This commit is contained in:
kramo
2023-04-16 11:04:00 +02:00
parent 24ad3369c7
commit aea8a6ed5f
6 changed files with 53 additions and 37 deletions

View File

@@ -62,7 +62,11 @@ class Game(Gtk.Box):
self.loading = 0
self.title.set_label(self.name)
self.game_cover = GameCover(self.cover, path=self.get_cover_path())
if self.game_id in self.win.game_covers:
self.win.game_covers[self.game_id].add_picture(self.cover)
else:
game_cover = GameCover({self.cover}, path=self.get_cover_path())
self.win.game_covers[self.game_id] = game_cover
self.event_contoller_motion = Gtk.EventControllerMotion.new()
self.add_controller(self.event_contoller_motion)
@@ -124,8 +128,6 @@ class Game(Gtk.Box):
if cover_path.is_file():
return cover_path
return None
def show_play(self, _widget, *_unused):
self.play_revealer.set_reveal_child(True)
self.title_revealer.set_reveal_child(False)

View File

@@ -30,8 +30,8 @@ class GameCover:
"/hu/kramo/Cartridges/library_placeholder.svg", 400, 600, False
)
def __init__(self, picture, pixbuf=None, path=None):
self.picture = picture
def __init__(self, pictures, pixbuf=None, path=None):
self.pictures = pictures
self.new_pixbuf(pixbuf, path)
# Wrap the function in another one as Gio.Task.run_in_thread does not allow for passing args
@@ -72,13 +72,22 @@ class GameCover:
def get_animation(self):
return self.path if self.animation else None
def add_picture(self, picture):
self.pictures.add(picture)
if not self.animation:
self.set_pixbuf(self.pixbuf)
def set_pixbuf(self, pixbuf):
if self.picture.is_visible():
if not pixbuf:
pixbuf = self.placeholder_pixbuf
self.picture.set_pixbuf(pixbuf)
else:
self.pictures.discard(
picture for picture in self.pictures if not picture.is_visible()
)
if not self.pictures:
self.animation = None
else:
for picture in self.pictures:
if not pixbuf:
pixbuf = self.placeholder_pixbuf
picture.set_pixbuf(pixbuf)
def update_animation(self, data):
if self.animation == data[1]:

View File

@@ -75,17 +75,10 @@ def create_details_window(win, game_id=None):
)
cover = Gtk.Picture.new()
game_cover = GameCover(cover)
game_cover = GameCover({cover})
if not game_id:
window.set_title(_("Add New Game"))
name = Gtk.Entry()
developer = Gtk.Entry()
executable = Gtk.Entry()
apply_button = Gtk.Button.new_with_label(_("Confirm"))
else:
if game_id:
window.set_title(_("Edit Game Details"))
game_cover.new_pixbuf(path=win.games[game_id].get_cover_path())
developer = Gtk.Entry.new_with_buffer(
Gtk.EntryBuffer.new(games[game_id].developer, -1)
)
@@ -95,8 +88,15 @@ def create_details_window(win, game_id=None):
)
apply_button = Gtk.Button.new_with_label(_("Apply"))
if win.games[game_id].get_cover_path():
game_cover.new_pixbuf(path=win.games[game_id].get_cover_path())
if game_cover.get_pixbuf():
cover_button_delete_revealer.set_reveal_child(True)
else:
window.set_title(_("Add New Game"))
name = Gtk.Entry()
developer = Gtk.Entry()
executable = Gtk.Entry()
apply_button = Gtk.Button.new_with_label(_("Confirm"))
image_filter = Gtk.FileFilter(name=_("Images"))
image_filter.add_pixbuf_formats()
@@ -241,6 +241,7 @@ def create_details_window(win, game_id=None):
def apply_preferences(_widget, _callback=None):
nonlocal cover_changed
nonlocal game_id
nonlocal cover
values = {}
@@ -313,6 +314,8 @@ def create_details_window(win, game_id=None):
values["developer"] = final_developer or None
values["executable"] = final_executable_split
win.game_covers[game_id] = game_cover
if cover_changed:
save_cover(
win,
@@ -336,6 +339,8 @@ def create_details_window(win, game_id=None):
if not game_cover.get_pixbuf():
SGDBSave(win, {(game_id, values["name"])})
win.game_covers[game_id].pictures.remove(cover)
window.close()
win.show_details_view(None, game_id)
@@ -346,6 +351,7 @@ def create_details_window(win, game_id=None):
cancel_button.connect("clicked", close_window)
apply_button.connect("clicked", apply_preferences)
name.connect("activate", focus_executable)
developer.connect("activate", focus_executable)
executable.connect("activate", apply_preferences)
shortcut_controller = Gtk.ShortcutController()

View File

@@ -57,6 +57,7 @@ def save_cover(
if animation_path:
copyfile(animation_path, win.covers_dir / f"{game_id}.gif")
win.game_covers[game_id].new_pixbuf(path=animation_path)
return
if not pixbuf:
@@ -72,3 +73,5 @@ def save_cover(
["compression"],
["8"] if win.schema.get_boolean("high-quality-images") else ["7"],
)
win.game_covers[game_id].new_pixbuf(pixbuf=pixbuf)

View File

@@ -26,7 +26,6 @@ from shutil import rmtree
from gi.repository import Adw, Gdk, GdkPixbuf, Gio, GLib, Gtk
from .game import Game
from .game_cover import GameCover
from .get_games import get_games
from .save_game import save_game
@@ -93,6 +92,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
self.covers_dir = self.data_dir / "cartridges" / "covers"
self.games = {}
self.game_covers = {}
self.visible_widgets = {}
self.hidden_widgets = {}
self.filtered = {}
@@ -101,9 +101,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
self.toasts = {}
self.active_game_id = None
self.scaled_pixbuf = None
self.details_view.set_measure_overlay(self.details_view_box, True)
self.details_view.set_clip_overlay(self.details_view_box, False)
self.details_view_game_cover = None
self.schema = Gio.Settings.new("hu.kramo.Cartridges")
scale_factor = max(
@@ -121,18 +119,14 @@ class CartridgesWindow(Adw.ApplicationWindow):
rmtree(self.cache_dir / "cartridges" / "deleted_covers", True)
self.details_view.set_measure_overlay(self.details_view_box, True)
self.details_view.set_clip_overlay(self.details_view_box, False)
self.library.set_filter_func(self.search_filter)
self.hidden_library.set_filter_func(self.hidden_search_filter)
self.update_games(get_games(self))
self.details_view_game_cover = GameCover(self.details_view_cover)
self.placeholder_pixbuf_scaled = (
self.details_view_game_cover.placeholder_pixbuf.scale_simple(
2, 3, GdkPixbuf.InterpType.BILINEAR
)
)
# Connect signals
self.search_entry.connect("search-changed", self.search_changed, False)
self.hidden_search_entry.connect("search-changed", self.search_changed, True)
@@ -291,14 +285,15 @@ class CartridgesWindow(Adw.ApplicationWindow):
self.active_game_id = game_id
self.details_view_game_cover.new_pixbuf(path=current_game.get_cover_path())
pixbuf = self.details_view_game_cover.get_pixbuf()
if self.details_view_game_cover:
self.details_view_game_cover.pictures.remove(self.details_view_cover)
self.details_view_game_cover = self.game_covers[game_id]
self.details_view_game_cover.add_picture(self.details_view_cover)
self.scaled_pixbuf = (
pixbuf.scale_simple(2, 3, GdkPixbuf.InterpType.BILINEAR)
if pixbuf
else self.placeholder_pixbuf_scaled
)
self.details_view_game_cover.get_pixbuf()
or self.details_view_game_cover.placeholder_pixbuf
).scale_simple(2, 3, GdkPixbuf.InterpType.BILINEAR)
self.details_view_blurred_cover.set_pixbuf(self.scaled_pixbuf)
self.set_details_view_opacity()