🎨 Improved structure / added debug info
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@@ -123,6 +123,8 @@ class Importer:
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if pipeline is not None:
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if pipeline is not None:
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logging.info("Imported %s (%s)", game.name, game.game_id)
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logging.info("Imported %s (%s)", game.name, game.game_id)
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pipeline.connect("manager-done", self.manager_done_callback)
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pipeline.connect("manager-done", self.manager_done_callback)
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pipeline.connect("manager-started", self.manager_started_callback)
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self.game_pipelines.add(pipeline)
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def update_progressbar(self):
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def update_progressbar(self):
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"""Update the progressbar to show the percentage of game pipelines done"""
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"""Update the progressbar to show the percentage of game pipelines done"""
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@@ -134,8 +136,17 @@ class Importer:
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logging.debug("Import done for source %s", source.id)
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logging.debug("Import done for source %s", source.id)
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self.n_source_tasks_done += 1
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self.n_source_tasks_done += 1
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def manager_started_callback(self, pipeline: Pipeline, manager: Manager):
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"""Callback called when a game manager has started"""
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logging.debug(
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"Manager %s for %s started", manager.__class__.__name__, pipeline.game.name
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)
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def manager_done_callback(self, pipeline: Pipeline, manager: Manager):
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def manager_done_callback(self, pipeline: Pipeline, manager: Manager):
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"""Callback called when a pipeline for a game has advanced"""
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"""Callback called when a pipeline for a game has advanced"""
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logging.debug(
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"Manager %s for %s done", manager.__class__.__name__, pipeline.game.name
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)
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if pipeline.is_done:
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if pipeline.is_done:
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self.n_pipelines_done += 1
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self.n_pipelines_done += 1
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self.update_progressbar()
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self.update_progressbar()
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14
src/main.py
14
src/main.py
@@ -84,12 +84,7 @@ class CartridgesApplication(Adw.Application):
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shared.store = Store()
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shared.store = Store()
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shared.store.add_manager(DisplayManager())
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shared.store.add_manager(DisplayManager())
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# Load games from disk
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self.load_games_from_disk()
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if shared.games_dir.exists():
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for game_file in shared.games_dir.iterdir():
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data = json.load(game_file.open())
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game = Game(data, allow_side_effects=False)
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shared.store.add_game(game)
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# Add rest of the managers for game imports
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# Add rest of the managers for game imports
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shared.store.add_manager(SteamAPIManager())
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shared.store.add_manager(SteamAPIManager())
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@@ -135,6 +130,13 @@ class CartridgesApplication(Adw.Application):
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self.win.present()
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self.win.present()
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def load_games_from_disk(self):
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if shared.games_dir.exists():
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for game_file in shared.games_dir.iterdir():
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data = json.load(game_file.open())
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game = Game(data, allow_side_effects=False)
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shared.store.add_game(game)
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def on_about_action(self, *_args):
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def on_about_action(self, *_args):
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about = Adw.AboutWindow(
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about = Adw.AboutWindow(
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transient_for=self.win,
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transient_for=self.win,
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