Make Game handle last_played
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@@ -67,7 +67,6 @@ class LutrisSourceIterator(SourceIterator):
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# Create game
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values = {
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"added": int(time()),
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"last_played": 0,
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"hidden": row[4],
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"name": row[1],
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"source": f"{self.source.id}_{row[3]}",
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