterator_class = BottlesSourceIterator
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iterable_class = BottlesSourceIterable
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url_format = 'bottles:run/"{bottle_name}"/"{game_name}"'
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available_on = {"linux"}
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data_location = Location(
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schema_key="bottles-location",
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candidates=(
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shared.flatpak_dir / "com.usebottles.bottles" / "data" / "bottles",
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shared.data_dir / "bottles/",
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shared.home / ".local" / "share" / "bottles",
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),
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paths={
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"library.yml": (False, "library.yml"),
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"data.yml": (False, "data.yml"),
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},
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locations = BottlesLocations(
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Location(
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schema_key="bottles-location",
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candidates=(
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shared.flatpak_dir / "com.usebottles.bottles" / "data" / "bottles",
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shared.data_dir / "bottles/",
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shared.home / ".local" / "share" / "bottles",
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),
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paths={
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"library.yml": LocationSubPath("library.yml"),
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"data.yml": LocationSubPath("data.yml"),
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},
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invalid_subtitle=Location.DATA_INVALID_SUBTITLE,
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)
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)
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@@ -19,25 +19,26 @@
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from pathlib import Path
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from time import time
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from typing import NamedTuple
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from gi.repository import GLib, Gtk
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import Source, SourceIterationResult, SourceIterator
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||||
from src.importer.sources.location import Location, LocationSubPath
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from src.importer.sources.source import Source, SourceIterable
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class FlatpakSourceIterator(SourceIterator):
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class FlatpakSourceIterable(SourceIterable):
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source: "FlatpakSource"
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def generator_builder(self) -> SourceIterationResult:
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def __iter__(self):
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"""Generator method producing games"""
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added_time = int(time())
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icon_theme = Gtk.IconTheme.new()
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icon_theme.add_search_path(str(self.source.data_location["icons"]))
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icon_theme.add_search_path(str(self.source.locations.data["icons"]))
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blacklist = (
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{"hu.kramo.Cartridges", "hu.kramo.Cartridges.Devel"}
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@@ -53,7 +54,7 @@ class FlatpakSourceIterator(SourceIterator):
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}
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)
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for entry in (self.source.data_location["applications"]).iterdir():
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for entry in (self.source.locations.data["applications"]).iterdir():
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if entry.suffix != ".desktop":
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continue
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@@ -76,7 +77,7 @@ class FlatpakSourceIterator(SourceIterator):
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||||
continue
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||||
values = {
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"source": self.source.id,
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"source": self.source.source_id,
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"added": added_time,
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"name": name,
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"game_id": self.source.game_id_format.format(game_id=flatpak_id),
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@@ -111,22 +112,30 @@ class FlatpakSourceIterator(SourceIterator):
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yield (game, additional_data)
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||||
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||||
class FlatpakLocations(NamedTuple):
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||||
data: Location
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||||
|
||||
|
||||
class FlatpakSource(Source):
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||||
"""Generic Flatpak source"""
|
||||
|
||||
source_id = "flatpak"
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name = _("Flatpak")
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iterator_class = FlatpakSourceIterator
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||||
iterable_class = FlatpakSourceIterable
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executable_format = "flatpak run {flatpak_id}"
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available_on = {"linux"}
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|
||||
data_location = Location(
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schema_key="flatpak-location",
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candidates=(
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||||
"/var/lib/flatpak/",
|
||||
shared.data_dir / "flatpak",
|
||||
),
|
||||
paths={
|
||||
"applications": (True, "exports/share/applications"),
|
||||
"icons": (True, "exports/share/icons"),
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||||
},
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||||
locations = FlatpakLocations(
|
||||
Location(
|
||||
schema_key="flatpak-location",
|
||||
candidates=(
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||||
"/var/lib/flatpak/",
|
||||
shared.data_dir / "flatpak",
|
||||
),
|
||||
paths={
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||||
"applications": LocationSubPath("exports/share/applications", True),
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||||
"icons": LocationSubPath("exports/share/icons", True),
|
||||
},
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||||
invalid_subtitle=Location.DATA_INVALID_SUBTITLE,
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||||
)
|
||||
)
|
||||
|
||||
@@ -20,21 +20,47 @@
|
||||
|
||||
import json
|
||||
import logging
|
||||
from abc import abstractmethod
|
||||
from hashlib import sha256
|
||||
from json import JSONDecodeError
|
||||
from pathlib import Path
|
||||
from time import time
|
||||
from typing import Optional, TypedDict
|
||||
from typing import Iterable, NamedTuple, Optional, TypedDict
|
||||
from functools import cached_property
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import Location
|
||||
from src.importer.sources.location import Location, LocationSubPath
|
||||
from src.importer.sources.source import (
|
||||
URLExecutableSource,
|
||||
SourceIterable,
|
||||
SourceIterationResult,
|
||||
SourceIterator,
|
||||
URLExecutableSource,
|
||||
)
|
||||
|
||||
|
||||
def path_json_load(path: Path):
|
||||
"""
|
||||
Load JSON from the file at the given path
|
||||
|
||||
:raises OSError: if the file can't be opened
|
||||
:raises JSONDecodeError: if the file isn't valid JSON
|
||||
"""
|
||||
with path.open("r", encoding="utf-8") as open_file:
|
||||
return json.load(open_file)
|
||||
|
||||
|
||||
class InvalidLibraryFileError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class InvalidInstalledFileError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class InvalidStoreFileError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class HeroicLibraryEntry(TypedDict):
|
||||
app_name: str
|
||||
installed: Optional[bool]
|
||||
@@ -44,119 +70,320 @@ class HeroicLibraryEntry(TypedDict):
|
||||
art_square: str
|
||||
|
||||
|
||||
class HeroicSubSource(TypedDict):
|
||||
service: str
|
||||
path: tuple[str]
|
||||
class SubSourceIterable(Iterable):
|
||||
"""Class representing a Heroic sub-source"""
|
||||
|
||||
|
||||
class HeroicSourceIterator(SourceIterator):
|
||||
source: "HeroicSource"
|
||||
source_iterable: "HeroicSourceIterable"
|
||||
name: str
|
||||
service: str
|
||||
image_uri_params: str = ""
|
||||
relative_library_path: Path
|
||||
library_json_entries_key: str = "library"
|
||||
|
||||
sub_sources: dict[str, HeroicSubSource] = {
|
||||
"sideload": {
|
||||
"service": "sideload",
|
||||
"path": ("sideload_apps", "library.json"),
|
||||
},
|
||||
"legendary": {
|
||||
"service": "epic",
|
||||
"path": ("store_cache", "legendary_library.json"),
|
||||
},
|
||||
"gog": {
|
||||
"service": "gog",
|
||||
"path": ("store_cache", "gog_library.json"),
|
||||
},
|
||||
}
|
||||
def __init__(self, source, source_iterable) -> None:
|
||||
self.source = source
|
||||
self.source_iterable = source_iterable
|
||||
|
||||
def game_from_library_entry(
|
||||
@cached_property
|
||||
def library_path(self) -> Path:
|
||||
path = self.source.locations.config.root / self.relative_library_path
|
||||
logging.debug("Using Heroic %s library.json path %s", self.name, path)
|
||||
return path
|
||||
|
||||
def process_library_entry(
|
||||
self, entry: HeroicLibraryEntry, added_time: int
|
||||
) -> SourceIterationResult:
|
||||
"""Helper method used to build a Game from a Heroic library entry"""
|
||||
"""Build a Game from a Heroic library entry"""
|
||||
|
||||
# Skip games that are not installed
|
||||
if not entry["is_installed"]:
|
||||
return None
|
||||
|
||||
# Build game
|
||||
app_name = entry["app_name"]
|
||||
runner = entry["runner"]
|
||||
service = self.sub_sources[runner]["service"]
|
||||
|
||||
# Build game
|
||||
values = {
|
||||
"source": f"{self.source.id}_{service}",
|
||||
"source": f"{self.source.source_id}_{self.service}",
|
||||
"added": added_time,
|
||||
"name": entry["title"],
|
||||
"developer": entry.get("developer", None),
|
||||
"game_id": self.source.game_id_format.format(
|
||||
service=service, game_id=app_name
|
||||
service=self.service, game_id=app_name
|
||||
),
|
||||
"executable": self.source.executable_format.format(app_name=app_name),
|
||||
"executable": self.source.executable_format.format(runner=runner, app_name=app_name),
|
||||
"hidden": self.source_iterable.is_hidden(app_name),
|
||||
}
|
||||
game = Game(values)
|
||||
|
||||
# Get the image path from the heroic cache
|
||||
# Filenames are derived from the URL that heroic used to get the file
|
||||
uri: str = entry["art_square"]
|
||||
if service == "epic":
|
||||
uri += "?h=400&resize=1&w=300"
|
||||
uri: str = entry["art_square"] + self.image_uri_params
|
||||
digest = sha256(uri.encode()).hexdigest()
|
||||
image_path = self.source.config_location.root / "images-cache" / digest
|
||||
image_path = self.source.locations.config.root / "images-cache" / digest
|
||||
additional_data = {"local_image_path": image_path}
|
||||
|
||||
return (game, additional_data)
|
||||
|
||||
def generator_builder(self) -> SourceIterationResult:
|
||||
def __iter__(self):
|
||||
"""
|
||||
Iterate through the games with a generator
|
||||
:raises InvalidLibraryFileError: on initial call if the library file is bad
|
||||
"""
|
||||
added_time = int(time())
|
||||
try:
|
||||
iterator = iter(
|
||||
path_json_load(self.library_path)[self.library_json_entries_key]
|
||||
)
|
||||
except (OSError, JSONDecodeError, TypeError, KeyError) as error:
|
||||
raise InvalidLibraryFileError(
|
||||
f"Invalid {self.library_path.name}"
|
||||
) from error
|
||||
for entry in iterator:
|
||||
try:
|
||||
yield self.process_library_entry(entry, added_time)
|
||||
except KeyError as error:
|
||||
logging.warning(
|
||||
"Skipped invalid %s game %s",
|
||||
self.name,
|
||||
entry.get("app_name", "UNKNOWN"),
|
||||
exc_info=error,
|
||||
)
|
||||
continue
|
||||
|
||||
|
||||
class StoreSubSourceIterable(SubSourceIterable):
|
||||
"""
|
||||
Class representing a "store" sub source.
|
||||
Games can be installed or not, this class does the check accordingly.
|
||||
"""
|
||||
|
||||
relative_installed_path: Path
|
||||
installed_app_names: set[str]
|
||||
|
||||
@cached_property
|
||||
def installed_path(self) -> Path:
|
||||
path = self.source.locations.config.root / self.relative_installed_path
|
||||
logging.debug("Using Heroic %s installed.json path %s", self.name, path)
|
||||
return path
|
||||
|
||||
@abstractmethod
|
||||
def get_installed_app_names(self) -> set[str]:
|
||||
"""
|
||||
Get the sub source's installed app names as a set.
|
||||
|
||||
:raises InvalidInstalledFileError: if the installed file data cannot be read
|
||||
Whenever possible, `__cause__` is set with the original exception
|
||||
"""
|
||||
|
||||
def is_installed(self, app_name: str) -> bool:
|
||||
return app_name in self.installed_app_names
|
||||
|
||||
def process_library_entry(self, entry, added_time):
|
||||
# Skip games that are not installed
|
||||
app_name = entry["app_name"]
|
||||
if not self.is_installed(app_name):
|
||||
logging.warning(
|
||||
"Skipped %s game %s (%s): not installed",
|
||||
self.service,
|
||||
entry["title"],
|
||||
app_name,
|
||||
)
|
||||
return None
|
||||
# Process entry as normal
|
||||
return super().process_library_entry(entry, added_time)
|
||||
|
||||
def __iter__(self):
|
||||
"""
|
||||
Iterate through the installed games with a generator
|
||||
:raises InvalidLibraryFileError: on initial call if the library file is bad
|
||||
:raises InvalidInstalledFileError: on initial call if the installed file is bad
|
||||
"""
|
||||
self.installed_app_names = self.get_installed_app_names()
|
||||
yield from super().__iter__()
|
||||
|
||||
|
||||
class SideloadIterable(SubSourceIterable):
|
||||
name = "sideload"
|
||||
service = "sideload"
|
||||
relative_library_path = Path("sideload_apps") / "library.json"
|
||||
library_json_entries_key = "games"
|
||||
|
||||
|
||||
class LegendaryIterable(StoreSubSourceIterable):
|
||||
name = "legendary"
|
||||
service = "epic"
|
||||
image_uri_params = "?h=400&resize=1&w=300"
|
||||
relative_library_path = Path("store_cache") / "legendary_library.json"
|
||||
|
||||
# relative_installed_path = (
|
||||
# Path("legendary") / "legendaryConfig" / "legendary" / "installed.json"
|
||||
# )
|
||||
|
||||
@cached_property
|
||||
def installed_path(self) -> Path:
|
||||
"""
|
||||
Get the right path depending on the Heroic version
|
||||
|
||||
TODO after heroic 2.9 has been out for a while
|
||||
We should use the commented out relative_installed_path
|
||||
and remove this property override.
|
||||
"""
|
||||
|
||||
heroic_config_path = self.source.locations.config.root
|
||||
# Heroic >= 2.9
|
||||
if (path := heroic_config_path / "legendaryConfig").is_dir():
|
||||
logging.debug("Using Heroic >= 2.9 legendary file")
|
||||
# Heroic <= 2.8
|
||||
elif heroic_config_path.is_relative_to(shared.flatpak_dir):
|
||||
# Heroic flatpak
|
||||
path = shared.flatpak_dir / "com.heroicgameslauncher.hgl" / "config"
|
||||
logging.debug("Using Heroic flatpak <= 2.8 legendary file")
|
||||
else:
|
||||
# Heroic native
|
||||
logging.debug("Using Heroic native <= 2.8 legendary file")
|
||||
path = Path.home() / ".config"
|
||||
|
||||
path = path / "legendary" / "installed.json"
|
||||
logging.debug("Using Heroic %s installed.json path %s", self.name, path)
|
||||
return path
|
||||
|
||||
def get_installed_app_names(self):
|
||||
try:
|
||||
return set(path_json_load(self.installed_path).keys())
|
||||
except (OSError, JSONDecodeError, AttributeError) as error:
|
||||
raise InvalidInstalledFileError(
|
||||
f"Invalid {self.installed_path.name}"
|
||||
) from error
|
||||
|
||||
|
||||
class GogIterable(StoreSubSourceIterable):
|
||||
name = "gog"
|
||||
service = "gog"
|
||||
library_json_entries_key = "games"
|
||||
relative_library_path = Path("store_cache") / "gog_library.json"
|
||||
relative_installed_path = Path("gog_store") / "installed.json"
|
||||
|
||||
def get_installed_app_names(self):
|
||||
try:
|
||||
return {
|
||||
app_name
|
||||
for entry in path_json_load(self.installed_path)["installed"]
|
||||
if (app_name := entry.get("appName")) is not None
|
||||
}
|
||||
except (OSError, JSONDecodeError, KeyError, AttributeError) as error:
|
||||
raise InvalidInstalledFileError(
|
||||
f"Invalid {self.installed_path.name}"
|
||||
) from error
|
||||
|
||||
|
||||
class NileIterable(StoreSubSourceIterable):
|
||||
name = "nile"
|
||||
service = "amazon"
|
||||
relative_library_path = Path("store_cache") / "nile_library.json"
|
||||
relative_installed_path = Path("nile_config") / "nile" / "installed.json"
|
||||
|
||||
def get_installed_app_names(self):
|
||||
try:
|
||||
installed_json = path_json_load(self.installed_path)
|
||||
return {
|
||||
app_name
|
||||
for entry in installed_json
|
||||
if (app_name := entry.get("id")) is not None
|
||||
}
|
||||
except (OSError, JSONDecodeError, AttributeError) as error:
|
||||
raise InvalidInstalledFileError(
|
||||
f"Invalid {self.installed_path.name}"
|
||||
) from error
|
||||
|
||||
|
||||
class HeroicSourceIterable(SourceIterable):
|
||||
source: "HeroicSource"
|
||||
|
||||
hidden_app_names: set[str] = set()
|
||||
|
||||
def is_hidden(self, app_name: str) -> bool:
|
||||
return app_name in self.hidden_app_names
|
||||
|
||||
def get_hidden_app_names(self) -> set[str]:
|
||||
"""Get the hidden app names from store/config.json
|
||||
|
||||
:raises InvalidStoreFileError: if the store is invalid for some reason
|
||||
"""
|
||||
|
||||
try:
|
||||
store = path_json_load(self.source.locations.config["store_config.json"])
|
||||
self.hidden_app_names = {
|
||||
app_name
|
||||
for game in store["games"]["hidden"]
|
||||
if (app_name := game.get("appName")) is not None
|
||||
}
|
||||
except KeyError:
|
||||
logging.warning('No ["games"]["hidden"] key in Heroic store file')
|
||||
except (OSError, JSONDecodeError, TypeError) as error:
|
||||
logging.error("Invalid Heroic store file", exc_info=error)
|
||||
raise InvalidStoreFileError() from error
|
||||
|
||||
def __iter__(self):
|
||||
"""Generator method producing games from all the Heroic sub-sources"""
|
||||
|
||||
for sub_source_name, sub_source in self.sub_sources.items():
|
||||
# Skip disabled sub-sources
|
||||
if not shared.schema.get_boolean("heroic-import-" + sub_source["service"]):
|
||||
self.get_hidden_app_names()
|
||||
|
||||
# Get games from the sub sources
|
||||
for sub_source_class in (
|
||||
SideloadIterable,
|
||||
LegendaryIterable,
|
||||
GogIterable,
|
||||
NileIterable,
|
||||
):
|
||||
sub_source = sub_source_class(self.source, self)
|
||||
|
||||
if not shared.schema.get_boolean("heroic-import-" + sub_source.service):
|
||||
logging.debug("Skipping Heroic %s: disabled", sub_source.service)
|
||||
continue
|
||||
# Load games from JSON
|
||||
file = self.source.config_location.root.joinpath(*sub_source["path"])
|
||||
try:
|
||||
contents = json.load(file.open())
|
||||
key = "library" if sub_source_name == "legendary" else "games"
|
||||
library = contents[key]
|
||||
except (JSONDecodeError, OSError, KeyError):
|
||||
# Invalid library.json file, skip it
|
||||
logging.warning("Couldn't open Heroic file: %s", str(file))
|
||||
sub_source_iterable = iter(sub_source)
|
||||
yield from sub_source_iterable
|
||||
except (InvalidLibraryFileError, InvalidInstalledFileError) as error:
|
||||
logging.error(
|
||||
"Skipping bad Heroic sub-source %s",
|
||||
sub_source.service,
|
||||
exc_info=error,
|
||||
)
|
||||
continue
|
||||
|
||||
added_time = int(time())
|
||||
|
||||
for entry in library:
|
||||
try:
|
||||
result = self.game_from_library_entry(entry, added_time)
|
||||
except KeyError as error:
|
||||
# Skip invalid games
|
||||
logging.warning(
|
||||
"Invalid Heroic game skipped in %s", str(file), exc_info=error
|
||||
)
|
||||
continue
|
||||
yield result
|
||||
class HeroicLocations(NamedTuple):
|
||||
config: Location
|
||||
|
||||
|
||||
class HeroicSource(URLExecutableSource):
|
||||
"""Generic Heroic Games Launcher source"""
|
||||
|
||||
source_id = "heroic"
|
||||
name = _("Heroic")
|
||||
iterator_class = HeroicSourceIterator
|
||||
url_format = "heroic://launch/{app_name}"
|
||||
iterable_class = HeroicSourceIterable
|
||||
url_format = "heroic://launch/{runner}/{app_name}"
|
||||
available_on = {"linux", "win32"}
|
||||
|
||||
config_location = Location(
|
||||
schema_key="heroic-location",
|
||||
candidates=(
|
||||
shared.flatpak_dir / "com.heroicgameslauncher.hgl" / "config" / "heroic",
|
||||
shared.config_dir / "heroic",
|
||||
shared.home / ".config" / "heroic",
|
||||
shared.appdata_dir / "heroic",
|
||||
),
|
||||
paths={
|
||||
"config.json": (False, "config.json"),
|
||||
},
|
||||
locations = HeroicLocations(
|
||||
Location(
|
||||
schema_key="heroic-location",
|
||||
candidates=(
|
||||
shared.config_dir / "heroic",
|
||||
shared.home / ".config" / "heroic",
|
||||
shared.flatpak_dir
|
||||
/ "com.heroicgameslauncher.hgl"
|
||||
/ "config"
|
||||
/ "heroic",
|
||||
shared.appdata_dir / "heroic",
|
||||
),
|
||||
paths={
|
||||
"config.json": LocationSubPath("config.json"),
|
||||
"store_config.json": LocationSubPath("store/config.json"),
|
||||
},
|
||||
invalid_subtitle=Location.CONFIG_INVALID_SUBTITLE,
|
||||
)
|
||||
)
|
||||
|
||||
@property
|
||||
def game_id_format(self) -> str:
|
||||
"""The string format used to construct game IDs"""
|
||||
return self.id + "_{service}_{game_id}"
|
||||
return self.source_id + "_{service}_{game_id}"
|
||||
|
||||
@@ -21,22 +21,19 @@
|
||||
from shutil import rmtree
|
||||
from sqlite3 import connect
|
||||
from time import time
|
||||
from typing import NamedTuple
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import Location
|
||||
from src.importer.sources.source import (
|
||||
SourceIterationResult,
|
||||
SourceIterator,
|
||||
URLExecutableSource,
|
||||
)
|
||||
from src.importer.sources.location import Location, LocationSubPath
|
||||
from src.importer.sources.source import SourceIterable, URLExecutableSource
|
||||
from src.utils.sqlite import copy_db
|
||||
|
||||
|
||||
class ItchSourceIterator(SourceIterator):
|
||||
class ItchSourceIterable(SourceIterable):
|
||||
source: "ItchSource"
|
||||
|
||||
def generator_builder(self) -> SourceIterationResult:
|
||||
def __iter__(self):
|
||||
"""Generator method producing games"""
|
||||
|
||||
# Query the database
|
||||
@@ -55,7 +52,7 @@ class ItchSourceIterator(SourceIterator):
|
||||
caves.game_id = games.id
|
||||
;
|
||||
"""
|
||||
db_path = copy_db(self.source.config_location["butler.db"])
|
||||
db_path = copy_db(self.source.locations.config["butler.db"])
|
||||
connection = connect(db_path)
|
||||
cursor = connection.execute(db_request)
|
||||
|
||||
@@ -65,7 +62,7 @@ class ItchSourceIterator(SourceIterator):
|
||||
for row in cursor:
|
||||
values = {
|
||||
"added": added_time,
|
||||
"source": self.source.id,
|
||||
"source": self.source.source_id,
|
||||
"name": row[1],
|
||||
"game_id": self.source.game_id_format.format(game_id=row[0]),
|
||||
"executable": self.source.executable_format.format(cave_id=row[4]),
|
||||
@@ -78,19 +75,29 @@ class ItchSourceIterator(SourceIterator):
|
||||
rmtree(str(db_path.parent))
|
||||
|
||||
|
||||
class ItchLocations(NamedTuple):
|
||||
config: Location
|
||||
|
||||
|
||||
class ItchSource(URLExecutableSource):
|
||||
source_id = "itch"
|
||||
name = _("itch")
|
||||
iterator_class = ItchSourceIterator
|
||||
iterable_class = ItchSourceIterable
|
||||
url_format = "itch://caves/{cave_id}/launch"
|
||||
available_on = {"linux", "win32"}
|
||||
|
||||
config_location = Location(
|
||||
schema_key="itch-location",
|
||||
candidates=(
|
||||
shared.flatpak_dir / "io.itch.itch" / "config" / "itch",
|
||||
shared.config_dir / "itch",
|
||||
shared.home / ".config" / "itch",
|
||||
shared.appdata_dir / "itch",
|
||||
),
|
||||
paths={"butler.db": (False, "db/butler.db")},
|
||||
locations = ItchLocations(
|
||||
Location(
|
||||
schema_key="itch-location",
|
||||
candidates=(
|
||||
shared.flatpak_dir / "io.itch.itch" / "config" / "itch",
|
||||
shared.config_dir / "itch",
|
||||
shared.home / ".config" / "itch",
|
||||
shared.appdata_dir / "itch",
|
||||
),
|
||||
paths={
|
||||
"butler.db": LocationSubPath("db/butler.db"),
|
||||
},
|
||||
invalid_subtitle=Location.CONFIG_INVALID_SUBTITLE,
|
||||
)
|
||||
)
|
||||
|
||||
@@ -21,15 +21,15 @@ import json
|
||||
import logging
|
||||
from json import JSONDecodeError
|
||||
from time import time
|
||||
from typing import Generator
|
||||
from typing import NamedTuple
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import Location
|
||||
from src.importer.sources.source import Source, SourceIterationResult, SourceIterator
|
||||
from src.importer.sources.location import Location, LocationSubPath
|
||||
from src.importer.sources.source import Source, SourceIterationResult, SourceIterable
|
||||
|
||||
|
||||
class LegendarySourceIterator(SourceIterator):
|
||||
class LegendarySourceIterable(SourceIterable):
|
||||
source: "LegendarySource"
|
||||
|
||||
def game_from_library_entry(
|
||||
@@ -43,7 +43,7 @@ class LegendarySourceIterator(SourceIterator):
|
||||
app_name = entry["app_name"]
|
||||
values = {
|
||||
"added": added_time,
|
||||
"source": self.source.id,
|
||||
"source": self.source.source_id,
|
||||
"name": entry["title"],
|
||||
"game_id": self.source.game_id_format.format(game_id=app_name),
|
||||
"executable": self.source.executable_format.format(app_name=app_name),
|
||||
@@ -51,7 +51,7 @@ class LegendarySourceIterator(SourceIterator):
|
||||
data = {}
|
||||
|
||||
# Get additional metadata from file (optional)
|
||||
metadata_file = self.source.config_location["metadata"] / f"{app_name}.json"
|
||||
metadata_file = self.source.locations.config["metadata"] / f"{app_name}.json"
|
||||
try:
|
||||
metadata = json.load(metadata_file.open())
|
||||
values["developer"] = metadata["metadata"]["developer"]
|
||||
@@ -65,9 +65,9 @@ class LegendarySourceIterator(SourceIterator):
|
||||
game = Game(values)
|
||||
return (game, data)
|
||||
|
||||
def generator_builder(self) -> Generator[SourceIterationResult, None, None]:
|
||||
def __iter__(self):
|
||||
# Open library
|
||||
file = self.source.config_location["installed.json"]
|
||||
file = self.source.locations.config["installed.json"]
|
||||
try:
|
||||
library: dict = json.load(file.open())
|
||||
except (JSONDecodeError, OSError):
|
||||
@@ -89,20 +89,28 @@ class LegendarySourceIterator(SourceIterator):
|
||||
yield result
|
||||
|
||||
|
||||
class LegendaryLocations(NamedTuple):
|
||||
config: Location
|
||||
|
||||
|
||||
class LegendarySource(Source):
|
||||
source_id = "legendary"
|
||||
name = _("Legendary")
|
||||
executable_format = "legendary launch {app_name}"
|
||||
available_on = {"linux"}
|
||||
iterable_class = LegendarySourceIterable
|
||||
|
||||
iterator_class = LegendarySourceIterator
|
||||
config_location: Location = Location(
|
||||
schema_key="legendary-location",
|
||||
candidates=(
|
||||
shared.config_dir / "legendary",
|
||||
shared.home / ".config" / "legendary",
|
||||
),
|
||||
paths={
|
||||
"installed.json": (False, "installed.json"),
|
||||
"metadata": (True, "metadata"),
|
||||
},
|
||||
locations = LegendaryLocations(
|
||||
Location(
|
||||
schema_key="legendary-location",
|
||||
candidates=(
|
||||
shared.config_dir / "legendary",
|
||||
shared.home / ".config" / "legendary",
|
||||
),
|
||||
paths={
|
||||
"installed.json": LocationSubPath("installed.json"),
|
||||
"metadata": LocationSubPath("metadata", True),
|
||||
},
|
||||
invalid_subtitle=Location.CONFIG_INVALID_SUBTITLE,
|
||||
)
|
||||
)
|
||||
|
||||
@@ -1,13 +1,18 @@
|
||||
import logging
|
||||
from pathlib import Path
|
||||
from typing import Callable, Mapping, Iterable
|
||||
from typing import Mapping, Iterable, NamedTuple
|
||||
from os import PathLike
|
||||
|
||||
from src import shared
|
||||
|
||||
PathSegment = str | PathLike | Path
|
||||
PathSegments = Iterable[PathSegment]
|
||||
Candidate = PathSegments | Callable[[], PathSegments]
|
||||
Candidate = PathSegments
|
||||
|
||||
|
||||
class LocationSubPath(NamedTuple):
|
||||
segment: PathSegment
|
||||
is_directory: bool = False
|
||||
|
||||
|
||||
class UnresolvableLocationError(Exception):
|
||||
@@ -24,31 +29,42 @@ class Location:
|
||||
* When resolved, the schema is updated with the picked chosen
|
||||
"""
|
||||
|
||||
# The variable is the name of the source
|
||||
CACHE_INVALID_SUBTITLE = _("Select the {} cache directory.")
|
||||
# The variable is the name of the source
|
||||
CONFIG_INVALID_SUBTITLE = _("Select the {} configuration directory.")
|
||||
# The variable is the name of the source
|
||||
DATA_INVALID_SUBTITLE = _("Select the {} data directory.")
|
||||
|
||||
schema_key: str
|
||||
candidates: Iterable[Candidate]
|
||||
paths: Mapping[str, tuple[bool, PathSegments]]
|
||||
paths: Mapping[str, LocationSubPath]
|
||||
invalid_subtitle: str
|
||||
|
||||
root: Path = None
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
schema_key: str,
|
||||
candidates: Iterable[Candidate],
|
||||
paths: Mapping[str, tuple[bool, PathSegments]],
|
||||
paths: Mapping[str, LocationSubPath],
|
||||
invalid_subtitle: str,
|
||||
) -> None:
|
||||
super().__init__()
|
||||
self.schema_key = schema_key
|
||||
self.candidates = candidates
|
||||
self.paths = paths
|
||||
self.invalid_subtitle = invalid_subtitle
|
||||
|
||||
def check_candidate(self, candidate: Path) -> bool:
|
||||
"""Check if a candidate root has the necessary files and directories"""
|
||||
for type_is_dir, subpath in self.paths.values():
|
||||
subpath = Path(candidate) / Path(subpath)
|
||||
if type_is_dir:
|
||||
if not subpath.is_dir():
|
||||
for segment, is_directory in self.paths.values():
|
||||
path = Path(candidate) / segment
|
||||
if is_directory:
|
||||
if not path.is_dir():
|
||||
return False
|
||||
else:
|
||||
if not subpath.is_file():
|
||||
if not path.is_file():
|
||||
return False
|
||||
return True
|
||||
|
||||
@@ -81,4 +97,4 @@ class Location:
|
||||
def __getitem__(self, key: str):
|
||||
"""Get the computed path from its key for the location"""
|
||||
self.resolve()
|
||||
return self.root / self.paths[key][1]
|
||||
return self.root / self.paths[key].segment
|
||||
|
||||
@@ -20,22 +20,19 @@
|
||||
from shutil import rmtree
|
||||
from sqlite3 import connect
|
||||
from time import time
|
||||
from typing import NamedTuple
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import Location
|
||||
from src.importer.sources.source import (
|
||||
SourceIterationResult,
|
||||
SourceIterator,
|
||||
URLExecutableSource,
|
||||
)
|
||||
from src.importer.sources.location import Location, LocationSubPath
|
||||
from src.importer.sources.source import SourceIterable, URLExecutableSource
|
||||
from src.utils.sqlite import copy_db
|
||||
|
||||
|
||||
class LutrisSourceIterator(SourceIterator):
|
||||
class LutrisSourceIterable(SourceIterable):
|
||||
source: "LutrisSource"
|
||||
|
||||
def generator_builder(self) -> SourceIterationResult:
|
||||
def __iter__(self):
|
||||
"""Generator method producing games"""
|
||||
|
||||
# Query the database
|
||||
@@ -55,7 +52,7 @@ class LutrisSourceIterator(SourceIterator):
|
||||
"import_steam": shared.schema.get_boolean("lutris-import-steam"),
|
||||
"import_flatpak": shared.schema.get_boolean("lutris-import-flatpak"),
|
||||
}
|
||||
db_path = copy_db(self.source.data_location["pga.db"])
|
||||
db_path = copy_db(self.source.locations.config["pga.db"])
|
||||
connection = connect(db_path)
|
||||
cursor = connection.execute(request, params)
|
||||
|
||||
@@ -68,7 +65,7 @@ class LutrisSourceIterator(SourceIterator):
|
||||
"added": added_time,
|
||||
"hidden": row[4],
|
||||
"name": row[1],
|
||||
"source": f"{self.source.id}_{row[3]}",
|
||||
"source": f"{self.source.source_id}_{row[3]}",
|
||||
"game_id": self.source.game_id_format.format(
|
||||
runner=row[3], game_id=row[0]
|
||||
),
|
||||
@@ -77,7 +74,7 @@ class LutrisSourceIterator(SourceIterator):
|
||||
game = Game(values)
|
||||
|
||||
# Get official image path
|
||||
image_path = self.source.cache_location["coverart"] / f"{row[2]}.jpg"
|
||||
image_path = self.source.locations.cache["coverart"] / f"{row[2]}.jpg"
|
||||
additional_data = {"local_image_path": image_path}
|
||||
|
||||
# Produce game
|
||||
@@ -87,40 +84,49 @@ class LutrisSourceIterator(SourceIterator):
|
||||
rmtree(str(db_path.parent))
|
||||
|
||||
|
||||
class LutrisLocations(NamedTuple):
|
||||
config: Location
|
||||
cache: Location
|
||||
|
||||
|
||||
class LutrisSource(URLExecutableSource):
|
||||
"""Generic Lutris source"""
|
||||
|
||||
source_id = "lutris"
|
||||
name = _("Lutris")
|
||||
iterator_class = LutrisSourceIterator
|
||||
iterable_class = LutrisSourceIterable
|
||||
url_format = "lutris:rungameid/{game_id}"
|
||||
available_on = {"linux"}
|
||||
|
||||
# FIXME possible bug: location picks ~/.var... and cache_lcoation picks ~/.local...
|
||||
# FIXME possible bug: config picks ~/.var... and cache picks ~/.local...
|
||||
|
||||
data_location = Location(
|
||||
schema_key="lutris-location",
|
||||
candidates=(
|
||||
shared.flatpak_dir / "net.lutris.Lutris" / "data" / "lutris",
|
||||
shared.data_dir / "lutris",
|
||||
shared.home / ".local" / "share" / "lutris",
|
||||
locations = LutrisLocations(
|
||||
Location(
|
||||
schema_key="lutris-location",
|
||||
candidates=(
|
||||
shared.flatpak_dir / "net.lutris.Lutris" / "data" / "lutris",
|
||||
shared.data_dir / "lutris",
|
||||
shared.home / ".local" / "share" / "lutris",
|
||||
),
|
||||
paths={
|
||||
"pga.db": LocationSubPath("pga.db"),
|
||||
},
|
||||
invalid_subtitle=Location.DATA_INVALID_SUBTITLE,
|
||||
),
|
||||
paths={
|
||||
"pga.db": (False, "pga.db"),
|
||||
},
|
||||
)
|
||||
|
||||
cache_location = Location(
|
||||
schema_key="lutris-cache-location",
|
||||
candidates=(
|
||||
shared.flatpak_dir / "net.lutris.Lutris" / "cache" / "lutris",
|
||||
shared.cache_dir / "lutris",
|
||||
shared.home / ".cache" / "lutris",
|
||||
Location(
|
||||
schema_key="lutris-cache-location",
|
||||
candidates=(
|
||||
shared.flatpak_dir / "net.lutris.Lutris" / "cache" / "lutris",
|
||||
shared.cache_dir / "lutris",
|
||||
shared.home / ".cache" / "lutris",
|
||||
),
|
||||
paths={
|
||||
"coverart": LocationSubPath("coverart", True),
|
||||
},
|
||||
invalid_subtitle=Location.CACHE_INVALID_SUBTITLE,
|
||||
),
|
||||
paths={
|
||||
"coverart": (True, "coverart"),
|
||||
},
|
||||
)
|
||||
|
||||
@property
|
||||
def game_id_format(self):
|
||||
return self.id + "_{runner}_{game_id}"
|
||||
return self.source_id + "_{runner}_{game_id}"
|
||||
|
||||
216
src/importer/sources/retroarch_source.py
Normal file
216
src/importer/sources/retroarch_source.py
Normal file
@@ -0,0 +1,216 @@
|
||||
# retroarch_source.py
|
||||
#
|
||||
# Copyright 2023 Rilic
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import json
|
||||
import logging
|
||||
import re
|
||||
from hashlib import md5
|
||||
from json import JSONDecodeError
|
||||
from pathlib import Path
|
||||
from time import time
|
||||
from typing import NamedTuple
|
||||
|
||||
from src import shared
|
||||
from src.errors.friendly_error import FriendlyError
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import (
|
||||
Location,
|
||||
LocationSubPath,
|
||||
UnresolvableLocationError,
|
||||
)
|
||||
from src.importer.sources.source import Source, SourceIterable
|
||||
from src.importer.sources.steam_source import SteamSource
|
||||
|
||||
|
||||
class RetroarchSourceIterable(SourceIterable):
|
||||
source: "RetroarchSource"
|
||||
|
||||
def get_config_value(self, key: str, config_data: str):
|
||||
for item in re.findall(f'{key}\\s*=\\s*"(.*)"\n', config_data, re.IGNORECASE):
|
||||
if item.startswith(":"):
|
||||
item = item.replace(":", str(self.source.locations.config.root))
|
||||
|
||||
logging.debug(str(item))
|
||||
return item
|
||||
|
||||
raise KeyError(f"Key not found in RetroArch config: {key}")
|
||||
|
||||
def __iter__(self):
|
||||
added_time = int(time())
|
||||
bad_playlists = set()
|
||||
|
||||
config_file = self.source.locations.config["retroarch.cfg"]
|
||||
with config_file.open(encoding="utf-8") as open_file:
|
||||
config_data = open_file.read()
|
||||
|
||||
playlist_folder = Path(
|
||||
self.get_config_value("playlist_directory", config_data)
|
||||
).expanduser()
|
||||
thumbnail_folder = Path(
|
||||
self.get_config_value("thumbnails_directory", config_data)
|
||||
).expanduser()
|
||||
|
||||
# Get all playlist files, ending in .lpl
|
||||
playlist_files = playlist_folder.glob("*.lpl")
|
||||
|
||||
for playlist_file in playlist_files:
|
||||
logging.debug(playlist_file)
|
||||
try:
|
||||
with playlist_file.open(
|
||||
encoding="utf-8",
|
||||
) as open_file:
|
||||
playlist_json = json.load(open_file)
|
||||
except (JSONDecodeError, OSError):
|
||||
logging.warning("Cannot read playlist file: %s", str(playlist_file))
|
||||
continue
|
||||
|
||||
for item in playlist_json["items"]:
|
||||
# Select the core.
|
||||
# Try the content's core first, then the playlist's default core.
|
||||
# If none can be used, warn the user and continue.
|
||||
for core_path in (
|
||||
item["core_path"],
|
||||
playlist_json["default_core_path"],
|
||||
):
|
||||
if core_path not in ("DETECT", ""):
|
||||
break
|
||||
else:
|
||||
logging.warning("Cannot find core for: %s", str(item["path"]))
|
||||
bad_playlists.add(playlist_file.stem)
|
||||
continue
|
||||
|
||||
# Build game
|
||||
game_id = md5(item["path"].encode("utf-8")).hexdigest()
|
||||
|
||||
values = {
|
||||
"source": self.source.source_id,
|
||||
"added": added_time,
|
||||
"name": item["label"],
|
||||
"game_id": self.source.game_id_format.format(game_id=game_id),
|
||||
"executable": self.source.executable_format.format(
|
||||
rom_path=item["path"],
|
||||
core_path=core_path,
|
||||
),
|
||||
}
|
||||
|
||||
game = Game(values)
|
||||
|
||||
# Get boxart
|
||||
boxart_image_name = item["label"] + ".png"
|
||||
boxart_image_name = re.sub(r"[&\*\/:`<>\?\\\|]", "_", boxart_image_name)
|
||||
boxart_folder_name = playlist_file.stem
|
||||
image_path = (
|
||||
thumbnail_folder
|
||||
/ boxart_folder_name
|
||||
/ "Named_Boxarts"
|
||||
/ boxart_image_name
|
||||
)
|
||||
additional_data = {"local_image_path": image_path}
|
||||
|
||||
yield (game, additional_data)
|
||||
|
||||
if bad_playlists:
|
||||
raise FriendlyError(
|
||||
_("No RetroArch Core Selected"),
|
||||
# The variable is a newline separated list of playlists
|
||||
_("The following playlists have no default core:")
|
||||
+ "\n\n{}\n\n".format("\n".join(bad_playlists))
|
||||
+ _("Games with no core selected were not imported"),
|
||||
)
|
||||
|
||||
|
||||
class RetroarchLocations(NamedTuple):
|
||||
config: Location
|
||||
|
||||
|
||||
class RetroarchSource(Source):
|
||||
name = _("RetroArch")
|
||||
source_id = "retroarch"
|
||||
available_on = {"linux"}
|
||||
iterable_class = RetroarchSourceIterable
|
||||
|
||||
locations = RetroarchLocations(
|
||||
Location(
|
||||
schema_key="retroarch-location",
|
||||
candidates=[
|
||||
shared.flatpak_dir / "org.libretro.RetroArch" / "config" / "retroarch",
|
||||
shared.config_dir / "retroarch",
|
||||
shared.home / ".config" / "retroarch",
|
||||
# TODO: Windows support, waiting for executable path setting improvement
|
||||
# Path("C:\\RetroArch-Win64"),
|
||||
# Path("C:\\RetroArch-Win32"),
|
||||
# TODO: UWP support (URL handler - https://github.com/libretro/RetroArch/pull/13563)
|
||||
# shared.local_appdata_dir
|
||||
# / "Packages"
|
||||
# / "1e4cf179-f3c2-404f-b9f3-cb2070a5aad8_8ngdn9a6dx1ma"
|
||||
# / "LocalState",
|
||||
],
|
||||
paths={
|
||||
"retroarch.cfg": LocationSubPath("retroarch.cfg"),
|
||||
},
|
||||
invalid_subtitle=Location.CONFIG_INVALID_SUBTITLE,
|
||||
)
|
||||
)
|
||||
|
||||
@property
|
||||
def executable_format(self):
|
||||
self.locations.config.resolve()
|
||||
is_flatpak = self.locations.config.root.is_relative_to(shared.flatpak_dir)
|
||||
base = "flatpak run org.libretro.RetroArch" if is_flatpak else "retroarch"
|
||||
args = '-L "{core_path}" "{rom_path}"'
|
||||
return f"{base} {args}"
|
||||
|
||||
def __init__(self) -> None:
|
||||
super().__init__()
|
||||
try:
|
||||
self.locations.config.candidates.append(self.get_steam_location())
|
||||
except (OSError, KeyError, UnresolvableLocationError):
|
||||
logging.debug("Steam isn't installed")
|
||||
except ValueError as error:
|
||||
logging.debug("RetroArch Steam location candiate not found", exc_info=error)
|
||||
|
||||
def get_steam_location(self) -> str:
|
||||
"""
|
||||
Get the RetroArch installed via Steam location
|
||||
|
||||
:raise UnresolvableLocationError: if steam isn't installed
|
||||
:raise KeyError: if there is no libraryfolders.vdf subpath
|
||||
:raise OSError: if libraryfolders.vdf can't be opened
|
||||
:raise ValueError: if RetroArch isn't installed through Steam
|
||||
"""
|
||||
|
||||
# Find steam location
|
||||
libraryfolders = SteamSource().locations.data["libraryfolders.vdf"]
|
||||
parse_apps = False
|
||||
with open(libraryfolders, "r", encoding="utf-8") as open_file:
|
||||
# Search each line for a library path and store it each time a new one is found.
|
||||
for line in open_file:
|
||||
if '"path"' in line:
|
||||
library_path = re.findall(
|
||||
'"path"\\s+"(.*)"\n', line, re.IGNORECASE
|
||||
)[0]
|
||||
elif '"apps"' in line:
|
||||
parse_apps = True
|
||||
elif parse_apps and "}" in line:
|
||||
parse_apps = False
|
||||
# Stop searching, as the library path directly above the appid has been found.
|
||||
elif parse_apps and '"1118310"' in line:
|
||||
return Path(f"{library_path}/steamapps/common/RetroArch")
|
||||
# Not found
|
||||
raise ValueError("RetroArch not found in Steam library")
|
||||
@@ -19,8 +19,8 @@
|
||||
|
||||
import sys
|
||||
from abc import abstractmethod
|
||||
from collections.abc import Iterable, Iterator
|
||||
from typing import Any, Generator, Optional
|
||||
from collections.abc import Iterable
|
||||
from typing import Any, Generator, Collection
|
||||
|
||||
from src.game import Game
|
||||
from src.importer.sources.location import Location
|
||||
@@ -29,25 +29,16 @@ from src.importer.sources.location import Location
|
||||
SourceIterationResult = None | Game | tuple[Game, tuple[Any]]
|
||||
|
||||
|
||||
class SourceIterator(Iterator):
|
||||
class SourceIterable(Iterable):
|
||||
"""Data producer for a source of games"""
|
||||
|
||||
source: "Source" = None
|
||||
generator: Generator = None
|
||||
|
||||
def __init__(self, source: "Source") -> None:
|
||||
super().__init__()
|
||||
self.source = source
|
||||
self.generator = self.generator_builder()
|
||||
|
||||
def __iter__(self) -> "SourceIterator":
|
||||
return self
|
||||
|
||||
def __next__(self) -> SourceIterationResult:
|
||||
return next(self.generator)
|
||||
|
||||
@abstractmethod
|
||||
def generator_builder(self) -> Generator[SourceIterationResult, None, None]:
|
||||
def __iter__(self) -> Generator[SourceIterationResult, None, None]:
|
||||
"""
|
||||
Method that returns a generator that produces games
|
||||
* Should be implemented as a generator method
|
||||
@@ -60,13 +51,12 @@ class SourceIterator(Iterator):
|
||||
class Source(Iterable):
|
||||
"""Source of games. E.g an installed app with a config file that lists game directories"""
|
||||
|
||||
source_id: str
|
||||
name: str
|
||||
variant: str = None
|
||||
available_on: set[str] = set()
|
||||
data_location: Optional[Location] = None
|
||||
cache_location: Optional[Location] = None
|
||||
config_location: Optional[Location] = None
|
||||
iterator_class: type[SourceIterator]
|
||||
iterable_class: type[SourceIterable]
|
||||
locations: Collection[Location]
|
||||
|
||||
@property
|
||||
def full_name(self) -> str:
|
||||
@@ -76,18 +66,10 @@ class Source(Iterable):
|
||||
full_name_ += f" ({self.variant})"
|
||||
return full_name_
|
||||
|
||||
@property
|
||||
def id(self) -> str: # pylint: disable=invalid-name
|
||||
"""The source's identifier"""
|
||||
id_ = self.name.lower()
|
||||
if self.variant is not None:
|
||||
id_ += f"_{self.variant.lower()}"
|
||||
return id_
|
||||
|
||||
@property
|
||||
def game_id_format(self) -> str:
|
||||
"""The string format used to construct game IDs"""
|
||||
return self.id + "_{game_id}"
|
||||
return self.source_id + "_{game_id}"
|
||||
|
||||
@property
|
||||
def is_available(self):
|
||||
@@ -98,7 +80,7 @@ class Source(Iterable):
|
||||
def executable_format(self) -> str:
|
||||
"""The executable format used to construct game executables"""
|
||||
|
||||
def __iter__(self) -> SourceIterator:
|
||||
def __iter__(self) -> Generator[SourceIterationResult, None, None]:
|
||||
"""
|
||||
Get an iterator for the source
|
||||
:raises UnresolvableLocationError: Not iterable if any of the locations are unresolvable
|
||||
@@ -108,7 +90,7 @@ class Source(Iterable):
|
||||
if location is None:
|
||||
continue
|
||||
location.resolve()
|
||||
return self.iterator_class(self)
|
||||
return iter(self.iterable_class(self))
|
||||
|
||||
|
||||
# pylint: disable=abstract-method
|
||||
|
||||
@@ -18,28 +18,25 @@
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import logging
|
||||
import re
|
||||
from pathlib import Path
|
||||
from time import time
|
||||
from typing import Iterable
|
||||
from typing import Iterable, NamedTuple
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.importer.sources.source import (
|
||||
SourceIterationResult,
|
||||
SourceIterator,
|
||||
URLExecutableSource,
|
||||
)
|
||||
from src.importer.sources.location import Location, LocationSubPath
|
||||
from src.importer.sources.source import SourceIterable, URLExecutableSource
|
||||
from src.utils.steam import SteamFileHelper, SteamInvalidManifestError
|
||||
from src.importer.sources.location import Location
|
||||
|
||||
|
||||
class SteamSourceIterator(SourceIterator):
|
||||
class SteamSourceIterable(SourceIterable):
|
||||
source: "SteamSource"
|
||||
|
||||
def get_manifest_dirs(self) -> Iterable[Path]:
|
||||
"""Get dirs that contain steam app manifests"""
|
||||
libraryfolders_path = self.source.data_location["libraryfolders.vdf"]
|
||||
libraryfolders_path = self.source.locations.data["libraryfolders.vdf"]
|
||||
with open(libraryfolders_path, "r", encoding="utf-8") as file:
|
||||
contents = file.read()
|
||||
return [
|
||||
@@ -62,7 +59,7 @@ class SteamSourceIterator(SourceIterator):
|
||||
)
|
||||
return manifests
|
||||
|
||||
def generator_builder(self) -> SourceIterationResult:
|
||||
def __iter__(self):
|
||||
"""Generator method producing games"""
|
||||
appid_cache = set()
|
||||
manifests = self.get_manifests()
|
||||
@@ -74,17 +71,20 @@ class SteamSourceIterator(SourceIterator):
|
||||
steam = SteamFileHelper()
|
||||
try:
|
||||
local_data = steam.get_manifest_data(manifest)
|
||||
except (OSError, SteamInvalidManifestError):
|
||||
except (OSError, SteamInvalidManifestError) as error:
|
||||
logging.debug("Couldn't load appmanifest %s", manifest, exc_info=error)
|
||||
continue
|
||||
|
||||
# Skip non installed games
|
||||
installed_mask = 4
|
||||
if not int(local_data["stateflags"]) & installed_mask:
|
||||
logging.debug("Skipped %s: not installed", manifest)
|
||||
continue
|
||||
|
||||
# Skip duplicate appids
|
||||
appid = local_data["appid"]
|
||||
if appid in appid_cache:
|
||||
logging.debug("Skipped %s: appid already seen during import", manifest)
|
||||
continue
|
||||
appid_cache.add(appid)
|
||||
|
||||
@@ -92,7 +92,7 @@ class SteamSourceIterator(SourceIterator):
|
||||
values = {
|
||||
"added": added_time,
|
||||
"name": local_data["name"],
|
||||
"source": self.source.id,
|
||||
"source": self.source.source_id,
|
||||
"game_id": self.source.game_id_format.format(game_id=appid),
|
||||
"executable": self.source.executable_format.format(game_id=appid),
|
||||
}
|
||||
@@ -100,7 +100,7 @@ class SteamSourceIterator(SourceIterator):
|
||||
|
||||
# Add official cover image
|
||||
image_path = (
|
||||
self.source.data_location["librarycache"]
|
||||
self.source.locations.data["librarycache"]
|
||||
/ f"{appid}_library_600x900.jpg"
|
||||
)
|
||||
additional_data = {"local_image_path": image_path, "steam_appid": appid}
|
||||
@@ -109,22 +109,30 @@ class SteamSourceIterator(SourceIterator):
|
||||
yield (game, additional_data)
|
||||
|
||||
|
||||
class SteamLocations(NamedTuple):
|
||||
data: Location
|
||||
|
||||
|
||||
class SteamSource(URLExecutableSource):
|
||||
source_id = "steam"
|
||||
name = _("Steam")
|
||||
available_on = {"linux", "win32"}
|
||||
iterator_class = SteamSourceIterator
|
||||
iterable_class = SteamSourceIterable
|
||||
url_format = "steam://rungameid/{game_id}"
|
||||
|
||||
data_location = Location(
|
||||
schema_key="steam-location",
|
||||
candidates=(
|
||||
shared.home / ".steam" / "steam",
|
||||
shared.data_dir / "Steam",
|
||||
shared.flatpak_dir / "com.valvesoftware.Steam" / "data" / "Steam",
|
||||
shared.programfiles32_dir / "Steam",
|
||||
),
|
||||
paths={
|
||||
"libraryfolders.vdf": (False, "steamapps/libraryfolders.vdf"),
|
||||
"librarycache": (True, "appcache/librarycache"),
|
||||
},
|
||||
locations = SteamLocations(
|
||||
Location(
|
||||
schema_key="steam-location",
|
||||
candidates=(
|
||||
shared.home / ".steam" / "steam",
|
||||
shared.data_dir / "Steam",
|
||||
shared.flatpak_dir / "com.valvesoftware.Steam" / "data" / "Steam",
|
||||
shared.programfiles32_dir / "Steam",
|
||||
),
|
||||
paths={
|
||||
"libraryfolders.vdf": LocationSubPath("steamapps/libraryfolders.vdf"),
|
||||
"librarycache": LocationSubPath("appcache/librarycache", True),
|
||||
},
|
||||
invalid_subtitle=Location.DATA_INVALID_SUBTITLE,
|
||||
)
|
||||
)
|
||||
|
||||
@@ -73,7 +73,7 @@ def setup_logging():
|
||||
"PIL": {
|
||||
"handlers": ["lib_console_handler", "file_handler"],
|
||||
"propagate": False,
|
||||
"level": "NOTSET",
|
||||
"level": "WARNING",
|
||||
},
|
||||
"urllib3": {
|
||||
"handlers": ["lib_console_handler", "file_handler"],
|
||||
|
||||
13
src/main.py
13
src/main.py
@@ -40,13 +40,13 @@ from src.importer.sources.heroic_source import HeroicSource
|
||||
from src.importer.sources.itch_source import ItchSource
|
||||
from src.importer.sources.legendary_source import LegendarySource
|
||||
from src.importer.sources.lutris_source import LutrisSource
|
||||
from src.importer.sources.retroarch_source import RetroarchSource
|
||||
from src.importer.sources.steam_source import SteamSource
|
||||
from src.logging.setup import log_system_info, setup_logging
|
||||
from src.preferences import PreferencesWindow
|
||||
from src.store.managers.cover_manager import CoverManager
|
||||
from src.store.managers.display_manager import DisplayManager
|
||||
from src.store.managers.file_manager import FileManager
|
||||
from src.store.managers.local_cover_manager import LocalCoverManager
|
||||
from src.store.managers.online_cover_manager import OnlineCoverManager
|
||||
from src.store.managers.sgdb_manager import SGDBManager
|
||||
from src.store.managers.steam_api_manager import SteamAPIManager
|
||||
from src.store.store import Store
|
||||
@@ -101,9 +101,8 @@ class CartridgesApplication(Adw.Application):
|
||||
self.win.create_source_rows()
|
||||
|
||||
# Add rest of the managers for game imports
|
||||
shared.store.add_manager(LocalCoverManager())
|
||||
shared.store.add_manager(CoverManager())
|
||||
shared.store.add_manager(SteamAPIManager())
|
||||
shared.store.add_manager(OnlineCoverManager())
|
||||
shared.store.add_manager(SGDBManager())
|
||||
shared.store.toggle_manager_in_pipelines(FileManager, True)
|
||||
|
||||
@@ -180,9 +179,10 @@ class CartridgesApplication(Adw.Application):
|
||||
(
|
||||
"kramo https://kramo.hu",
|
||||
"Geoffrey Coulaud https://geoffrey-coulaud.fr",
|
||||
"Rilic https://rilic.red",
|
||||
"Arcitec https://github.com/Arcitec",
|
||||
"Domenico https://github.com/Domefemia",
|
||||
"Paweł Lidwin https://github.com/imLinguin",
|
||||
"Domenico https://github.com/Domefemia",
|
||||
"Rafael Mardojai CM https://mardojai.com",
|
||||
)
|
||||
)
|
||||
@@ -248,6 +248,9 @@ class CartridgesApplication(Adw.Application):
|
||||
if shared.schema.get_boolean("legendary"):
|
||||
importer.add_source(LegendarySource())
|
||||
|
||||
if shared.schema.get_boolean("retroarch"):
|
||||
importer.add_source(RetroarchSource())
|
||||
|
||||
importer.run()
|
||||
|
||||
def on_remove_game_action(self, *_args):
|
||||
|
||||
@@ -32,6 +32,7 @@ from src.importer.sources.itch_source import ItchSource
|
||||
from src.importer.sources.legendary_source import LegendarySource
|
||||
from src.importer.sources.location import UnresolvableLocationError
|
||||
from src.importer.sources.lutris_source import LutrisSource
|
||||
from src.importer.sources.retroarch_source import RetroarchSource
|
||||
from src.importer.sources.source import Source
|
||||
from src.importer.sources.steam_source import SteamSource
|
||||
from src.utils.create_dialog import create_dialog
|
||||
@@ -68,6 +69,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
heroic_config_file_chooser_button = Gtk.Template.Child()
|
||||
heroic_import_epic_switch = Gtk.Template.Child()
|
||||
heroic_import_gog_switch = Gtk.Template.Child()
|
||||
heroic_import_amazon_switch = Gtk.Template.Child()
|
||||
heroic_import_sideload_switch = Gtk.Template.Child()
|
||||
|
||||
bottles_expander_row = Gtk.Template.Child()
|
||||
@@ -82,6 +84,10 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
legendary_config_action_row = Gtk.Template.Child()
|
||||
legendary_config_file_chooser_button = Gtk.Template.Child()
|
||||
|
||||
retroarch_expander_row = Gtk.Template.Child()
|
||||
retroarch_config_action_row = Gtk.Template.Child()
|
||||
retroarch_config_file_chooser_button = Gtk.Template.Child()
|
||||
|
||||
flatpak_expander_row = Gtk.Template.Child()
|
||||
flatpak_data_action_row = Gtk.Template.Child()
|
||||
flatpak_data_file_chooser_button = Gtk.Template.Child()
|
||||
@@ -136,11 +142,12 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
ItchSource,
|
||||
LegendarySource,
|
||||
LutrisSource,
|
||||
RetroarchSource,
|
||||
SteamSource,
|
||||
):
|
||||
source = source_class()
|
||||
if not source.is_available:
|
||||
expander_row = getattr(self, f"{source.id}_expander_row")
|
||||
expander_row = getattr(self, f"{source.source_id}_expander_row")
|
||||
expander_row.set_visible(False)
|
||||
else:
|
||||
self.init_source_row(source)
|
||||
@@ -170,6 +177,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
"lutris-import-flatpak",
|
||||
"heroic-import-epic",
|
||||
"heroic-import-gog",
|
||||
"heroic-import-amazon",
|
||||
"heroic-import-sideload",
|
||||
"flatpak-import-launchers",
|
||||
"sgdb",
|
||||
@@ -252,31 +260,35 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
"""Set the dir subtitle for a source's action rows"""
|
||||
for location in ("data", "config", "cache"):
|
||||
# Get the action row to subtitle
|
||||
action_row = getattr(self, f"{source.id}_{location}_action_row", None)
|
||||
action_row = getattr(
|
||||
self, f"{source.source_id}_{location}_action_row", None
|
||||
)
|
||||
if not action_row:
|
||||
continue
|
||||
|
||||
infix = "-cache" if location == "cache" else ""
|
||||
key = f"{source.id}{infix}-location"
|
||||
key = f"{source.source_id}{infix}-location"
|
||||
path = Path(shared.schema.get_string(key)).expanduser()
|
||||
|
||||
# Remove the path prefix if picked via Flatpak portal
|
||||
subtitle = re.sub("/run/user/\\d*/doc/.*/", "", str(path))
|
||||
action_row.set_subtitle(subtitle)
|
||||
|
||||
def resolve_locations(self, source):
|
||||
def resolve_locations(self, source: Source):
|
||||
"""Resolve locations and add a warning if location cannot be found"""
|
||||
|
||||
def clear_warning_selection(_widget, label):
|
||||
label.select_region(-1, -1)
|
||||
|
||||
for location_name in ("data", "config", "cache"):
|
||||
action_row = getattr(self, f"{source.id}_{location_name}_action_row", None)
|
||||
for location_name, location in source.locations._asdict().items():
|
||||
action_row = getattr(
|
||||
self, f"{source.source_id}_{location_name}_action_row", None
|
||||
)
|
||||
if not action_row:
|
||||
continue
|
||||
|
||||
try:
|
||||
getattr(source, f"{location_name}_location", None).resolve()
|
||||
location.resolve()
|
||||
|
||||
except UnresolvableLocationError:
|
||||
popover = Gtk.Popover(
|
||||
@@ -313,7 +325,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
menu_button.add_css_class("warning")
|
||||
|
||||
action_row.add_prefix(menu_button)
|
||||
self.warning_menu_buttons[source.id] = menu_button
|
||||
self.warning_menu_buttons[source.source_id] = menu_button
|
||||
|
||||
def init_source_row(self, source: Source):
|
||||
"""Initialize a preference row for a source class"""
|
||||
@@ -327,42 +339,36 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
return
|
||||
|
||||
# Good picked location
|
||||
location = getattr(source, f"{location_name}_location")
|
||||
location = getattr(source.locations, location_name)
|
||||
if location.check_candidate(path):
|
||||
# Set the schema
|
||||
infix = "-cache" if location_name == "cache" else ""
|
||||
key = f"{source.id}{infix}-location"
|
||||
match location_name:
|
||||
case "config" | "data":
|
||||
infix = ""
|
||||
case _:
|
||||
infix = f"-{location_name}"
|
||||
key = f"{source.source_id}{infix}-location"
|
||||
value = str(path)
|
||||
shared.schema.set_string(key, value)
|
||||
# Update the row
|
||||
self.update_source_action_row_paths(source)
|
||||
|
||||
if self.warning_menu_buttons.get(source.id):
|
||||
if self.warning_menu_buttons.get(source.source_id):
|
||||
action_row = getattr(
|
||||
self, f"{source.id}_{location_name}_action_row", None
|
||||
self, f"{source.source_id}_{location_name}_action_row", None
|
||||
)
|
||||
action_row.remove(self.warning_menu_buttons[source.id])
|
||||
self.warning_menu_buttons.pop(source.id)
|
||||
action_row.remove(self.warning_menu_buttons[source.source_id])
|
||||
self.warning_menu_buttons.pop(source.source_id)
|
||||
|
||||
logging.debug("User-set value for schema key %s: %s", key, value)
|
||||
|
||||
# Bad picked location, inform user
|
||||
else:
|
||||
title = _("Invalid Directory")
|
||||
match location_name:
|
||||
case "cache":
|
||||
# The variable is the name of the source
|
||||
subtitle_format = _("Select the {} cache directory.")
|
||||
case "config":
|
||||
# The variable is the name of the source
|
||||
subtitle_format = _("Select the {} configuration directory.")
|
||||
case "data":
|
||||
# The variable is the name of the source
|
||||
subtitle_format = _("Select the {} data directory.")
|
||||
dialog = create_dialog(
|
||||
self,
|
||||
title,
|
||||
subtitle_format.format(source.name),
|
||||
location.invalid_subtitle.format(source.name),
|
||||
"choose_folder",
|
||||
_("Set Location"),
|
||||
)
|
||||
@@ -374,19 +380,21 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
dialog.connect("response", on_response)
|
||||
|
||||
# Bind expander row activation to source being enabled
|
||||
expander_row = getattr(self, f"{source.id}_expander_row")
|
||||
expander_row = getattr(self, f"{source.source_id}_expander_row")
|
||||
shared.schema.bind(
|
||||
source.id,
|
||||
source.source_id,
|
||||
expander_row,
|
||||
"enable-expansion",
|
||||
Gio.SettingsBindFlags.DEFAULT,
|
||||
)
|
||||
|
||||
# Connect dir picker buttons
|
||||
for location in ("data", "config", "cache"):
|
||||
button = getattr(self, f"{source.id}_{location}_file_chooser_button", None)
|
||||
for location_name in source.locations._asdict():
|
||||
button = getattr(
|
||||
self, f"{source.source_id}_{location_name}_file_chooser_button", None
|
||||
)
|
||||
if button is not None:
|
||||
button.connect("clicked", self.choose_folder, set_dir, location)
|
||||
button.connect("clicked", self.choose_folder, set_dir, location_name)
|
||||
|
||||
# Set the source row subtitles
|
||||
self.resolve_locations(source)
|
||||
|
||||
@@ -51,6 +51,7 @@ games_dir = data_dir / "cartridges" / "games"
|
||||
covers_dir = data_dir / "cartridges" / "covers"
|
||||
|
||||
appdata_dir = Path(os.getenv("appdata") or "C:\\Users\\Default\\AppData\\Roaming")
|
||||
local_appdata_dir = Path(os.getenv("csidl_local_appdata") or "C:\\Users\\Default\\AppData\\Local")
|
||||
programfiles32_dir = Path(os.getenv("programfiles(x86)") or "C:\\Program Files (x86)")
|
||||
|
||||
scale_factor = max(
|
||||
|
||||
@@ -56,7 +56,7 @@ class AsyncManager(Manager):
|
||||
def _task_thread_func(self, _task, _source_object, data, _cancellable):
|
||||
"""Task thread entry point"""
|
||||
game, additional_data, *_rest = data
|
||||
self.execute_resilient_manager_logic(game, additional_data)
|
||||
self.run(game, additional_data)
|
||||
|
||||
def _task_callback(self, _source_object, _result, data):
|
||||
"""Method run after the task is done"""
|
||||
|
||||
197
src/store/managers/cover_manager.py
Normal file
197
src/store/managers/cover_manager.py
Normal file
@@ -0,0 +1,197 @@
|
||||
# local_cover_manager.py
|
||||
#
|
||||
# Copyright 2023 Geoffrey Coulaud
|
||||
# Copyright 2023 kramo
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
from pathlib import Path
|
||||
from typing import NamedTuple
|
||||
|
||||
import requests
|
||||
from gi.repository import Gio, GdkPixbuf
|
||||
from requests.exceptions import HTTPError, SSLError
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.store.managers.manager import Manager
|
||||
from src.store.managers.steam_api_manager import SteamAPIManager
|
||||
from src.utils.save_cover import resize_cover, save_cover
|
||||
|
||||
|
||||
class ImageSize(NamedTuple):
|
||||
width: float = 0
|
||||
height: float = 0
|
||||
|
||||
@property
|
||||
def aspect_ratio(self) -> float:
|
||||
return self.width / self.height
|
||||
|
||||
def __str__(self):
|
||||
return f"{self.width}x{self.height}"
|
||||
|
||||
def __mul__(self, scale: float | int) -> "ImageSize":
|
||||
return ImageSize(
|
||||
self.width * scale,
|
||||
self.height * scale,
|
||||
)
|
||||
|
||||
def __truediv__(self, divisor: float | int) -> "ImageSize":
|
||||
return self * (1 / divisor)
|
||||
|
||||
def __add__(self, other_size: "ImageSize") -> "ImageSize":
|
||||
return ImageSize(
|
||||
self.width + other_size.width,
|
||||
self.height + other_size.height,
|
||||
)
|
||||
|
||||
def __sub__(self, other_size: "ImageSize") -> "ImageSize":
|
||||
return self + (other_size * -1)
|
||||
|
||||
def element_wise_div(self, other_size: "ImageSize") -> "ImageSize":
|
||||
"""Divide every element of self by the equivalent in the other size"""
|
||||
return ImageSize(
|
||||
self.width / other_size.width,
|
||||
self.height / other_size.height,
|
||||
)
|
||||
|
||||
def element_wise_mul(self, other_size: "ImageSize") -> "ImageSize":
|
||||
"""Multiply every element of self by the equivalent in the other size"""
|
||||
return ImageSize(
|
||||
self.width * other_size.width,
|
||||
self.height * other_size.height,
|
||||
)
|
||||
|
||||
def invert(self) -> "ImageSize":
|
||||
"""Invert the element of self"""
|
||||
return ImageSize(1, 1).element_wise_div(self)
|
||||
|
||||
|
||||
class CoverManager(Manager):
|
||||
"""
|
||||
Manager in charge of adding the cover image of the game
|
||||
|
||||
Order of priority is:
|
||||
1. local cover
|
||||
2. icon cover
|
||||
3. online cover
|
||||
"""
|
||||
|
||||
run_after = (SteamAPIManager,)
|
||||
retryable_on = (HTTPError, SSLError, ConnectionError)
|
||||
|
||||
def download_image(self, url: str) -> Path:
|
||||
image_file = Gio.File.new_tmp()[0]
|
||||
path = Path(image_file.get_path())
|
||||
with requests.get(url, timeout=5) as cover:
|
||||
cover.raise_for_status()
|
||||
path.write_bytes(cover.content)
|
||||
return path
|
||||
|
||||
def is_stretchable(self, source_size: ImageSize, cover_size: ImageSize) -> bool:
|
||||
is_taller = source_size.aspect_ratio < cover_size.aspect_ratio
|
||||
if is_taller:
|
||||
return True
|
||||
max_stretch = 0.12
|
||||
resized_height = (1 / source_size.aspect_ratio) * cover_size.width
|
||||
stretch = 1 - (resized_height / cover_size.height)
|
||||
return stretch <= max_stretch
|
||||
|
||||
def save_composited_cover(
|
||||
self,
|
||||
game: Game,
|
||||
image_path: Path,
|
||||
scale: float = 1,
|
||||
blur_size: ImageSize = ImageSize(2, 2),
|
||||
) -> None:
|
||||
"""
|
||||
Save the image composited with a background blur.
|
||||
If the image is stretchable, just stretch it.
|
||||
|
||||
:param game: The game to save the cover for
|
||||
:param path: Path where the source image is located
|
||||
:param scale:
|
||||
Scale of the smalled image side
|
||||
compared to the corresponding side in the cover
|
||||
:param blur_size: Size of the downscaled image used for the blur
|
||||
"""
|
||||
|
||||
# Load source image
|
||||
source = GdkPixbuf.Pixbuf.new_from_file(str(image_path))
|
||||
source_size = ImageSize(source.get_width(), source.get_height())
|
||||
cover_size = ImageSize._make(shared.image_size)
|
||||
|
||||
# Stretch if possible
|
||||
if scale == 1 and self.is_stretchable(source_size, cover_size):
|
||||
save_cover(game.game_id, resize_cover(pixbuf=source))
|
||||
return
|
||||
|
||||
# Create the blurred cover background
|
||||
# fmt: off
|
||||
cover = (
|
||||
source
|
||||
.scale_simple(*blur_size, GdkPixbuf.InterpType.BILINEAR)
|
||||
.scale_simple(*cover_size, GdkPixbuf.InterpType.BILINEAR)
|
||||
)
|
||||
# fmt: on
|
||||
|
||||
# Scale to fit, apply scaling, then center
|
||||
uniform_scale = scale * min(cover_size.element_wise_div(source_size))
|
||||
source_in_cover_size = source_size * uniform_scale
|
||||
source_in_cover_position = (cover_size - source_in_cover_size) / 2
|
||||
|
||||
# Center the scaled source image in the cover
|
||||
source.composite(
|
||||
cover,
|
||||
*source_in_cover_position,
|
||||
*source_in_cover_size,
|
||||
*source_in_cover_position,
|
||||
uniform_scale,
|
||||
uniform_scale,
|
||||
GdkPixbuf.InterpType.BILINEAR,
|
||||
255,
|
||||
)
|
||||
save_cover(game.game_id, resize_cover(pixbuf=cover))
|
||||
|
||||
def main(self, game: Game, additional_data: dict) -> None:
|
||||
if game.blacklisted:
|
||||
return
|
||||
for key in (
|
||||
"local_image_path",
|
||||
"local_icon_path",
|
||||
"online_cover_url",
|
||||
):
|
||||
# Get an image path
|
||||
if not (value := additional_data.get(key)):
|
||||
continue
|
||||
if key == "online_cover_url":
|
||||
image_path = self.download_image(value)
|
||||
else:
|
||||
image_path = Path(value)
|
||||
if not image_path.is_file():
|
||||
continue
|
||||
|
||||
# Icon cover
|
||||
if key == "local_icon_path":
|
||||
self.save_composited_cover(
|
||||
game,
|
||||
image_path,
|
||||
scale=0.7,
|
||||
blur_size=ImageSize(1, 2),
|
||||
)
|
||||
return
|
||||
|
||||
self.save_composited_cover(game, image_path)
|
||||
@@ -31,7 +31,7 @@ class DisplayManager(Manager):
|
||||
run_after = (SteamAPIManager, SGDBManager)
|
||||
signals = {"update-ready"}
|
||||
|
||||
def manager_logic(self, game: Game, _additional_data: dict) -> None:
|
||||
def main(self, game: Game, _additional_data: dict) -> None:
|
||||
if game.get_parent():
|
||||
game.get_parent().get_parent().remove(game)
|
||||
if game.get_parent():
|
||||
|
||||
@@ -31,7 +31,7 @@ class FileManager(AsyncManager):
|
||||
run_after = (SteamAPIManager,)
|
||||
signals = {"save-ready"}
|
||||
|
||||
def manager_logic(self, game: Game, additional_data: dict) -> None:
|
||||
def main(self, game: Game, additional_data: dict) -> None:
|
||||
if additional_data.get("skip_save"): # Skip saving when loading games from disk
|
||||
return
|
||||
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
# local_cover_manager.py
|
||||
#
|
||||
# Copyright 2023 Geoffrey Coulaud
|
||||
# Copyright 2023 kramo
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
from gi.repository import GdkPixbuf
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.store.managers.manager import Manager
|
||||
from src.store.managers.steam_api_manager import SteamAPIManager
|
||||
from src.utils.save_cover import resize_cover, save_cover
|
||||
|
||||
|
||||
class LocalCoverManager(Manager):
|
||||
"""Manager in charge of adding the local cover image of the game"""
|
||||
|
||||
run_after = (SteamAPIManager,)
|
||||
|
||||
def manager_logic(self, game: Game, additional_data: dict) -> None:
|
||||
if image_path := additional_data.get("local_image_path"):
|
||||
if not image_path.is_file():
|
||||
return
|
||||
save_cover(game.game_id, resize_cover(image_path))
|
||||
elif icon_path := additional_data.get("local_icon_path"):
|
||||
cover_width, cover_height = shared.image_size
|
||||
|
||||
dest_width = cover_width * 0.7
|
||||
dest_height = cover_width * 0.7
|
||||
|
||||
dest_x = cover_width * 0.15
|
||||
dest_y = (cover_height - dest_height) / 2
|
||||
|
||||
image = GdkPixbuf.Pixbuf.new_from_file(str(icon_path)).scale_simple(
|
||||
dest_width, dest_height, GdkPixbuf.InterpType.BILINEAR
|
||||
)
|
||||
|
||||
cover = image.scale_simple(
|
||||
1, 2, GdkPixbuf.InterpType.BILINEAR
|
||||
).scale_simple(cover_width, cover_height, GdkPixbuf.InterpType.BILINEAR)
|
||||
|
||||
image.composite(
|
||||
cover,
|
||||
dest_x,
|
||||
dest_y,
|
||||
dest_width,
|
||||
dest_height,
|
||||
dest_x,
|
||||
dest_y,
|
||||
1,
|
||||
1,
|
||||
GdkPixbuf.InterpType.BILINEAR,
|
||||
255,
|
||||
)
|
||||
|
||||
save_cover(game.game_id, resize_cover(pixbuf=cover))
|
||||
@@ -50,7 +50,7 @@ class Manager(ErrorProducer):
|
||||
return type(self).__name__
|
||||
|
||||
@abstractmethod
|
||||
def manager_logic(self, game: Game, additional_data: dict) -> None:
|
||||
def main(self, game: Game, additional_data: dict) -> None:
|
||||
"""
|
||||
Manager specific logic triggered by the run method
|
||||
* Implemented by final child classes
|
||||
@@ -59,7 +59,7 @@ class Manager(ErrorProducer):
|
||||
* May raise other exceptions that will be reported
|
||||
"""
|
||||
|
||||
def execute_resilient_manager_logic(self, game: Game, additional_data: dict):
|
||||
def run(self, game: Game, additional_data: dict):
|
||||
"""Handle errors (retry, ignore or raise) that occur in the manager logic"""
|
||||
|
||||
# Keep track of the number of tries
|
||||
@@ -106,7 +106,7 @@ class Manager(ErrorProducer):
|
||||
|
||||
def try_manager_logic():
|
||||
try:
|
||||
self.manager_logic(game, additional_data)
|
||||
self.main(game, additional_data)
|
||||
except Exception as error: # pylint: disable=broad-exception-caught
|
||||
handle_error(error)
|
||||
|
||||
@@ -116,5 +116,5 @@ class Manager(ErrorProducer):
|
||||
self, game: Game, additional_data: dict, callback: Callable[["Manager"], Any]
|
||||
) -> None:
|
||||
"""Pass the game through the manager"""
|
||||
self.execute_resilient_manager_logic(game, additional_data)
|
||||
self.run(game, additional_data)
|
||||
callback(self)
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
# online_cover_manager.py
|
||||
#
|
||||
# Copyright 2023 Geoffrey Coulaud
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import logging
|
||||
from pathlib import Path
|
||||
|
||||
import requests
|
||||
from gi.repository import Gio, GdkPixbuf
|
||||
from requests.exceptions import HTTPError, SSLError
|
||||
from PIL import Image
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
from src.store.managers.local_cover_manager import LocalCoverManager
|
||||
from src.store.managers.manager import Manager
|
||||
from src.utils.save_cover import resize_cover, save_cover
|
||||
|
||||
|
||||
class OnlineCoverManager(Manager):
|
||||
"""Manager that downloads game covers from URLs"""
|
||||
|
||||
run_after = (LocalCoverManager,)
|
||||
retryable_on = (HTTPError, SSLError, ConnectionError)
|
||||
|
||||
def save_composited_cover(
|
||||
self,
|
||||
game: Game,
|
||||
image_file: Gio.File,
|
||||
original_width: int,
|
||||
original_height: int,
|
||||
target_width: int,
|
||||
target_height: int,
|
||||
) -> None:
|
||||
"""Save the image composited with a background blur to fit the cover size"""
|
||||
|
||||
logging.debug(
|
||||
"Compositing image for %s (%s) %dx%d -> %dx%d",
|
||||
game.name,
|
||||
game.game_id,
|
||||
original_width,
|
||||
original_height,
|
||||
target_width,
|
||||
target_height,
|
||||
)
|
||||
|
||||
# Load game image
|
||||
image = GdkPixbuf.Pixbuf.new_from_stream(image_file.read())
|
||||
|
||||
# Create background blur of the size of the cover
|
||||
cover = image.scale_simple(2, 2, GdkPixbuf.InterpType.BILINEAR).scale_simple(
|
||||
target_width, target_height, GdkPixbuf.InterpType.BILINEAR
|
||||
)
|
||||
|
||||
# Center the image above the blurred background
|
||||
scale = min(target_width / original_width, target_height / original_height)
|
||||
left_padding = (target_width - original_width * scale) / 2
|
||||
top_padding = (target_height - original_height * scale) / 2
|
||||
image.composite(
|
||||
cover,
|
||||
# Top left of overwritten area on the destination
|
||||
left_padding,
|
||||
top_padding,
|
||||
# Size of the overwritten area on the destination
|
||||
original_width * scale,
|
||||
original_height * scale,
|
||||
# Offset
|
||||
left_padding,
|
||||
top_padding,
|
||||
# Scale to apply to the resized image
|
||||
scale,
|
||||
scale,
|
||||
# Compositing stuff
|
||||
GdkPixbuf.InterpType.BILINEAR,
|
||||
255,
|
||||
)
|
||||
|
||||
# Resize and save the cover
|
||||
save_cover(game.game_id, resize_cover(pixbuf=cover))
|
||||
|
||||
def manager_logic(self, game: Game, additional_data: dict) -> None:
|
||||
# Ensure that we have a cover to download
|
||||
cover_url = additional_data.get("online_cover_url")
|
||||
if not cover_url:
|
||||
return
|
||||
|
||||
# Download cover
|
||||
image_file = Gio.File.new_tmp()[0]
|
||||
image_path = Path(image_file.get_path())
|
||||
with requests.get(cover_url, timeout=5) as cover:
|
||||
cover.raise_for_status()
|
||||
image_path.write_bytes(cover.content)
|
||||
|
||||
# Get image size
|
||||
cover_width, cover_height = shared.image_size
|
||||
with Image.open(image_path) as pil_image:
|
||||
width, height = pil_image.size
|
||||
|
||||
# Composite if the image is shorter and the stretch amount is too high
|
||||
aspect_ratio = width / height
|
||||
target_aspect_ratio = cover_width / cover_height
|
||||
is_taller = aspect_ratio < target_aspect_ratio
|
||||
resized_height = height / width * cover_width
|
||||
stretch = 1 - (resized_height / cover_height)
|
||||
max_stretch = 0.12
|
||||
if is_taller or stretch <= max_stretch:
|
||||
save_cover(game.game_id, resize_cover(image_path))
|
||||
else:
|
||||
self.save_composited_cover(
|
||||
game, image_file, width, height, cover_width, cover_height
|
||||
)
|
||||
@@ -24,19 +24,18 @@ from requests.exceptions import HTTPError, SSLError
|
||||
from src.errors.friendly_error import FriendlyError
|
||||
from src.game import Game
|
||||
from src.store.managers.async_manager import AsyncManager
|
||||
from src.store.managers.local_cover_manager import LocalCoverManager
|
||||
from src.store.managers.online_cover_manager import OnlineCoverManager
|
||||
from src.store.managers.steam_api_manager import SteamAPIManager
|
||||
from src.store.managers.cover_manager import CoverManager
|
||||
from src.utils.steamgriddb import SGDBAuthError, SGDBHelper
|
||||
|
||||
|
||||
class SGDBManager(AsyncManager):
|
||||
"""Manager in charge of downloading a game's cover from steamgriddb"""
|
||||
|
||||
run_after = (SteamAPIManager, LocalCoverManager, OnlineCoverManager)
|
||||
run_after = (SteamAPIManager, CoverManager)
|
||||
retryable_on = (HTTPError, SSLError, ConnectionError, JSONDecodeError)
|
||||
|
||||
def manager_logic(self, game: Game, _additional_data: dict) -> None:
|
||||
def main(self, game: Game, _additional_data: dict) -> None:
|
||||
try:
|
||||
sgdb = SGDBHelper()
|
||||
sgdb.conditionaly_update_cover(game)
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
from requests.exceptions import HTTPError, SSLError
|
||||
from urllib3.exceptions import ConnectionError as Urllib3ConnectionError
|
||||
|
||||
from src.game import Game
|
||||
from src.store.managers.async_manager import AsyncManager
|
||||
@@ -32,7 +33,7 @@ from src.utils.steam import (
|
||||
class SteamAPIManager(AsyncManager):
|
||||
"""Manager in charge of completing a game's data from the Steam API"""
|
||||
|
||||
retryable_on = (HTTPError, SSLError, ConnectionError)
|
||||
retryable_on = (HTTPError, SSLError, Urllib3ConnectionError)
|
||||
|
||||
steam_api_helper: SteamAPIHelper = None
|
||||
steam_rate_limiter: SteamRateLimiter = None
|
||||
@@ -42,7 +43,7 @@ class SteamAPIManager(AsyncManager):
|
||||
self.steam_rate_limiter = SteamRateLimiter()
|
||||
self.steam_api_helper = SteamAPIHelper(self.steam_rate_limiter)
|
||||
|
||||
def manager_logic(self, game: Game, additional_data: dict) -> None:
|
||||
def main(self, game: Game, additional_data: dict) -> None:
|
||||
# Skip non-steam games
|
||||
appid = additional_data.get("steam_appid", None)
|
||||
if appid is None:
|
||||
|
||||
@@ -130,7 +130,7 @@ class Store:
|
||||
# Connect signals
|
||||
for manager in self.managers.values():
|
||||
for signal in manager.signals:
|
||||
game.connect(signal, manager.execute_resilient_manager_logic)
|
||||
game.connect(signal, manager.run)
|
||||
|
||||
# Add the game to the store
|
||||
if not game.source in self.source_games:
|
||||
|
||||
@@ -103,11 +103,11 @@ class SGDBHelper:
|
||||
|
||||
image_trunk = shared.covers_dir / game.game_id
|
||||
still = image_trunk.with_suffix(".tiff")
|
||||
uri_kwargs = image_trunk.with_suffix(".gif")
|
||||
animated = image_trunk.with_suffix(".gif")
|
||||
prefer_sgdb = shared.schema.get_boolean("sgdb-prefer")
|
||||
|
||||
# Do nothing if file present and not prefer SGDB
|
||||
if not prefer_sgdb and (still.is_file() or uri_kwargs.is_file()):
|
||||
if not prefer_sgdb and (still.is_file() or animated.is_file()):
|
||||
return
|
||||
|
||||
# Get ID for the game
|
||||
|
||||
Reference in New Issue
Block a user