Update GTK code style

This commit is contained in:
kra-mo
2023-01-14 23:47:27 +01:00
parent e3181adfc2
commit 731ed439d5
3 changed files with 44 additions and 38 deletions

View File

@@ -33,7 +33,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
schema = parent_widget.schema
schema.bind("exit-after-launch", self.exit_after_launch_switch, "active", Gio.SettingsBindFlags.DEFAULT)
filechooser = Gtk.FileDialog.new()
filechooser = Gtk.FileDialog()
def set_steam_dir(source, result, user_data):
try:

View File

@@ -24,7 +24,12 @@ def create_details_window(parent_widget, game_id = None):
from .save_games import save_games
from .save_cover import save_cover
window = Adw.Window.new()
window = Adw.Window(
modal = True,
default_width = 450,
default_height = 650,
transient_for = parent_widget
)
games = parent_widget.games
pixbuf = None
@@ -32,8 +37,8 @@ def create_details_window(parent_widget, game_id = None):
if game_id == None:
window.set_title(_("Add New Game"))
cover = Gtk.Picture.new_for_pixbuf(parent_widget.placeholder_pixbuf)
name = Gtk.Entry.new()
executable = Gtk.Entry.new()
name = Gtk.Entry()
executable = Gtk.Entry()
apply_button = Gtk.Button.new_with_label(_("Confirm"))
else:
window.set_title(_("Edit Game Details"))
@@ -42,45 +47,50 @@ def create_details_window(parent_widget, game_id = None):
executable = Gtk.Entry.new_with_buffer(Gtk.EntryBuffer.new((games[game_id]["executable"]), -1))
apply_button = Gtk.Button.new_with_label(_("Apply"))
image_filter = Gtk.FileFilter.new()
image_filter.set_name(_("Images"))
image_filter = Gtk.FileFilter(
name= _("Images")
)
image_filter.add_pixbuf_formats()
file_filters = Gio.ListStore.new(Gtk.FileFilter)
file_filters.append(image_filter)
filechooser = Gtk.FileDialog.new()
filechooser = Gtk.FileDialog()
filechooser.set_filters(file_filters)
cover.add_css_class("card")
cover.set_size_request(200, 300)
cover_button = Gtk.Button.new_from_icon_name("document-edit-symbolic")
cover_button.set_halign(Gtk.Align.END)
cover_button.set_valign(Gtk.Align.END)
cover_button.set_margin_bottom(6)
cover_button.set_margin_end(6)
cover_button.add_css_class("circular")
cover_button.add_css_class("osd")
cover_button = Gtk.Button(
icon_name = "document-edit-symbolic",
halign = Gtk.Align.END,
valign = Gtk.Align.END,
margin_bottom = 6,
margin_end = 6,
css_classes = ["circular", "osd"],
)
cover_overlay = Gtk.Overlay.new()
cover_overlay.set_child(cover)
cover_overlay = Gtk.Overlay(
child = cover,
halign = Gtk.Align.CENTER,
valign = Gtk.Align.CENTER,
)
cover_overlay.add_overlay(cover_button)
cover_overlay.set_halign(Gtk.Align.CENTER)
cover_overlay.set_valign(Gtk.Align.CENTER)
cover_group = Adw.PreferencesGroup.new()
cover_group = Adw.PreferencesGroup()
cover_group.add(cover_overlay)
title_group = Adw.PreferencesGroup.new()
title_group.set_title(_("Title"))
title_group.set_description(_("The title of the game"))
title_group = Adw.PreferencesGroup(
title = _("Title"),
description = _("The title of the game"),
)
title_group.add(name)
exec_group = Adw.PreferencesGroup.new()
exec_group.set_title(_("Executable"))
exec_group.set_description(_("File to open or command to run when launching the game"))
exec_group = Adw.PreferencesGroup(
title = _("Executable"),
description = _("File to open or command to run when launching the game"),
)
exec_group.add(executable)
general_page = Adw.PreferencesPage.new()
general_page = Adw.PreferencesPage()
general_page.add(cover_group)
general_page.add(title_group)
general_page.add(exec_group)
@@ -89,20 +99,17 @@ def create_details_window(parent_widget, game_id = None):
apply_button.add_css_class("suggested-action")
header_bar = Adw.HeaderBar.new()
header_bar.set_show_start_title_buttons(False)
header_bar.set_show_end_title_buttons(False)
header_bar = Adw.HeaderBar(
show_start_title_buttons = False,
show_end_title_buttons = False,
)
header_bar.pack_start(cancel_button)
header_bar.pack_end(apply_button)
main_box = Gtk.Box.new(Gtk.Orientation.VERTICAL, 0)
main_box.append(header_bar)
main_box.append(general_page)
window.set_modal(True)
window.set_default_size(500, 650)
window.set_content(main_box)
window.set_transient_for(parent_widget)
def choose_cover(widget):
filechooser.open(window, None, set_cover, None)
@@ -186,7 +193,7 @@ def create_details_window(parent_widget, game_id = None):
name.connect("activate", focus_executable)
executable.connect("activate", apply_preferences)
shortcut_controller = Gtk.ShortcutController.new()
shortcut_controller = Gtk.ShortcutController()
shortcut_controller.add_shortcut(Gtk.Shortcut.new(Gtk.ShortcutTrigger.parse_string('Escape'), Gtk.CallbackAction.new(close_window)))
window.add_controller(shortcut_controller)

View File

@@ -127,7 +127,7 @@ class GameShelfWindow(Adw.ApplicationWindow):
self.hidden_library.append(entry)
entry.cover_button.connect("clicked", self.show_overview, game_id)
entry.menu_button.connect("state-flags-changed", self.set_active_game, game_id)
entry.menu_button.get_popover().connect("notify::visible", self.set_active_game, game_id)
if self.visible_widgets == {}:
self.library_bin.set_child(self.notice_empty)
@@ -185,9 +185,8 @@ class GameShelfWindow(Adw.ApplicationWindow):
self.hidden_library_bin.set_child(self.hidden_scrolledwindow)
return filtered
def set_active_game(self, widget, flags, game):
if "GTK_STATE_FLAG_FOCUS_WITHIN" in flags.value_names:
self.active_game_id = game
def set_active_game(self, widget, _, game):
self.active_game_id = game
def get_time(self, timestamp):
date = datetime.datetime.fromtimestamp(timestamp)