De-indent else in core selection loop
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@@ -58,9 +58,9 @@ class RetroarchSourceIterator(SourceIterator):
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):
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):
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if core_path != "DETECT":
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if core_path != "DETECT":
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break
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break
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else:
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else:
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logging.warning("Cannot find core for: %s", str(item["path"]))
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logging.warning("Cannot find core for: %s", str(item["path"]))
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continue
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continue
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# Build game
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# Build game
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game_title = item["label"].split("(", 1)[0]
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game_title = item["label"].split("(", 1)[0]
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