Unify games import
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@@ -21,24 +21,19 @@ import os
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import time
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import yaml
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from gi.repository import GLib, Gtk
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from .create_dialog import create_dialog
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from .save_cover import save_cover
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def bottles_parser(parent_widget, action):
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def bottles_parser(parent_widget):
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schema = parent_widget.schema
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bottles_dir = os.path.expanduser(schema.get_string("bottles-location"))
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def bottles_not_found():
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if not os.path.isfile(os.path.join(bottles_dir, "library.yml")):
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if os.path.exists(
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os.path.expanduser("~/.var/app/com.usebottles.bottles/data/bottles/")
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):
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schema.set_string(
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"bottles-location", "~/.var/app/com.usebottles.bottles/data/bottles/"
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)
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action(None, None)
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elif os.path.exists(
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os.path.join(
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os.getenv("XDG_DATA_HOME")
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@@ -54,42 +49,10 @@ def bottles_parser(parent_widget, action):
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"bottles",
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),
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)
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action(None, None)
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else:
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filechooser = Gtk.FileDialog.new()
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def set_bottles_dir(_source, result, _unused):
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try:
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schema.set_string(
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"bottles-location",
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filechooser.select_folder_finish(result).get_path(),
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)
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action(None, None)
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except GLib.GError:
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return
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def choose_folder(_widget):
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filechooser.select_folder(parent_widget, None, set_bottles_dir, None)
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def response(widget, response):
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if response == "choose_folder":
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choose_folder(widget)
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create_dialog(
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parent_widget,
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_("Couldn't Import Games"),
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_("The Bottles directory cannot be found."),
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"choose_folder",
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_("Set Bottles Location"),
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).connect("response", response)
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if not os.path.isfile(os.path.join(bottles_dir, "library.yml")):
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bottles_not_found()
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return {}
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return
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bottles_dir = os.path.expanduser(schema.get_string("bottles-location"))
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bottles_games = {}
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current_time = int(time.time())
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with open(os.path.join(bottles_dir, "library.yml"), "r") as open_file:
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@@ -97,6 +60,10 @@ def bottles_parser(parent_widget, action):
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library = yaml.load(data, Loader=yaml.Loader)
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importer = parent_widget.importer
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importer.total_queue += len(library)
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importer.queue += len(library)
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for game in library:
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game = library[game]
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values = {}
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@@ -107,6 +74,7 @@ def bottles_parser(parent_widget, action):
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values["game_id"] in parent_widget.games
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and not parent_widget.games[values["game_id"]].removed
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):
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importer.save_game()
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continue
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values["name"] = game["name"]
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@@ -120,9 +88,8 @@ def bottles_parser(parent_widget, action):
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values["last_played"] = 0
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if game["thumbnail"]:
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save_cover(
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values,
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parent_widget,
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importer.save_cover(
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values["game_id"],
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os.path.join(
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bottles_dir,
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"bottles",
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@@ -131,27 +98,4 @@ def bottles_parser(parent_widget, action):
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game["thumbnail"].split(":")[1],
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),
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)
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bottles_games[values["game_id"]] = values
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if not bottles_games:
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create_dialog(
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parent_widget,
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_("No Games Found"),
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_("No new games were found in the Bottles library."),
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)
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elif len(bottles_games) == 1:
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create_dialog(
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parent_widget,
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_("Bottles Games Imported"),
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_("Successfully imported 1 game."),
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)
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elif len(bottles_games) > 1:
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games_no = str(len(bottles_games))
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create_dialog(
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parent_widget,
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_("Bottles Games Imported"),
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# The variable is the number of games
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_(f"Successfully imported {games_no} games."),
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)
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return bottles_games
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importer.save_game(values)
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