Move run_command into the game class

This commit is contained in:
kramo
2023-03-24 23:21:50 +01:00
parent 6b103c996b
commit ecceaabff1
4 changed files with 18 additions and 44 deletions

View File

@@ -1,40 +0,0 @@
# run_command.py
#
# Copyright 2022-2023 kramo
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
import os
import shlex
import subprocess
import sys
from gi.repository import Gio
def run_command(executable):
# The host environment vars are automatically passed through by Popen.
subprocess.Popen(
["flatpak-spawn", "--host", *executable] # Flatpak
if os.getenv("FLATPAK_ID") == "hu.kramo.Cartridges"
else executable # Windows
if os.name == "nt"
else executable, # Linux/Others
start_new_session=True,
creationflags=subprocess.CREATE_NEW_PROCESS_GROUP if os.name == "nt" else 0,
)
if Gio.Settings.new("hu.kramo.Cartridges").get_boolean("exit-after-launch"):
sys.exit()