Move run_command into the game class
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18
src/game.py
18
src/game.py
@@ -18,8 +18,10 @@
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# SPDX-License-Identifier: GPL-3.0-or-later
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import os
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import subprocess
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import sys
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from gi.repository import GdkPixbuf, Gtk
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from gi.repository import GdkPixbuf, Gio, Gtk
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@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/game.ui")
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@@ -64,6 +66,20 @@ class game(Gtk.Box): # pylint: disable=invalid-name
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self.event_contoller_motion.connect("leave", self.hide_play)
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self.menu_button.get_popover().connect("notify::visible", self.hide_play)
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def launch(self):
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# The host environment vars are automatically passed through by Popen.
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subprocess.Popen(
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["flatpak-spawn", "--host", *self.executable] # Flatpak
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if os.getenv("FLATPAK_ID") == "hu.kramo.Cartridges"
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else self.executable # Windows
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if os.name == "nt"
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else self.executable, # Linux/Others
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start_new_session=True,
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creationflags=subprocess.CREATE_NEW_PROCESS_GROUP if os.name == "nt" else 0,
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)
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if Gio.Settings.new("hu.kramo.Cartridges").get_boolean("exit-after-launch"):
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sys.exit()
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def get_cover(self):
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# If the cover is already in memory, return
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