Support for Heroic import

This commit is contained in:
kramo
2023-01-29 14:27:27 +01:00
parent 4759357764
commit 99e6cbf169
16 changed files with 663 additions and 341 deletions

View File

@@ -3,14 +3,14 @@ using Adw 1;
template PreferencesWindow : Adw.PreferencesWindow {
search-enabled: false;
default-height: 400;
default-height: 500;
Adw.PreferencesPage {
Adw.PreferencesGroup {
title: _("General");
Adw.ActionRow {
title: _("Exit after launching a game");
title: _("Exit After Launching Games");
Switch exit_after_launch_switch {
valign: center;
@@ -22,7 +22,7 @@ template PreferencesWindow : Adw.PreferencesWindow {
title: "Steam";
Adw.ActionRow {
title: _("Steam install location");
title: _("Steam Install Location");
subtitle: _("Directory to use when importing games");
Button steam_file_chooser_button {
@@ -31,5 +31,43 @@ template PreferencesWindow : Adw.PreferencesWindow {
}
}
}
Adw.PreferencesGroup {
title: "Heroic";
Adw.ActionRow {
title: _("Heroic Install Location");
subtitle: _("Directory to use when importing games");
Button heroic_file_chooser_button {
icon-name: "folder-symbolic";
valign: center;
}
}
Adw.ActionRow {
title: _("Import Epic Games");
Switch import_epic_games_switch {
valign: center;
}
}
Adw.ActionRow {
title: _("Import GOG Games");
Switch import_gog_games_switch {
valign: center;
}
}
Adw.ActionRow {
title: _("Import Sideloaded Games");
Switch import_sideload_games_switch {
valign: center;
}
}
}
}
}

View File

@@ -30,6 +30,7 @@ from .toggle_hidden import toggle_hidden
from .save_games import save_games
from .run_command import run_command
from .steam_parser import steam_parser
from .heroic_parser import heroic_parser
from .create_details_window import create_details_window
class GameShelfApplication(Adw.Application):
@@ -39,6 +40,7 @@ class GameShelfApplication(Adw.Application):
self.create_action("about", self.on_about_action)
self.create_action("preferences", self.on_preferences_action)
self.create_action("steam_import", self.on_steam_import_action)
self.create_action("heroic_import", self.on_heroic_import_action)
self.create_action("launch_game", self.on_launch_game_action)
self.create_action("hide_game", self.on_hide_game_action)
self.create_action("edit_details", self.on_edit_details_action)
@@ -71,7 +73,7 @@ class GameShelfApplication(Adw.Application):
application_name="Game Shelf",
application_icon="hu.kramo.GameShelf",
developer_name="kramo",
version="0.1.0",
version="0.1.1",
developers=["kramo"],
copyright="© 2022 kramo",
license_type=Gtk.License.GPL_3_0)
@@ -85,6 +87,11 @@ class GameShelfApplication(Adw.Application):
save_games(games)
self.props.active_window.update_games(games.keys())
def on_heroic_import_action(self, widget, callback=None):
games = heroic_parser(self.props.active_window, self.on_heroic_import_action)
save_games(games)
self.props.active_window.update_games(games.keys())
def on_launch_game_action(self, widget, callback=None):
# Launch the game and update the last played value
@@ -123,7 +130,7 @@ class GameShelfApplication(Adw.Application):
self.props.active_window.on_go_back_action(None, None)
# Create toast for undoing the remove action
toast = Adw.Toast.new(self.props.active_window.games[game_id]["name"] + (_(" removed")))
toast = Adw.Toast.new(self.props.active_window.games[game_id]["name"] + " " + (_("removed")))
toast.set_button_label(_("Undo"))
toast.connect("button-clicked", self.props.active_window.on_undo_remove_action, game_id)
toast.set_priority(Adw.ToastPriority.HIGH)

View File

@@ -44,6 +44,7 @@ gameshelf_sources = [
'preferences.py',
'game.py',
'utils/steam_parser.py',
'utils/heroic_parser.py',
'utils/run_command.py',
'utils/get_games.py',
'utils/get_cover.py',

View File

@@ -24,7 +24,12 @@ class PreferencesWindow(Adw.PreferencesWindow):
__gtype_name__ = 'PreferencesWindow'
exit_after_launch_switch = Gtk.Template.Child()
import_epic_games_switch = Gtk.Template.Child()
import_gog_games_switch = Gtk.Template.Child()
import_sideload_games_switch = Gtk.Template.Child()
steam_file_chooser_button = Gtk.Template.Child()
heroic_file_chooser_button = Gtk.Template.Child()
def __init__(self, parent_widget, **kwargs):
super().__init__(**kwargs)
@@ -32,6 +37,9 @@ class PreferencesWindow(Adw.PreferencesWindow):
self.set_transient_for(parent_widget)
schema = parent_widget.schema
schema.bind("exit-after-launch", self.exit_after_launch_switch, "active", Gio.SettingsBindFlags.DEFAULT)
schema.bind("heroic-import-epic", self.import_epic_games_switch, "active", Gio.SettingsBindFlags.DEFAULT)
schema.bind("heroic-import-gog", self.import_gog_games_switch, "active", Gio.SettingsBindFlags.DEFAULT)
schema.bind("heroic-import-sideload", self.import_sideload_games_switch, "active", Gio.SettingsBindFlags.DEFAULT)
filechooser = Gtk.FileDialog()
@@ -41,7 +49,14 @@ class PreferencesWindow(Adw.PreferencesWindow):
except GLib.GError:
pass
def choose_folder(widget):
filechooser.select_folder(parent_widget, None, None, set_steam_dir, None)
def set_heroic_dir(source, result, user_data):
try:
schema.set_string("heroic-location", filechooser.select_folder_finish(result).get_path())
except GLib.GError:
pass
self.steam_file_chooser_button.connect("clicked", choose_folder)
def choose_folder(widget, function):
filechooser.select_folder(parent_widget, None, None, function, None)
self.steam_file_chooser_button.connect("clicked", choose_folder, set_steam_dir)
self.heroic_file_chooser_button.connect("clicked", choose_folder, set_heroic_dir)

158
src/utils/heroic_parser.py Normal file
View File

@@ -0,0 +1,158 @@
# heroic_parser.py
#
# Copyright 2022 kramo
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
def heroic_parser(parent_widget, action):
import os, json, time
from gi.repository import Gtk, GLib
from .create_dialog import create_dialog
from .save_cover import save_cover
schema = parent_widget.schema
heroic_dir = os.path.expanduser(os.path.join(schema.get_string("heroic-location")))
def heroic_not_found():
filechooser = Gtk.FileDialog.new()
def set_heroic_dir(source, result, _):
try:
schema.set_string("heroic-location", filechooser.select_folder_finish(result).get_path())
heroic_dir = heroic_dir = os.path.join(schema.get_string("heroic-location"))
action(None, None)
except GLib.GError:
return
def choose_folder(widget):
filechooser.select_folder(parent_widget, None, set_heroic_dir, None)
def response(widget, response):
if response == "choose_folder":
choose_folder(widget)
create_dialog(parent_widget, _("Couldn't Import Games"), _("Heroic directory cannot be found."), "choose_folder", _("Set Heroic Location")).connect("response", response)
if os.path.exists(os.path.join(heroic_dir, "config.json")) == True:
pass
else:
heroic_not_found()
return {}
heroic_games = {}
current_time = int(time.time())
# Import Epic games
if schema.get_boolean("heroic-import-epic") == False:
pass
elif os.path.exists(os.path.join(heroic_dir, "lib-cache", "installInfo.json")) == True:
open_file = open(os.path.join(heroic_dir, "lib-cache", "installInfo.json"), "r")
data = open_file.read()
open_file.close()
installInfo = json.loads(data)
for item in installInfo:
if installInfo[item]["install"] != None:
values = {}
app_name = installInfo[item]["game"]["app_name"]
values["game_id"] = "heroic_epic_" + app_name
if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[values["game_id"]].keys():
continue
values["name"] = installInfo[item]["game"]["title"]
values["executable"] = "xdg-open heroic://launch/" + app_name
values["hidden"] = False
values["source"] = "heroic_epic"
values["added"] = current_time
values["last_played"] = 0
if os.path.isfile(os.path.join(heroic_dir, "icons", app_name + ".jpg")) == True:
values["pixbuf_options"] = save_cover(values, parent_widget, os.path.join(os.path.join(heroic_dir, "icons", app_name + ".jpg")))
heroic_games[values["game_id"]] = values
# Import GOG games
if schema.get_boolean("heroic-import-gog") == False:
pass
elif os.path.exists(os.path.join(heroic_dir, "gog_store", "installed.json")) == True:
open_file = open(os.path.join(heroic_dir, "gog_store", "installed.json"), "r")
data = open_file.read()
open_file.close()
installed = json.loads(data)
for item in installed["installed"]:
values = {}
app_name = item["appName"]
values["game_id"] = "heroic_gog_" + app_name
if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[values["game_id"]].keys():
continue
# Get game title from library.json as it's not present in installed.json
open_file = open(os.path.join(heroic_dir, "gog_store", "library.json"), "r")
data = open_file.read()
open_file.close()
library = json.loads(data)
for game in library["games"]:
if game["app_name"] == app_name:
values["name"] = game["title"]
break
values["executable"] = "xdg-open heroic://launch/" + app_name
values["hidden"] = False
values["source"] = "heroic_gog"
values["added"] = current_time
values["last_played"] = 0
if os.path.isfile(os.path.join(heroic_dir, "icons", app_name + ".jpg")) == True:
values["pixbuf_options"] = save_cover(values, parent_widget, os.path.join(os.path.join(heroic_dir, "icons", app_name + ".jpg")))
heroic_games[values["game_id"]] = values
# Import sideloaded games
if schema.get_boolean("heroic-import-sideload") == False:
pass
elif os.path.exists(os.path.join(heroic_dir, "sideload_apps", "library.json")) == True:
open_file = open(os.path.join(heroic_dir, "sideload_apps", "library.json"), "r")
data = open_file.read()
open_file.close()
library = json.loads(data)
for item in library["games"]:
values = {}
app_name = item["app_name"]
values["game_id"] = "heroic_sideload_" + app_name
if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[values["game_id"]].keys():
continue
values["name"] = item["title"]
values["executable"] = "xdg-open heroic://launch/" + app_name
values["hidden"] = False
values["source"] = "heroic_sideload"
values["added"] = current_time
values["last_played"] = 0
if os.path.isfile(os.path.join(heroic_dir, "icons", app_name + ".jpg")) == True:
values["pixbuf_options"] = save_cover(values, parent_widget, os.path.join(os.path.join(heroic_dir, "icons", app_name + ".jpg")))
heroic_games[values["game_id"]] = values
if len(heroic_games) == 0:
create_dialog(parent_widget, _("No Games Found"), _("No new games found in Heroic library."))
elif len(heroic_games) == 1:
create_dialog(parent_widget, _("Heroic Games Imported"), _("Successfully imported 1 game."))
elif len(heroic_games) > 1:
create_dialog(parent_widget, _("Heroic Games Imported"), _("Successfully imported") + " " + str(len(heroic_games)) + " " + _("games."))
return heroic_games

View File

@@ -58,23 +58,23 @@ def steam_parser(parent_widget, action):
steam_not_found()
return {}
steam_dir = os.path.join(schema.get_string("steam-location"))
steam_dir = schema.get_string("steam-location")
appmanifests = []
datatypes = ["appid", "name"]
steam_games = {}
current_time = int(time.time())
for file in os.listdir(os.path.join(steam_dir, "steamapps")):
path = os.path.join(steam_dir, "steamapps", file)
if os.path.isfile(path) and "appmanifest" in file:
for open_file in os.listdir(os.path.join(steam_dir, "steamapps")):
path = os.path.join(steam_dir, "steamapps", open_file)
if os.path.isfile(path) and "appmanifest" in open_file:
appmanifests.append(path)
for appmanifest in appmanifests:
values = {}
file = open(appmanifest, "r")
data = file.read()
file.close()
open_file = open(appmanifest, "r")
data = open_file.read()
open_file.close()
for datatype in datatypes:
value = re.findall("\"" + datatype + "\"\t\t\"(.*)\"\n", data)
values [datatype] = value[0]
@@ -99,5 +99,5 @@ def steam_parser(parent_widget, action):
elif len(steam_games) == 1:
create_dialog(parent_widget, _("Steam Games Imported"), _("Successfully imported 1 game."))
elif len(steam_games) > 1:
create_dialog(parent_widget, _("Steam Games Imported"), _("Successfully imported ") + str(len(steam_games)) + _(" games."))
create_dialog(parent_widget, _("Steam Games Imported"), _("Successfully imported") + " " + str(len(steam_games)) + " " + _("games."))
return steam_games

View File

@@ -365,6 +365,11 @@ menu add_games {
label: _("Import From Steam");
action: "app.steam_import";
}
item {
label: _("Import From Heroic");
action: "app.heroic_import";
}
}
}