Create ImportPreferences class for future use
This commit is contained in:
@@ -24,6 +24,58 @@ from gi.repository import Adw, Gio, GLib, Gtk
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from .create_dialog import create_dialog
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from .create_dialog import create_dialog
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class ImportPreferences:
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def __init__(
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self,
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source_id,
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name,
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key,
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paths,
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expander_row,
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file_chooser_button,
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window,
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config=False,
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):
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def set_dir(_source, result, _unused):
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try:
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path = window.file_chooser.select_folder_finish(result).get_path()
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def response(widget, response):
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if response == "choose_folder":
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window.choose_folder(widget, set_dir)
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if not any(
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os.path.exists(os.path.join(path, current_path))
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for current_path in paths
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):
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create_dialog(
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window.parent_widget,
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_("Installation Not Found"),
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# The variable is the name of the game launcher
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_(f"Select the {name} configuration directory.") if config
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# The variable is the name of the game launcher
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else _(f"Select the {name} data directory."),
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"choose_folder",
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_("Set Location"),
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).connect("response", response)
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else:
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window.schema.set_string(
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key,
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path,
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)
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except GLib.GError:
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pass
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window.schema.bind(
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source_id,
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expander_row,
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"enable-expansion",
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Gio.SettingsBindFlags.DEFAULT,
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)
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file_chooser_button.connect("clicked", window.choose_folder, set_dir)
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@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/preferences.ui")
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@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/preferences.ui")
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class PreferencesWindow(Adw.PreferencesWindow):
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class PreferencesWindow(Adw.PreferencesWindow):
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__gtype_name__ = "PreferencesWindow"
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__gtype_name__ = "PreferencesWindow"
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@@ -54,177 +106,111 @@ class PreferencesWindow(Adw.PreferencesWindow):
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def __init__(self, parent_widget, **kwargs):
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def __init__(self, parent_widget, **kwargs):
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super().__init__(**kwargs)
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super().__init__(**kwargs)
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self.schema = parent_widget.schema
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self.parent_widget = parent_widget
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self.file_chooser = Gtk.FileDialog()
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self.set_transient_for(parent_widget)
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self.set_transient_for(parent_widget)
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schema = parent_widget.schema
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self.schema.bind(
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schema.bind(
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"exit-after-launch",
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"exit-after-launch",
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self.exit_after_launch_switch,
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self.exit_after_launch_switch,
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"active",
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"active",
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Gio.SettingsBindFlags.DEFAULT,
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Gio.SettingsBindFlags.DEFAULT,
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)
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)
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schema.bind(
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self.schema.bind(
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"cover-launches-game",
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"cover-launches-game",
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self.cover_launches_game_switch,
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self.cover_launches_game_switch,
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"active",
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"active",
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Gio.SettingsBindFlags.DEFAULT,
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Gio.SettingsBindFlags.DEFAULT,
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)
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)
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schema.bind(
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self.schema.bind(
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"high-quality-images",
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"high-quality-images",
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self.high_quality_images_switch,
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self.high_quality_images_switch,
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"active",
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"active",
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Gio.SettingsBindFlags.DEFAULT,
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Gio.SettingsBindFlags.DEFAULT,
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)
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)
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schema.bind(
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self.schema.bind(
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"steam",
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self.steam_expander_row,
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"enable-expansion",
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Gio.SettingsBindFlags.DEFAULT,
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)
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schema.bind(
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"heroic",
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self.heroic_expander_row,
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"enable-expansion",
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Gio.SettingsBindFlags.DEFAULT,
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)
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schema.bind(
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"heroic-import-epic",
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"heroic-import-epic",
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self.heroic_epic_switch,
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self.heroic_epic_switch,
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"active",
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"active",
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Gio.SettingsBindFlags.DEFAULT,
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Gio.SettingsBindFlags.DEFAULT,
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)
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)
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schema.bind(
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self.schema.bind(
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"heroic-import-gog",
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"heroic-import-gog",
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self.heroic_gog_switch,
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self.heroic_gog_switch,
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"active",
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"active",
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Gio.SettingsBindFlags.DEFAULT,
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Gio.SettingsBindFlags.DEFAULT,
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)
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)
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schema.bind(
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self.schema.bind(
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"heroic-import-sideload",
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"heroic-import-sideload",
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self.heroic_sideloaded_switch,
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self.heroic_sideloaded_switch,
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"active",
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"active",
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Gio.SettingsBindFlags.DEFAULT,
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Gio.SettingsBindFlags.DEFAULT,
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)
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)
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schema.bind(
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"bottles",
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self.bottles_expander_row,
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"enable-expansion",
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Gio.SettingsBindFlags.DEFAULT,
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)
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filechooser = Gtk.FileDialog()
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def update_revealer():
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def update_revealer():
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if schema.get_strv("steam-extra-dirs"):
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if self.schema.get_strv("steam-extra-dirs"):
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self.steam_clear_button_revealer.set_reveal_child(True)
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self.steam_clear_button_revealer.set_reveal_child(True)
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else:
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else:
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self.steam_clear_button_revealer.set_reveal_child(False)
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self.steam_clear_button_revealer.set_reveal_child(False)
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def set_steam_dir(_source, result, _unused):
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try:
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path = filechooser.select_folder_finish(result).get_path()
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def response(widget, response):
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if response == "choose_folder":
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choose_folder(widget, set_steam_dir)
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if (
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not os.path.exists(os.path.join(path, "steamapps"))
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and not os.path.exists(os.path.join(path, "steam", "steamapps"))
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and not os.path.exists(os.path.join(path, "Steam", "steamapps"))
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):
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create_dialog(
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parent_widget,
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_("Installation Not Found"),
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_("Select a valid Steam data directory."),
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"choose_folder",
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_("Set Steam Location"),
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).connect("response", response)
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else:
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schema.set_string(
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"steam-location",
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path,
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)
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except GLib.GError:
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pass
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def add_steam_dir(_source, result, _unused):
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def add_steam_dir(_source, result, _unused):
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try:
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try:
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value = schema.get_strv("steam-extra-dirs")
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value = self.schema.get_strv("steam-extra-dirs")
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value.append(filechooser.select_folder_finish(result).get_path())
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value.append(self.file_chooser.select_folder_finish(result).get_path())
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schema.set_strv("steam-extra-dirs", value)
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self.schema.set_strv("steam-extra-dirs", value)
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except GLib.GError:
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except GLib.GError:
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pass
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pass
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update_revealer()
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update_revealer()
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def clear_steam_dirs(*_unused):
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def clear_steam_dirs(*_unused):
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schema.set_strv("steam-extra-dirs", [])
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self.schema.set_strv("steam-extra-dirs", [])
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update_revealer()
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update_revealer()
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def set_heroic_dir(_source, result, _unused):
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try:
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path = filechooser.select_folder_finish(result).get_path()
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def response(widget, response):
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if response == "choose_folder":
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choose_folder(widget, set_heroic_dir)
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if not os.path.exists(os.path.join(path, "config.json")):
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create_dialog(
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parent_widget,
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_("Installation Not Found"),
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_("Select a valid Heroic configuration directory."),
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"choose_folder",
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_("Set Heroic Location"),
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).connect("response", response)
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else:
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schema.set_string(
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"heroic-location",
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path,
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)
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except GLib.GError:
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pass
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def set_bottles_dir(_source, result, _unused):
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try:
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path = filechooser.select_folder_finish(result).get_path()
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def response(widget, response):
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if response == "choose_folder":
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choose_folder(widget, set_bottles_dir)
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if not os.path.exists(os.path.join(path, "library.yml")):
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create_dialog(
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parent_widget,
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_("Installation Not Found"),
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_("Select a valid Bottles data directory."),
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"choose_folder",
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_("Set Bottles Location"),
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).connect("response", response)
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else:
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schema.set_string(
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"bottles-location",
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path,
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)
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except GLib.GError:
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pass
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def choose_folder(_widget, function):
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filechooser.select_folder(parent_widget, None, function, None)
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update_revealer()
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update_revealer()
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self.steam_file_chooser_button.connect("clicked", choose_folder, set_steam_dir)
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self.steam_extra_file_chooser_button.connect(
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self.steam_extra_file_chooser_button.connect(
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"clicked", choose_folder, add_steam_dir
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"clicked", self.choose_folder, add_steam_dir
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)
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)
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self.steam_clear_button.connect("clicked", clear_steam_dirs)
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self.steam_clear_button.connect("clicked", clear_steam_dirs)
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self.heroic_file_chooser_button.connect(
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"clicked", choose_folder, set_heroic_dir
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ImportPreferences(
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"steam",
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"Steam",
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"steam-location",
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[
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"steamapps",
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os.path.join("steam", "steamapps"),
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os.path.join("Steam", "steamapps"),
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],
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self.steam_expander_row,
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self.steam_file_chooser_button,
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self,
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)
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)
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self.bottles_file_chooser_button.connect(
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"clicked", choose_folder, set_bottles_dir
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ImportPreferences(
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"heroic",
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"Heroic",
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"heroic-location",
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["config.json"],
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self.heroic_expander_row,
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self.heroic_file_chooser_button,
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self,
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True,
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)
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ImportPreferences(
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"bottles",
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"Bottles",
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"bottles-location",
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["library.yml"],
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self.bottles_expander_row,
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self.bottles_file_chooser_button,
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self,
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)
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)
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if os.name == "nt":
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if os.name == "nt":
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self.sources_group.remove(self.bottles_expander_row)
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self.sources_group.remove(self.bottles_expander_row)
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def choose_folder(self, _widget, function):
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self.file_chooser.select_folder(self.parent_widget, None, function, None)
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Block a user