Add tiff_compression build option
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@@ -36,6 +36,7 @@ APP_ID = "@APP_ID@"
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VERSION = "@VERSION@"
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PREFIX = "@PREFIX@"
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PROFILE = "@PROFILE@"
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TIFF_COMPRESSION = "@TIFF_COMPRESSION@"
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SPEC_VERSION = 1.5 # The version of the game_id.json spec
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schema = Gio.Settings.new(APP_ID)
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@@ -74,7 +74,7 @@ def convert_cover(
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tmp_path,
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compression="tiff_adobe_deflate"
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if shared.schema.get_boolean("high-quality-images")
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else "webp",
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else shared.TIFF_COMPRESSION,
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)
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except UnidentifiedImageError:
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try:
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