🔥 Remove old importers + rate limiter debug logs
This commit is contained in:
@@ -1,106 +0,0 @@
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# bottles_importer.py
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#
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# Copyright 2022-2023 kramo
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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from pathlib import Path
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from time import time
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import yaml
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from src import shared
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from src.utils.check_install import check_install
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def bottles_installed(path=None):
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location_key = "bottles-location"
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check = "library.yml"
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locations = (
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(path,)
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if path
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else (
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Path(shared.schema.get_string(location_key)).expanduser(),
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Path.home() / ".var/app/com.usebottles.bottles/data/bottles",
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shared.data_dir / "bottles",
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)
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)
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bottles_dir = check_install(check, locations, (shared.schema, location_key))
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return bottles_dir
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def bottles_importer():
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bottles_dir = bottles_installed()
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if not bottles_dir:
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return
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current_time = int(time())
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data = (bottles_dir / "library.yml").read_text("utf-8")
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library = yaml.safe_load(data)
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importer = shared.importer
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importer.total_queue += len(library)
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importer.queue += len(library)
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for game in library:
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game = library[game]
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values = {}
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values["game_id"] = f'bottles_{game["id"]}'
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if (
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values["game_id"] in shared.win.games
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and not shared.win.games[values["game_id"]].removed
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):
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importer.save_game()
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continue
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values["name"] = game["name"]
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values["executable"] = [
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"xdg-open",
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f'bottles:run/{game["bottle"]["name"]}/{game["name"]}',
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]
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values["hidden"] = False
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values["source"] = "bottles"
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values["added"] = current_time
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# This will not work if both Cartridges and Bottles are installed via Flatpak
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# as Cartridges can't access directories picked via Bottles' file picker portal
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try:
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bottles_location = Path(
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yaml.safe_load((bottles_dir / "data.yml").read_text("utf-8"))[
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"custom_bottles_path"
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]
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)
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except (FileNotFoundError, KeyError):
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bottles_location = bottles_dir / "bottles"
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grid_path = (
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bottles_location
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/ game["bottle"]["path"]
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/ "grids"
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/ game["thumbnail"].split(":")[1]
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)
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importer.save_game(
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values,
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grid_path if game["thumbnail"] and grid_path.is_file() else None,
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)
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@@ -1,198 +0,0 @@
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# heroic_importer.py
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#
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# Copyright 2022-2023 kramo
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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import json
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import os
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from hashlib import sha256
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from pathlib import Path
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from time import time
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from src import shared
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from src.utils.check_install import check_install
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def heroic_installed(path=None):
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location_key = "heroic-location"
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check = "config.json"
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locations = (
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(path,)
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if path
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else (
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Path(shared.schema.get_string(location_key)).expanduser(),
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Path.home() / ".var/app/com.heroicgameslauncher.hgl/config/heroic",
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shared.config_dir / "heroic",
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)
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)
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if os.name == "nt" and not path:
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locations += (Path(os.getenv("appdata")) / "heroic",)
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heroic_dir = check_install(check, locations, (shared.schema, location_key))
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return heroic_dir
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def heroic_importer():
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heroic_dir = heroic_installed()
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if not heroic_dir:
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return
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current_time = int(time())
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importer = shared.importer
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# Import Epic games
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if not shared.schema.get_boolean("heroic-import-epic"):
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pass
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elif (heroic_dir / "store_cache" / "legendary_library.json").is_file():
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library = json.load(
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(heroic_dir / "store_cache" / "legendary_library.json").open()
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)
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try:
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for game in library["library"]:
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if not game["is_installed"]:
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continue
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importer.total_queue += 1
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importer.queue += 1
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values = {}
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app_name = game["app_name"]
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values["game_id"] = f"heroic_epic_{app_name}"
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if (
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values["game_id"] in shared.win.games
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and not shared.win.games[values["game_id"]].removed
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):
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importer.save_game()
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continue
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values["name"] = game["title"]
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values["developer"] = game["developer"]
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values["executable"] = (
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["start", f"heroic://launch/{app_name}"]
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if os.name == "nt"
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else ["xdg-open", f"heroic://launch/{app_name}"]
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)
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values["hidden"] = False
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values["source"] = "heroic_epic"
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values["added"] = current_time
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image_path = (
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heroic_dir
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/ "images-cache"
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/ sha256(
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(f'{game["art_square"]}?h=400&resize=1&w=300').encode()
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).hexdigest()
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)
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importer.save_game(values, image_path if image_path.is_file() else None)
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except KeyError:
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pass
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# Import GOG games
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if not shared.schema.get_boolean("heroic-import-gog"):
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pass
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elif (heroic_dir / "gog_store" / "installed.json").is_file() and (
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heroic_dir / "store_cache" / "gog_library.json"
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).is_file():
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installed = json.load((heroic_dir / "gog_store" / "installed.json").open())
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importer.total_queue += len(installed["installed"])
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importer.queue += len(installed["installed"])
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for item in installed["installed"]:
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values = {}
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app_name = item["appName"]
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values["game_id"] = f"heroic_gog_{app_name}"
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if (
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values["game_id"] in shared.win.games
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and not shared.win.games[values["game_id"]].removed
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):
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importer.save_game()
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continue
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# Get game title and developer from gog_library.json as they are not present in installed.json
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library = json.load(
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(heroic_dir / "store_cache" / "gog_library.json").open()
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)
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for game in library["games"]:
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if game["app_name"] == app_name:
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values["developer"] = game["developer"]
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values["name"] = game["title"]
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image_path = (
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heroic_dir
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/ "images-cache"
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/ sha256(game["art_square"].encode()).hexdigest()
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)
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values["executable"] = (
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["start", f"heroic://launch/{app_name}"]
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if os.name == "nt"
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else ["xdg-open", f"heroic://launch/{app_name}"]
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)
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values["hidden"] = False
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values["source"] = "heroic_gog"
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values["added"] = current_time
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importer.save_game(values, image_path if image_path.is_file() else None)
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# Import sideloaded games
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if not shared.schema.get_boolean("heroic-import-sideload"):
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pass
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elif (heroic_dir / "sideload_apps" / "library.json").is_file():
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library = json.load((heroic_dir / "sideload_apps" / "library.json").open())
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importer.total_queue += len(library["games"])
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importer.queue += len(library["games"])
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for item in library["games"]:
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values = {}
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app_name = item["app_name"]
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values["game_id"] = f"heroic_sideload_{app_name}"
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if (
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values["game_id"] in shared.win.games
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and not shared.win.games[values["game_id"]].removed
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):
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importer.save_game()
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continue
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values["name"] = item["title"]
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values["executable"] = (
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["start", f"heroic://launch/{app_name}"]
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if os.name == "nt"
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else ["xdg-open", f"heroic://launch/{app_name}"]
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)
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values["hidden"] = False
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values["source"] = "heroic_sideload"
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values["added"] = current_time
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image_path = (
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heroic_dir
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/ "images-cache"
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/ sha256(item["art_square"].encode()).hexdigest()
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)
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importer.save_game(values, image_path if image_path.is_file() else None)
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@@ -1,188 +0,0 @@
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# itch_importer.py
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#
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# Copyright 2022-2023 kramo
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#
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# This program is free software: you can redistribute it and/or modify
|
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# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
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import os
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from pathlib import Path
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from shutil import copyfile
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from sqlite3 import connect
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from time import time
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import requests
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from gi.repository import GdkPixbuf, Gio
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from src import shared
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from src.utils.check_install import check_install
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from src.utils.save_cover import resize_cover
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def get_game(task, current_time, row):
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values = {}
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values["game_id"] = f"itch_{row[0]}"
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if (
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values["game_id"] in shared.win.games
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and not shared.win.games[values["game_id"]].removed
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):
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task.return_value((None, None))
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return
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values["added"] = current_time
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values["executable"] = (
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["start", f"itch://caves/{row[4]}/launch"]
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if os.name == "nt"
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else ["xdg-open", f"itch://caves/{row[4]}/launch"]
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)
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values["hidden"] = False
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values["name"] = row[1]
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values["source"] = "itch"
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if row[3] or row[2]:
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tmp_file = Gio.File.new_tmp()[0]
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try:
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with requests.get(row[3] or row[2], timeout=5) as cover:
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cover.raise_for_status()
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Path(tmp_file.get_path()).write_bytes(cover.content)
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except requests.exceptions.RequestException:
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task.return_value((values, None))
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return
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game_cover = GdkPixbuf.Pixbuf.new_from_stream_at_scale(
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tmp_file.read(), 2, 2, False
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).scale_simple(*shared.image_size, GdkPixbuf.InterpType.BILINEAR)
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itch_pixbuf = GdkPixbuf.Pixbuf.new_from_stream(tmp_file.read())
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itch_pixbuf = itch_pixbuf.scale_simple(
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shared.image_size[0],
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itch_pixbuf.get_height() * (shared.image_size[0] / itch_pixbuf.get_width()),
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GdkPixbuf.InterpType.BILINEAR,
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)
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itch_pixbuf.composite(
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game_cover,
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0,
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(shared.image_size[1] - itch_pixbuf.get_height()) / 2,
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itch_pixbuf.get_width(),
|
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itch_pixbuf.get_height(),
|
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0,
|
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(shared.image_size[1] - itch_pixbuf.get_height()) / 2,
|
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1.0,
|
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1.0,
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GdkPixbuf.InterpType.BILINEAR,
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255,
|
||||
)
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|
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else:
|
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game_cover = None
|
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|
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task.return_value((values, game_cover))
|
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|
||||
|
||||
def get_games_async(rows, importer):
|
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current_time = int(time())
|
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|
||||
# Wrap the function in another one as Gio.Task.run_in_thread does not allow for passing args
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def create_func(current_time, row):
|
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def wrapper(task, *_args):
|
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get_game(
|
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task,
|
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current_time,
|
||||
row,
|
||||
)
|
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|
||||
return wrapper
|
||||
|
||||
def update_games(_task, result):
|
||||
final_values = result.propagate_value()[1]
|
||||
# No need for an if statement as final_value would be None for games we don't want to save
|
||||
importer.save_game(
|
||||
final_values[0],
|
||||
resize_cover(pixbuf=final_values[1]),
|
||||
)
|
||||
|
||||
for row in rows:
|
||||
task = Gio.Task.new(None, None, update_games)
|
||||
task.run_in_thread(create_func(current_time, row))
|
||||
|
||||
|
||||
def itch_installed(path=None):
|
||||
location_key = "itch-location"
|
||||
check = Path("db") / "butler.db"
|
||||
|
||||
locations = (
|
||||
(path,)
|
||||
if path
|
||||
else (
|
||||
Path(shared.schema.get_string(location_key)).expanduser(),
|
||||
Path.home() / ".var/app/io.itch.itch/config/itch",
|
||||
shared.config_dir / "itch",
|
||||
)
|
||||
)
|
||||
|
||||
if os.name == "nt" and not path:
|
||||
locations += (Path(os.getenv("appdata")) / "itch",)
|
||||
|
||||
itch_dir = check_install(check, locations, (shared.schema, location_key))
|
||||
|
||||
return itch_dir
|
||||
|
||||
|
||||
def itch_importer():
|
||||
itch_dir = itch_installed()
|
||||
if not itch_dir:
|
||||
return
|
||||
|
||||
database_path = (itch_dir / "db").expanduser()
|
||||
|
||||
db_cache_dir = shared.cache_dir / "cartridges" / "itch"
|
||||
db_cache_dir.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
# Copy the file because sqlite3 doesn't like databases in /run/user/
|
||||
database_tmp_path = db_cache_dir / "butler.db"
|
||||
|
||||
for db_file in database_path.glob("butler.db*"):
|
||||
copyfile(db_file, (db_cache_dir / db_file.name))
|
||||
|
||||
db_request = """
|
||||
SELECT
|
||||
games.id,
|
||||
games.title,
|
||||
games.cover_url,
|
||||
games.still_cover_url,
|
||||
caves.id
|
||||
FROM
|
||||
'caves'
|
||||
INNER JOIN
|
||||
'games'
|
||||
ON
|
||||
caves.game_id = games.id
|
||||
;
|
||||
"""
|
||||
|
||||
connection = connect(database_tmp_path)
|
||||
cursor = connection.execute(db_request)
|
||||
rows = cursor.fetchall()
|
||||
connection.close()
|
||||
# No need to unlink temp files as they disappear when the connection is closed
|
||||
database_tmp_path.unlink(missing_ok=True)
|
||||
|
||||
importer = shared.importer
|
||||
importer.total_queue += len(rows)
|
||||
importer.queue += len(rows)
|
||||
|
||||
get_games_async(rows, importer)
|
||||
@@ -1,133 +0,0 @@
|
||||
# lutris_importer.py
|
||||
#
|
||||
# Copyright 2022-2023 kramo
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
from pathlib import Path
|
||||
from shutil import copyfile
|
||||
from sqlite3 import connect
|
||||
from time import time
|
||||
|
||||
from src import shared
|
||||
from src.utils.check_install import check_install
|
||||
|
||||
|
||||
def lutris_installed(path=None):
|
||||
location_key = "lutris-location"
|
||||
check = "pga.db"
|
||||
|
||||
locations = (
|
||||
(path,)
|
||||
if path
|
||||
else (
|
||||
Path(shared.schema.get_string(location_key)).expanduser(),
|
||||
Path.home() / ".var/app/net.lutris.Lutris/data/lutris",
|
||||
shared.data_dir / "lutris",
|
||||
)
|
||||
)
|
||||
|
||||
lutris_dir = check_install(check, locations, (shared.schema, location_key))
|
||||
|
||||
return lutris_dir
|
||||
|
||||
|
||||
def lutris_cache_exists(path=None):
|
||||
cache_key = "lutris-cache-location"
|
||||
cache_check = "coverart"
|
||||
|
||||
cache_locations = (
|
||||
(path,)
|
||||
if path
|
||||
else (
|
||||
Path(shared.schema.get_string(cache_key)).expanduser(),
|
||||
Path.home() / ".var" / "app" / "net.lutris.Lutris" / "cache" / "lutris",
|
||||
shared.cache_dir / "lutris",
|
||||
)
|
||||
)
|
||||
|
||||
cache_dir = check_install(cache_check, cache_locations, (shared.schema, cache_key))
|
||||
|
||||
return cache_dir
|
||||
|
||||
|
||||
def lutris_importer():
|
||||
lutris_dir = lutris_installed()
|
||||
if not lutris_dir:
|
||||
return
|
||||
|
||||
cache_dir = lutris_cache_exists()
|
||||
if not cache_dir:
|
||||
return
|
||||
|
||||
db_cache_dir = shared.cache_dir / "cartridges" / "lutris"
|
||||
db_cache_dir.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
# Copy the file because sqlite3 doesn't like databases in /run/user/
|
||||
database_tmp_path = db_cache_dir / "pga.db"
|
||||
|
||||
for db_file in lutris_dir.glob("pga.db*"):
|
||||
copyfile(db_file, (db_cache_dir / db_file.name))
|
||||
|
||||
db_request = """
|
||||
SELECT
|
||||
id, name, slug, runner, hidden
|
||||
FROM
|
||||
'games'
|
||||
WHERE
|
||||
name IS NOT NULL
|
||||
AND slug IS NOT NULL
|
||||
AND configPath IS NOT NULL
|
||||
AND installed IS TRUE
|
||||
;
|
||||
"""
|
||||
|
||||
connection = connect(database_tmp_path)
|
||||
cursor = connection.execute(db_request)
|
||||
rows = cursor.fetchall()
|
||||
connection.close()
|
||||
# No need to unlink temp files as they disappear when the connection is closed
|
||||
database_tmp_path.unlink(missing_ok=True)
|
||||
|
||||
if not shared.schema.get_boolean("lutris-import-steam"):
|
||||
rows = [row for row in rows if not row[3] == "steam"]
|
||||
|
||||
current_time = int(time())
|
||||
|
||||
importer = shared.importer
|
||||
importer.total_queue += len(rows)
|
||||
importer.queue += len(rows)
|
||||
|
||||
for row in rows:
|
||||
values = {}
|
||||
|
||||
values["game_id"] = f"lutris_{row[3]}_{row[0]}"
|
||||
|
||||
if (
|
||||
values["game_id"] in shared.win.games
|
||||
and not shared.win.games[values["game_id"]].removed
|
||||
):
|
||||
importer.save_game()
|
||||
continue
|
||||
|
||||
values["added"] = current_time
|
||||
values["executable"] = ["xdg-open", f"lutris:rungameid/{row[0]}"]
|
||||
values["hidden"] = row[4] == 1
|
||||
values["name"] = row[1]
|
||||
values["source"] = f"lutris_{row[3]}"
|
||||
|
||||
image_path = cache_dir / "coverart" / f"{row[2]}.jpg"
|
||||
importer.save_game(values, image_path if image_path.is_file() else None)
|
||||
@@ -1,177 +0,0 @@
|
||||
# steam_importer.py
|
||||
#
|
||||
# Copyright 2022-2023 kramo
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import os
|
||||
import re
|
||||
from pathlib import Path
|
||||
from time import time
|
||||
|
||||
import requests
|
||||
from gi.repository import Gio
|
||||
|
||||
from src import shared
|
||||
from src.utils.check_install import check_install
|
||||
|
||||
|
||||
def update_values_from_data(content, values):
|
||||
basic_data = content[values["appid"]]
|
||||
if not basic_data["success"]:
|
||||
values["blacklisted"] = True
|
||||
else:
|
||||
data = basic_data["data"]
|
||||
if data.get("developers"):
|
||||
values["developer"] = ", ".join(data["developers"])
|
||||
|
||||
if data.get("type") not in {"game", "demo"}:
|
||||
values["blacklisted"] = True
|
||||
|
||||
return values
|
||||
|
||||
|
||||
def get_game(task, datatypes, current_time, appmanifest, steam_dir):
|
||||
values = {}
|
||||
|
||||
data = appmanifest.read_text("utf-8")
|
||||
for datatype in datatypes:
|
||||
value = re.findall(f'"{datatype}"\t\t"(.*)"\n', data, re.IGNORECASE)
|
||||
try:
|
||||
values[datatype] = value[0]
|
||||
except IndexError:
|
||||
task.return_value((None, None))
|
||||
return
|
||||
|
||||
values["game_id"] = f'steam_{values["appid"]}'
|
||||
|
||||
if (
|
||||
values["game_id"] in shared.win.games
|
||||
and not shared.win.games[values["game_id"]].removed
|
||||
):
|
||||
task.return_value((None, None))
|
||||
return
|
||||
|
||||
values["executable"] = (
|
||||
["start", f'steam://rungameid/{values["appid"]}']
|
||||
if os.name == "nt"
|
||||
else ["xdg-open", f'steam://rungameid/{values["appid"]}']
|
||||
)
|
||||
values["hidden"] = False
|
||||
values["source"] = "steam"
|
||||
values["added"] = current_time
|
||||
|
||||
image_path = (
|
||||
steam_dir
|
||||
/ "appcache"
|
||||
/ "librarycache"
|
||||
/ f'{values["appid"]}_library_600x900.jpg'
|
||||
)
|
||||
|
||||
try:
|
||||
with requests.get(
|
||||
f'https://store.steampowered.com/api/appdetails?appids={values["appid"]}',
|
||||
timeout=5,
|
||||
) as open_file:
|
||||
open_file.raise_for_status()
|
||||
content = open_file.json()
|
||||
except requests.exceptions.RequestException:
|
||||
task.return_value((values, image_path if image_path.is_file() else None))
|
||||
return
|
||||
|
||||
values = update_values_from_data(content, values)
|
||||
task.return_value((values, image_path if image_path.is_file() else None))
|
||||
|
||||
|
||||
def get_games_async(appmanifests, steam_dir, importer):
|
||||
datatypes = ["appid", "name"]
|
||||
current_time = int(time())
|
||||
|
||||
# Wrap the function in another one as Gio.Task.run_in_thread does not allow for passing args
|
||||
def create_func(datatypes, current_time, appmanifest, steam_dir):
|
||||
def wrapper(task, *_args):
|
||||
get_game(
|
||||
task,
|
||||
datatypes,
|
||||
current_time,
|
||||
appmanifest,
|
||||
steam_dir,
|
||||
)
|
||||
|
||||
return wrapper
|
||||
|
||||
def update_games(_task, result):
|
||||
final_values = result.propagate_value()[1]
|
||||
# No need for an if statement as final_value would be None for games we don't want to save
|
||||
importer.save_game(final_values[0], final_values[1])
|
||||
|
||||
for appmanifest in appmanifests:
|
||||
task = Gio.Task.new(None, None, update_games)
|
||||
task.run_in_thread(create_func(datatypes, current_time, appmanifest, steam_dir))
|
||||
|
||||
|
||||
def steam_installed(path=None):
|
||||
location_key = "steam-location"
|
||||
check = "steamapps"
|
||||
|
||||
subdirs = ("steam", "Steam")
|
||||
locations = (
|
||||
(path,)
|
||||
if path
|
||||
else (
|
||||
Path(shared.schema.get_string(location_key)).expanduser(),
|
||||
Path.home() / ".steam",
|
||||
shared.data_dir / "Steam",
|
||||
Path.home() / ".var/app/com.valvesoftware.Steam/data/Steam",
|
||||
)
|
||||
)
|
||||
|
||||
if os.name == "nt":
|
||||
locations += (Path(os.getenv("programfiles(x86)")) / "Steam",)
|
||||
|
||||
steam_dir = check_install(check, locations, (shared.schema, location_key), subdirs)
|
||||
|
||||
return steam_dir
|
||||
|
||||
|
||||
def steam_importer():
|
||||
steam_dir = steam_installed()
|
||||
if not steam_dir:
|
||||
return
|
||||
|
||||
appmanifests = []
|
||||
|
||||
if (lib_file := steam_dir / "steamapps" / "libraryfolders.vdf").is_file():
|
||||
libraryfolders = lib_file.open().read()
|
||||
steam_dirs = [
|
||||
Path(path) for path in re.findall('"path"\t\t"(.*)"\n', libraryfolders)
|
||||
]
|
||||
else:
|
||||
steam_dirs = [steam_dir]
|
||||
|
||||
for directory in steam_dirs:
|
||||
try:
|
||||
for open_file in (directory / "steamapps").iterdir():
|
||||
if open_file.is_file() and "appmanifest" in open_file.name:
|
||||
appmanifests.append(open_file)
|
||||
except FileNotFoundError:
|
||||
continue
|
||||
|
||||
importer = shared.importer
|
||||
importer.total_queue += len(appmanifests)
|
||||
importer.queue += len(appmanifests)
|
||||
|
||||
get_games_async(appmanifests, steam_dir, importer)
|
||||
@@ -9,7 +9,6 @@ configure_file(
|
||||
)
|
||||
|
||||
install_subdir('importer', install_dir: moduledir)
|
||||
install_subdir('importers', install_dir: moduledir)
|
||||
install_subdir('utils', install_dir: moduledir)
|
||||
install_subdir('store', install_dir: moduledir)
|
||||
install_subdir('logging', install_dir: moduledir)
|
||||
|
||||
@@ -80,12 +80,6 @@ class SteamRateLimiter(RateLimiter):
|
||||
self.pick_history.remove_old_entries()
|
||||
super().__init__()
|
||||
|
||||
@property
|
||||
def refill_spacing(self) -> float:
|
||||
spacing = super().refill_spacing
|
||||
logging.debug("Next Steam API request token in %f seconds", spacing)
|
||||
return spacing
|
||||
|
||||
def acquire(self):
|
||||
"""Get a token from the bucket and store the pick history in the schema"""
|
||||
super().acquire()
|
||||
|
||||
Reference in New Issue
Block a user