Various fixes for locations
- Simplified some preferences code - Added type hints to locations - Made locations not shared between source instances (source of a bug) - Updated source iter to resolve locations correctly
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@@ -120,19 +120,25 @@ class SteamSource(URLExecutableSource):
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iterable_class = SteamSourceIterable
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url_format = "steam://rungameid/{game_id}"
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locations = SteamLocations(
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Location(
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schema_key="steam-location",
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candidates=(
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shared.home / ".steam" / "steam",
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shared.data_dir / "Steam",
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shared.flatpak_dir / "com.valvesoftware.Steam" / "data" / "Steam",
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shared.programfiles32_dir / "Steam",
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),
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paths={
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"libraryfolders.vdf": LocationSubPath("steamapps/libraryfolders.vdf"),
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"librarycache": LocationSubPath("appcache/librarycache", True),
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},
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invalid_subtitle=Location.DATA_INVALID_SUBTITLE,
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locations: SteamLocations
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def __init__(self) -> None:
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super().__init__()
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self.locations = SteamLocations(
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Location(
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schema_key="steam-location",
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candidates=(
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shared.home / ".steam" / "steam",
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shared.data_dir / "Steam",
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shared.flatpak_dir / "com.valvesoftware.Steam" / "data" / "Steam",
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shared.programfiles32_dir / "Steam",
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),
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paths={
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"libraryfolders.vdf": LocationSubPath(
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"steamapps/libraryfolders.vdf"
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),
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"librarycache": LocationSubPath("appcache/librarycache", True),
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},
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invalid_subtitle=Location.DATA_INVALID_SUBTITLE,
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)
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)
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)
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