Using new shared paths in sources
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@@ -20,7 +20,7 @@
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import os
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from pathlib import Path
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from gi.repository import Gdk, Gio
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from gi.repository import Gdk, Gio, GLib
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APP_ID = "@APP_ID@"
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VERSION = "@VERSION@"
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@@ -31,21 +31,11 @@ SPEC_VERSION = 1.5 # The version of the game_id.json spec
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schema = Gio.Settings.new(APP_ID)
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state_schema = Gio.Settings.new(APP_ID + ".State")
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data_dir = (
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Path(os.getenv("XDG_DATA_HOME"))
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if "XDG_DATA_HOME" in os.environ
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else Path.home() / ".local" / "share"
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)
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config_dir = (
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Path(os.getenv("XDG_CONFIG_HOME"))
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if "XDG_CONFIG_HOME" in os.environ
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else Path.home() / ".config"
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)
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cache_dir = (
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Path(os.getenv("XDG_CACHE_HOME"))
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if "XDG_CACHE_HOME" in os.environ
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else Path.home() / ".cache"
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)
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home = Path.home()
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data_dir = Path(GLib.get_user_data_dir())
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config_dir = Path(GLib.get_user_config_dir())
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cache_dir = Path(GLib.get_user_config_dir())
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flatpak_dir = home / ".var" / "app"
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games_dir = data_dir / "cartridges" / "games"
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covers_dir = data_dir / "cartridges" / "covers"
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