Allow building as a non-flatpak app
This commit is contained in:
@@ -39,10 +39,20 @@ def bottles_parser(parent_widget, action):
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"bottles-location", "~/.var/app/com.usebottles.bottles/data/bottles/"
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"bottles-location", "~/.var/app/com.usebottles.bottles/data/bottles/"
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)
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)
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action(None, None)
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action(None, None)
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elif os.path.exists(os.path.join(os.environ.get("XDG_DATA_HOME"), "bottles")):
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elif os.path.exists(
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os.path.join(
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"bottles",
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)
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):
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schema.set_string(
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schema.set_string(
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"bottles-location",
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"bottles-location",
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os.path.join(os.environ.get("XDG_DATA_HOME"), "bottles"),
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os.path.join(
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"bottles",
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),
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)
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)
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action(None, None)
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action(None, None)
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else:
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else:
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@@ -212,7 +212,8 @@ def create_details_window(parent_widget, game_id=None):
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path = os.path.join(
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path = os.path.join(
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os.path.join(
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os.path.join(
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os.environ.get("XDG_DATA_HOME"),
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"cartridges",
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"games",
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"games",
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game_id + ".json",
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game_id + ".json",
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@@ -27,7 +27,11 @@ def get_cover(game_id, parent_widget):
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return parent_widget.pixbufs[game_id]
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return parent_widget.pixbufs[game_id]
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cover_path = os.path.join(
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cover_path = os.path.join(
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os.environ.get("XDG_DATA_HOME"), "cartridges", "covers", game_id + ".tiff"
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"covers",
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game_id + ".tiff",
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)
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)
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if not os.path.isfile(cover_path):
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if not os.path.isfile(cover_path):
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@@ -22,7 +22,12 @@ import os
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def get_games(game_ids=None):
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def get_games(game_ids=None):
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games_dir = os.path.join(os.environ.get("XDG_DATA_HOME"), "cartridges", "games")
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games_dir = os.path.join(
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"games",
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)
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games = {}
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games = {}
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if not os.path.exists(games_dir):
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if not os.path.exists(games_dir):
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@@ -41,10 +41,20 @@ def heroic_parser(parent_widget, action):
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"~/.var/app/com.heroicgameslauncher.hgl/config/heroic/",
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"~/.var/app/com.heroicgameslauncher.hgl/config/heroic/",
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)
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)
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action(None, None)
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action(None, None)
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elif os.path.exists(os.path.join(os.environ.get("XDG_CONFIG_HOME"), "heroic")):
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elif os.path.exists(
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os.path.join(
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os.getenv("XDG_CONFIG_HOME")
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or os.path.expanduser(os.path.join("~", ".config")),
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"heroic",
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)
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):
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schema.set_string(
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schema.set_string(
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"heroic-location",
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"heroic-location",
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os.path.join(os.environ.get("XDG_CONFIG_HOME"), "heroic"),
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os.path.join(
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os.getenv("XDG_CONFIG_HOME")
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or os.path.expanduser(os.path.join("~", ".config")),
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"heroic",
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),
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)
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)
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action(None, None)
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action(None, None)
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else:
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else:
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@@ -17,6 +17,7 @@
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#
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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# SPDX-License-Identifier: GPL-3.0-or-later
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import os
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import subprocess
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import subprocess
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import sys
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import sys
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@@ -25,7 +26,11 @@ from gi.repository import Gio
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def run_command(executable):
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def run_command(executable):
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with subprocess.Popen(
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with subprocess.Popen(
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["flatpak-spawn --host " + executable], shell=True, start_new_session=True
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["flatpak-spawn --host " + executable]
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if os.getenv("FLATPAK_ID") == "hu.kramo.Cartridges"
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else [executable],
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shell=True,
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start_new_session=True,
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):
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):
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if Gio.Settings.new("hu.kramo.Cartridges").get_boolean("exit-after-launch"):
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if Gio.Settings.new("hu.kramo.Cartridges").get_boolean("exit-after-launch"):
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sys.exit()
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sys.exit()
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@@ -23,7 +23,12 @@ from gi.repository import GdkPixbuf, Gio
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def save_cover(game, parent_widget, file_path, pixbuf=None, game_id=None):
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def save_cover(game, parent_widget, file_path, pixbuf=None, game_id=None):
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covers_dir = os.path.join(os.environ.get("XDG_DATA_HOME"), "cartridges", "covers")
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covers_dir = os.path.join(
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"covers",
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)
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if not os.path.exists(covers_dir):
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if not os.path.exists(covers_dir):
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os.makedirs(covers_dir)
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os.makedirs(covers_dir)
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@@ -22,7 +22,12 @@ import os
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def save_games(games):
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def save_games(games):
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games_dir = os.path.join(os.environ.get("XDG_DATA_HOME"), "cartridges", "games")
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games_dir = os.path.join(
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"games",
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)
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if not os.path.exists(games_dir):
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if not os.path.exists(games_dir):
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os.makedirs(games_dir)
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os.makedirs(games_dir)
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@@ -22,7 +22,12 @@ import os
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def toggle_hidden(game):
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def toggle_hidden(game):
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games_dir = os.path.join(os.environ.get("XDG_DATA_HOME"), "cartridges", "games")
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games_dir = os.path.join(
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"games",
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)
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if not os.path.exists(games_dir):
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if not os.path.exists(games_dir):
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return
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return
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@@ -93,7 +93,8 @@ class CartridgesWindow(Adw.ApplicationWindow):
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if "removed" in current_games[current_game].keys():
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if "removed" in current_games[current_game].keys():
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os.remove(
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os.remove(
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os.path.join(
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os.path.join(
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os.environ.get("XDG_DATA_HOME"),
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"cartridges",
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"games",
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"games",
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current_game + ".json",
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current_game + ".json",
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@@ -102,7 +103,8 @@ class CartridgesWindow(Adw.ApplicationWindow):
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try:
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try:
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os.remove(
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os.remove(
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os.path.join(
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os.path.join(
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os.environ.get("XDG_DATA_HOME"),
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"cartridges",
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"covers",
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"covers",
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current_game + ".dat",
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current_game + ".dat",
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