Add spinner for loading game covers
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@@ -38,6 +38,9 @@ class SGDBSave:
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/ f"{game[0]}.tiff"
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).is_file()
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):
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if not self.importer:
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self.parent_widget.loading = game[0]
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try:
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search_result = self.sgdb.search_game(game[1])
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except requests.exceptions.RequestException:
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@@ -70,20 +73,24 @@ class SGDBSave:
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task.return_value(game[0])
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def task_done(self, _task, result):
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game_id = result.propagate_value()[1]
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self.parent_widget.update_games([game_id])
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if self.importer:
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self.importer.queue -= 1
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self.importer.done()
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self.importer.sgdb_exception = self.exception
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elif self.exception:
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create_dialog(
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self.parent_widget,
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_("Couldn't Connect to SteamGridDB"),
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self.exception,
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"open_preferences",
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_("Preferences"),
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).connect("response", self.response)
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else:
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self.parent_widget.loading = None
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if self.exception:
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create_dialog(
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self.parent_widget,
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_("Couldn't Connect to SteamGridDB"),
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self.exception,
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"open_preferences",
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_("Preferences"),
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).connect("response", self.response)
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game_id = result.propagate_value()[1]
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self.parent_widget.update_games([game_id])
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def response(self, _widget, response):
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if response == "open_preferences":
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