Cleanups
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132
src/importer/lutris_source.py
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132
src/importer/lutris_source.py
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# lutris_source.py
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#
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# Copyright 2022-2023 kramo
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# Copyright 2023 Geoffrey Coulaud
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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from shutil import rmtree
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from sqlite3 import connect
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from typing import NamedTuple
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from src import shared
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from src.game import Game
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from src.importer.location import Location, LocationSubPath
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from src.importer.source import SourceIterable, URLExecutableSource
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from src.utils.sqlite import copy_db
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class LutrisSourceIterable(SourceIterable):
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source: "LutrisSource"
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def __iter__(self):
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"""Generator method producing games"""
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# Query the database
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request = """
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SELECT id, name, slug, runner, hidden
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FROM 'games'
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WHERE
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name IS NOT NULL
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AND slug IS NOT NULL
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AND configPath IS NOT NULL
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AND installed
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AND (runner IS NOT "steam" OR :import_steam)
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AND (runner IS NOT "flatpak" OR :import_flatpak)
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;
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"""
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params = {
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"import_steam": shared.schema.get_boolean("lutris-import-steam"),
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"import_flatpak": shared.schema.get_boolean("lutris-import-flatpak"),
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}
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db_path = copy_db(self.source.locations.config["pga.db"])
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connection = connect(db_path)
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cursor = connection.execute(request, params)
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# Create games from the DB results
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for row in cursor:
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# Create game
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values = {
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"added": shared.import_time,
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"hidden": row[4],
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"name": row[1],
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"source": f"{self.source.source_id}_{row[3]}",
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"game_id": self.source.game_id_format.format(
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runner=row[3], game_id=row[0]
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),
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"executable": self.source.make_executable(game_id=row[0]),
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}
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game = Game(values)
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# Get official image path
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image_path = self.source.locations.cache["coverart"] / f"{row[2]}.jpg"
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additional_data = {"local_image_path": image_path}
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yield (game, additional_data)
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# Cleanup
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rmtree(str(db_path.parent))
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class LutrisLocations(NamedTuple):
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config: Location
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cache: Location
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class LutrisSource(URLExecutableSource):
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"""Generic Lutris source"""
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source_id = "lutris"
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name = _("Lutris")
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iterable_class = LutrisSourceIterable
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url_format = "lutris:rungameid/{game_id}"
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available_on = {"linux"}
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# FIXME possible bug: config picks ~/.var... and cache picks ~/.local...
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locations: LutrisLocations
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@property
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def game_id_format(self):
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return self.source_id + "_{runner}_{game_id}"
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def __init__(self) -> None:
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super().__init__()
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self.locations = LutrisLocations(
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Location(
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schema_key="lutris-location",
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candidates=(
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shared.flatpak_dir / "net.lutris.Lutris" / "data" / "lutris",
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shared.data_dir / "lutris",
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shared.home / ".local" / "share" / "lutris",
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),
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paths={
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"pga.db": LocationSubPath("pga.db"),
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},
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invalid_subtitle=Location.DATA_INVALID_SUBTITLE,
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),
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Location(
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schema_key="lutris-cache-location",
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candidates=(
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shared.flatpak_dir / "net.lutris.Lutris" / "cache" / "lutris",
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shared.cache_dir / "lutris",
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shared.home / ".cache" / "lutris",
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),
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paths={
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"coverart": LocationSubPath("coverart", True),
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},
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invalid_subtitle=Location.CACHE_INVALID_SUBTITLE,
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),
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)
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