Merge branch 'main' into libadwaita-1.4

This commit is contained in:
kramo
2023-08-16 15:59:38 +02:00
24 changed files with 622 additions and 451 deletions

View File

@@ -33,12 +33,16 @@ class Store:
pipeline_managers: set[Manager]
pipelines: dict[str, Pipeline]
source_games: MutableMapping[str, MutableMapping[str, Game]]
new_game_ids: set[str]
duplicate_game_ids: set[str]
def __init__(self) -> None:
self.managers = {}
self.pipeline_managers = set()
self.pipelines = {}
self.source_games = {}
self.new_game_ids = set()
self.duplicate_game_ids = set()
def __contains__(self, obj: object) -> bool:
"""Check if the game is present in the store with the `in` keyword"""
@@ -87,7 +91,7 @@ class Store:
self.pipeline_managers.discard(self.managers[manager_type])
def cleanup_game(self, game: Game) -> None:
"""Remove a game's files"""
"""Remove a game's files, dismiss any loose toasts"""
for path in (
shared.games_dir / f"{game.game_id}.json",
shared.covers_dir / f"{game.game_id}.tiff",
@@ -95,6 +99,14 @@ class Store:
):
path.unlink(missing_ok=True)
# TODO: don't run this if the state is startup
for undo in ("remove", "hide"):
try:
shared.win.toasts[(game, undo)].dismiss()
shared.win.toasts.pop((game, undo))
except KeyError:
pass
def add_game(
self, game: Game, additional_data: dict, run_pipeline=True
) -> Pipeline | None:
@@ -114,6 +126,7 @@ class Store:
if not stored_game:
# New game, do as normal
logging.debug("New store game %s (%s)", game.name, game.game_id)
self.new_game_ids.add(game.game_id)
elif stored_game.removed:
# Will replace a removed game, cleanup its remains
logging.debug(
@@ -122,9 +135,11 @@ class Store:
game.game_id,
)
self.cleanup_game(stored_game)
self.new_game_ids.add(game.game_id)
else:
# Duplicate game, ignore it
logging.debug("Duplicate store game %s (%s)", game.name, game.game_id)
self.duplicate_game_ids.add(game.game_id)
return None
# Connect signals