🚧 WIP new location system
TODO - Locations contain the schema key - Schema key overriden at location resolve - No need for callable candidates, but need to represent "this location's key"
This commit is contained in:
@@ -114,7 +114,7 @@ class Importer:
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source, *_rest = data
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# Early exit if not installed
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if not source.is_installed:
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if not source.is_available:
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logging.info("Source %s skipped, not installed", source.id)
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return
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logging.info("Scanning source %s", source.id)
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@@ -25,15 +25,12 @@ import yaml
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import (
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SourceIterationResult,
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SourceIterator,
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URLExecutableSource,
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)
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from src.utils.decorators import (
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replaced_by_path,
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replaced_by_schema_key,
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)
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class BottlesSourceIterator(SourceIterator):
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@@ -42,7 +39,7 @@ class BottlesSourceIterator(SourceIterator):
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def generator_builder(self) -> SourceIterationResult:
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"""Generator method producing games"""
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data = (self.source.location / "library.yml").read_text("utf-8")
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data = self.source.data_location["library.yml"].read_text("utf-8")
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library: dict = yaml.safe_load(data)
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for entry in library.values():
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@@ -65,11 +62,11 @@ class BottlesSourceIterator(SourceIterator):
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# as Cartridges can't access directories picked via Bottles' file picker portal
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bottles_location = Path(
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yaml.safe_load(
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(self.source.location / "data.yml").read_text("utf-8")
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self.source.data_location["data.yml"].read_text("utf-8")
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)["custom_bottles_path"]
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)
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except (FileNotFoundError, KeyError):
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bottles_location = self.source.location / "bottles"
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bottles_location = self.source.data_location.root / "bottles"
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bottle_path = entry["bottle"]["path"]
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image_name = entry["thumbnail"].split(":")[1]
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@@ -88,9 +85,14 @@ class BottlesSource(URLExecutableSource):
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url_format = 'bottles:run/"{bottle_name}"/"{game_name}"'
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available_on = set(("linux",))
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@property
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@replaced_by_schema_key
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@replaced_by_path("~/.var/app/com.usebottles.bottles/data/bottles/")
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@replaced_by_path(shared.data_dir / "bottles")
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def location(self) -> Path:
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raise FileNotFoundError()
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data_location = Location(
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candidates=(
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lambda: shared.schema.get_string("bottles-location"),
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"~/.var/app/com.usebottles.bottles/data/bottles/",
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shared.data_dir / "bottles/",
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),
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paths={
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"library.yml": (False, "library.yml"),
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"data.yml": (False, "data.yml"),
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},
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)
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@@ -22,21 +22,17 @@ import json
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import logging
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from hashlib import sha256
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from json import JSONDecodeError
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from pathlib import Path
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from time import time
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from typing import Optional, TypedDict
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import (
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URLExecutableSource,
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SourceIterationResult,
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SourceIterator,
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)
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from src.utils.decorators import (
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replaced_by_path,
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replaced_by_schema_key,
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)
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class HeroicLibraryEntry(TypedDict):
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@@ -103,7 +99,7 @@ class HeroicSourceIterator(SourceIterator):
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if service == "epic":
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uri += "?h=400&resize=1&w=300"
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digest = sha256(uri.encode()).hexdigest()
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image_path = self.source.location / "images-cache" / digest
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image_path = self.source.config_location.root / "images-cache" / digest
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additional_data = {"local_image_path": image_path}
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return (game, additional_data)
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@@ -116,7 +112,7 @@ class HeroicSourceIterator(SourceIterator):
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if not shared.schema.get_boolean("heroic-import-" + sub_source["service"]):
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continue
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# Load games from JSON
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file = self.source.location.joinpath(*sub_source["path"])
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file = self.source.config_location.root.joinpath(*sub_source["path"])
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try:
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library = json.load(file.open())["library"]
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except (JSONDecodeError, OSError, KeyError):
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@@ -141,15 +137,20 @@ class HeroicSource(URLExecutableSource):
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url_format = "heroic://launch/{app_name}"
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available_on = set(("linux", "win32"))
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config_location = Location(
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candidates=(
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lambda: shared.schema.get_string("heroic-location"),
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"~/.var/app/com.heroicgameslauncher.hgl/config/heroic/",
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shared.config_dir / "heroic/",
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"~/.config/heroic/",
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shared.appdata_dir / "heroic/",
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),
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paths={
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"config.json": (False, "config.json"),
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},
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)
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@property
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def game_id_format(self) -> str:
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"""The string format used to construct game IDs"""
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return self.name.lower() + "_{service}_{game_id}"
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@property
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@replaced_by_schema_key
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@replaced_by_path("~/.var/app/com.heroicgameslauncher.hgl/config/heroic/")
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@replaced_by_path(shared.config_dir / "heroic")
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@replaced_by_path(shared.appdata_dir / "heroic")
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def location(self) -> Path:
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raise FileNotFoundError()
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@@ -18,19 +18,18 @@
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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from pathlib import Path
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from shutil import rmtree
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from sqlite3 import connect
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from time import time
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import (
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SourceIterationResult,
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SourceIterator,
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URLExecutableSource,
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)
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from src.utils.decorators import replaced_by_path, replaced_by_schema_key
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from src.utils.sqlite import copy_db
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@@ -56,7 +55,7 @@ class ItchSourceIterator(SourceIterator):
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caves.game_id = games.id
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;
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"""
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db_path = copy_db(self.source.location / "db" / "butler.db")
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db_path = copy_db(self.source.config_location["butler.db"])
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connection = connect(db_path)
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cursor = connection.execute(db_request)
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@@ -84,10 +83,13 @@ class ItchSource(URLExecutableSource):
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url_format = "itch://caves/{cave_id}/launch"
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available_on = set(("linux", "win32"))
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@property
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@replaced_by_schema_key
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@replaced_by_path("~/.var/app/io.itch.itch/config/itch/")
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@replaced_by_path(shared.config_dir / "itch")
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@replaced_by_path(shared.appdata_dir / "itch")
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def location(self) -> Path:
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raise FileNotFoundError()
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config_location = Location(
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candidates=(
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lambda: shared.schema.get_string("itch-location"),
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"~/.var/app/io.itch.itch/config/itch/",
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shared.config_dir / "itch/",
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"~/.config/itch/",
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shared.appdata_dir / "itch/",
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),
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paths={"butler.db": (False, "db/butler.db")},
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)
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@@ -26,8 +26,8 @@ from typing import Generator
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import Source, SourceIterationResult, SourceIterator
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from src.utils.decorators import replaced_by_path, replaced_by_schema_key
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class LegendarySourceIterator(SourceIterator):
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@@ -51,7 +51,7 @@ class LegendarySourceIterator(SourceIterator):
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data = {}
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# Get additional metadata from file (optional)
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metadata_file = self.source.location / "metadata" / f"{app_name}.json"
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metadata_file = self.source.data_location["metadata"] / f"{app_name}.json"
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try:
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metadata = json.load(metadata_file.open())
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values["developer"] = metadata["metadata"]["developer"]
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@@ -67,7 +67,7 @@ class LegendarySourceIterator(SourceIterator):
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def generator_builder(self) -> Generator[SourceIterationResult, None, None]:
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# Open library
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file = self.source.location / "installed.json"
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file = self.source.data_location["installed.json"]
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try:
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library: dict = json.load(file.open())
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except (JSONDecodeError, OSError):
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@@ -89,11 +89,17 @@ class LegendarySourceIterator(SourceIterator):
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class LegendarySource(Source):
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name = "Legendary"
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executable_format = "legendary launch {app_name}"
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iterator_class = LegendarySourceIterator
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available_on = set(("linux", "win32"))
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@property
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@replaced_by_schema_key
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@replaced_by_path(shared.config_dir / "legendary")
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def location(self) -> Path:
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raise FileNotFoundError()
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iterator_class = LegendarySourceIterator
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data_location: Location = Location(
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candidates=(
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lambda: shared.schema.get_string("legendary-location"),
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shared.config_dir / "legendary/",
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"~/.config/legendary",
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),
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paths={
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"installed.json": (False, "installed.json"),
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"metadata": (True, "metadata"),
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},
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)
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64
src/importer/sources/location.py
Normal file
64
src/importer/sources/location.py
Normal file
@@ -0,0 +1,64 @@
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from pathlib import Path
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from typing import Callable, Mapping, Iterable
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from os import PathLike
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PathSegment = str | PathLike | Path
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PathSegments = Iterable[PathSegment]
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Candidate = PathSegments | Callable[[], PathSegments]
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class UnresolvableLocationError(Exception):
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pass
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class Location:
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"""
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Class representing a filesystem location
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* A location may have multiple candidate roots
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* From its root, multiple subpaths are named and should exist
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"""
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candidates: Iterable[Candidate]
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paths: Mapping[str, tuple[bool, PathSegments]]
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root: Path = None
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def __init__(
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self,
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candidates: Iterable[Candidate],
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paths: Mapping[str, tuple[bool, PathSegments]],
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) -> None:
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super().__init__()
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self.candidates = candidates
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self.paths = paths
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def check_candidate(self, candidate: Path) -> bool:
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"""Check if a candidate root has the necessary files and directories"""
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for type_is_dir, subpath in self.paths.values():
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subpath = Path(candidate) / Path(subpath)
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if type_is_dir:
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if not subpath.is_dir():
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return False
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else:
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if not subpath.is_file():
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return False
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return True
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def resolve(self) -> None:
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"""Choose a root path from the candidates for the location.
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If none fits, raise a UnresolvableLocationError"""
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if self.root is not None:
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return
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for candidate in self.candidates:
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if callable(candidate):
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candidate = candidate()
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candidate = Path(candidate).expanduser()
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if self.check_candidate(candidate):
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self.root = candidate
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return
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raise UnresolvableLocationError()
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def __getitem__(self, key: str):
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"""Get the computed path from its key for the location"""
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self.resolve()
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return self.root / self.paths[key][1]
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@@ -17,19 +17,18 @@
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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from shutil import rmtree
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from sqlite3 import connect
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from time import time
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from src import shared
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from src.game import Game
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from src.importer.sources.location import Location
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from src.importer.sources.source import (
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SourceIterationResult,
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SourceIterator,
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URLExecutableSource,
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)
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from src.utils.decorators import replaced_by_path, replaced_by_schema_key
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from src.utils.sqlite import copy_db
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@@ -52,7 +51,7 @@ class LutrisSourceIterator(SourceIterator):
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;
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"""
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params = {"import_steam": shared.schema.get_boolean("lutris-import-steam")}
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db_path = copy_db(self.source.location / "pga.db")
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db_path = copy_db(self.source.data_location["pga.db"])
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connection = connect(db_path)
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cursor = connection.execute(request, params)
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@@ -73,7 +72,7 @@ class LutrisSourceIterator(SourceIterator):
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game = Game(values, allow_side_effects=False)
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# Get official image path
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image_path = self.source.location / "covers" / "coverart" / f"{row[2]}.jpg"
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image_path = self.source.cache_location["coverart"] / f"{row[2]}.jpg"
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additional_data = {"local_image_path": image_path}
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# Produce game
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@@ -91,13 +90,32 @@ class LutrisSource(URLExecutableSource):
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url_format = "lutris:rungameid/{game_id}"
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available_on = set(("linux",))
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# FIXME possible bug: location picks ~/.var... and cache_lcoation picks ~/.local...
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data_location = Location(
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candidates=(
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lambda: shared.schema.get_string("lutris-location"),
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"~/.var/app/net.lutris.Lutris/data/lutris/",
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shared.data_dir / "lutris/",
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"~/.local/share/lutris/",
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),
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paths={
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"pga.db": (False, "pga.db"),
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},
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)
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cache_location = Location(
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candidates=(
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lambda: shared.schema.get_string("lutris-cache-location"),
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"~/.var/app/net.lutris.Lutris/cache/lutris/",
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shared.cache_dir / "lutris/",
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"~/.cache/lutris",
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),
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paths={
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"coverart": (True, "coverart"),
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},
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)
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@property
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def game_id_format(self):
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return super().game_id_format + "_{game_internal_id}"
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@property
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@replaced_by_schema_key
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@replaced_by_path("~/.var/app/net.lutris.Lutris/data/lutris/")
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@replaced_by_path("~/.local/share/lutris/")
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def location(self):
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raise FileNotFoundError()
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@@ -20,10 +20,9 @@
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import sys
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from abc import abstractmethod
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from collections.abc import Iterable, Iterator
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from pathlib import Path
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from typing import Generator, Any
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from typing import Generator, Any, Optional
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|
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from src import shared
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from src.importer.sources.location import Location
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from src.game import Game
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|
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# Type of the data returned by iterating on a Source
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@@ -62,9 +61,12 @@ class Source(Iterable):
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"""Source of games. E.g an installed app with a config file that lists game directories"""
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|
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name: str
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iterator_class: type[SourceIterator]
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variant: str = None
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available_on: set[str] = set()
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data_location: Optional[Location] = None
|
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cache_location: Optional[Location] = None
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config_location: Optional[Location] = None
|
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iterator_class: type[SourceIterator]
|
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@property
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def full_name(self) -> str:
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@@ -88,44 +90,21 @@ class Source(Iterable):
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return self.name.lower() + "_{game_id}"
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|
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@property
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def is_installed(self):
|
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# pylint: disable=pointless-statement
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try:
|
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self.location
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except FileNotFoundError:
|
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return False
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def is_available(self):
|
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return sys.platform in self.available_on
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|
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@property
|
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def location_key(self) -> str:
|
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"""
|
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The schema key pointing to the user-set location for the source.
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May be overriden by inherinting classes.
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"""
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return f"{self.name.lower()}-location"
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|
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def update_location_schema_key(self):
|
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"""Update the schema value for this source's location if possible"""
|
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try:
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location = self.location
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except FileNotFoundError:
|
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return
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shared.schema.set_string(self.location_key, location)
|
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|
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def __iter__(self) -> SourceIterator:
|
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"""Get an iterator for the source"""
|
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return self.iterator_class(self)
|
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|
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@property
|
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@abstractmethod
|
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def location(self) -> Path:
|
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"""The source's location on disk"""
|
||||
|
||||
@property
|
||||
@abstractmethod
|
||||
def executable_format(self) -> str:
|
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"""The executable format used to construct game executables"""
|
||||
|
||||
def __iter__(self) -> SourceIterator:
|
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"""Get an iterator for the source"""
|
||||
for location in (self.data_location, self.cache_location, self.config_location):
|
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if location is not None:
|
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location.resolve()
|
||||
return self.iterator_class(self)
|
||||
|
||||
|
||||
# pylint: disable=abstract-method
|
||||
class URLExecutableSource(Source):
|
||||
|
||||
@@ -35,6 +35,7 @@ from src.utils.decorators import (
|
||||
replaced_by_schema_key,
|
||||
)
|
||||
from src.utils.steam import SteamFileHelper, SteamInvalidManifestError
|
||||
from src.importer.sources.location import Location
|
||||
|
||||
|
||||
class SteamSourceIterator(SourceIterator):
|
||||
@@ -42,7 +43,7 @@ class SteamSourceIterator(SourceIterator):
|
||||
|
||||
def get_manifest_dirs(self) -> Iterable[Path]:
|
||||
"""Get dirs that contain steam app manifests"""
|
||||
libraryfolders_path = self.source.location / "steamapps" / "libraryfolders.vdf"
|
||||
libraryfolders_path = self.source.data_location["libraryfolders.vdf"]
|
||||
with open(libraryfolders_path, "r", encoding="utf-8") as file:
|
||||
contents = file.read()
|
||||
return [
|
||||
@@ -101,9 +102,7 @@ class SteamSourceIterator(SourceIterator):
|
||||
|
||||
# Add official cover image
|
||||
image_path = (
|
||||
self.source.location
|
||||
/ "appcache"
|
||||
/ "librarycache"
|
||||
self.source.data_location["librarycache"]
|
||||
/ f"{appid}_library_600x900.jpg"
|
||||
)
|
||||
additional_data = {"local_image_path": image_path, "steam_appid": appid}
|
||||
@@ -114,15 +113,20 @@ class SteamSourceIterator(SourceIterator):
|
||||
|
||||
class SteamSource(URLExecutableSource):
|
||||
name = "Steam"
|
||||
available_on = set(("linux", "win32"))
|
||||
iterator_class = SteamSourceIterator
|
||||
url_format = "steam://rungameid/{game_id}"
|
||||
available_on = set(("linux", "win32"))
|
||||
|
||||
@property
|
||||
@replaced_by_schema_key
|
||||
@replaced_by_path("~/.var/app/com.valvesoftware.Steam/data/Steam/")
|
||||
@replaced_by_path(shared.data_dir / "Steam")
|
||||
@replaced_by_path("~/.steam/")
|
||||
@replaced_by_path(shared.programfiles32_dir / "Steam")
|
||||
def location(self):
|
||||
raise FileNotFoundError()
|
||||
data_location = Location(
|
||||
candidates=(
|
||||
lambda: shared.schema.get_string("steam-location"),
|
||||
"~/.var/app/com.valvesoftware.Steam/data/Steam/",
|
||||
shared.data_dir / "Steam/",
|
||||
"~/.steam/",
|
||||
shared.programfiles32_dir / "Steam",
|
||||
),
|
||||
paths={
|
||||
"libraryfolders.vdf": (False, "steamapps/libraryfolders.vdf"),
|
||||
"librarycache": (True, "appcache/librarycache"),
|
||||
},
|
||||
)
|
||||
|
||||
@@ -24,15 +24,14 @@ from shutil import rmtree
|
||||
|
||||
from gi.repository import Adw, Gio, GLib, Gtk
|
||||
|
||||
# pylint: disable=unused-import
|
||||
from src import shared
|
||||
|
||||
# TODO use the new sources
|
||||
from src.importers.bottles_importer import bottles_installed
|
||||
from src.importers.heroic_importer import heroic_installed
|
||||
from src.importers.itch_importer import itch_installed
|
||||
from src.importers.lutris_importer import lutris_cache_exists, lutris_installed
|
||||
from src.importers.steam_importer import steam_installed
|
||||
from src.importer.sources.bottles_source import BottlesSource
|
||||
from src.importer.sources.heroic_source import HeroicSource
|
||||
from src.importer.sources.itch_source import ItchSource
|
||||
from src.importer.sources.legendary_source import LegendarySource
|
||||
from src.importer.sources.lutris_source import LutrisSource
|
||||
from src.importer.sources.source import Source
|
||||
from src.importer.sources.steam_source import SteamSource
|
||||
from src.utils.create_dialog import create_dialog
|
||||
|
||||
|
||||
@@ -49,37 +48,36 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
exit_after_launch_switch = Gtk.Template.Child()
|
||||
cover_launches_game_switch = Gtk.Template.Child()
|
||||
high_quality_images_switch = Gtk.Template.Child()
|
||||
remove_all_games_button = Gtk.Template.Child()
|
||||
|
||||
steam_expander_row = Gtk.Template.Child()
|
||||
steam_action_row = Gtk.Template.Child()
|
||||
steam_file_chooser_button = Gtk.Template.Child()
|
||||
steam_data_action_row = Gtk.Template.Child()
|
||||
steam_data_file_chooser_button = Gtk.Template.Child()
|
||||
|
||||
lutris_expander_row = Gtk.Template.Child()
|
||||
lutris_action_row = Gtk.Template.Child()
|
||||
lutris_file_chooser_button = Gtk.Template.Child()
|
||||
lutris_data_action_row = Gtk.Template.Child()
|
||||
lutris_data_file_chooser_button = Gtk.Template.Child()
|
||||
lutris_cache_action_row = Gtk.Template.Child()
|
||||
lutris_cache_file_chooser_button = Gtk.Template.Child()
|
||||
lutris_import_steam_switch = Gtk.Template.Child()
|
||||
|
||||
heroic_expander_row = Gtk.Template.Child()
|
||||
heroic_action_row = Gtk.Template.Child()
|
||||
heroic_file_chooser_button = Gtk.Template.Child()
|
||||
heroic_config_action_row = Gtk.Template.Child()
|
||||
heroic_config_file_chooser_button = Gtk.Template.Child()
|
||||
heroic_import_epic_switch = Gtk.Template.Child()
|
||||
heroic_import_gog_switch = Gtk.Template.Child()
|
||||
heroic_import_sideload_switch = Gtk.Template.Child()
|
||||
|
||||
bottles_expander_row = Gtk.Template.Child()
|
||||
bottles_action_row = Gtk.Template.Child()
|
||||
bottles_file_chooser_button = Gtk.Template.Child()
|
||||
bottles_data_action_row = Gtk.Template.Child()
|
||||
bottles_data_file_chooser_button = Gtk.Template.Child()
|
||||
|
||||
itch_expander_row = Gtk.Template.Child()
|
||||
itch_action_row = Gtk.Template.Child()
|
||||
itch_file_chooser_button = Gtk.Template.Child()
|
||||
itch_config_action_row = Gtk.Template.Child()
|
||||
itch_config_file_chooser_button = Gtk.Template.Child()
|
||||
|
||||
legendary_expander_row = Gtk.Template.Child()
|
||||
legendary_action_row = Gtk.Template.Child()
|
||||
legendary_file_chooser_button = Gtk.Template.Child()
|
||||
legendary_config_action_row = Gtk.Template.Child()
|
||||
legendary_config_file_chooser_button = Gtk.Template.Child()
|
||||
|
||||
sgdb_key_group = Gtk.Template.Child()
|
||||
sgdb_key_entry_row = Gtk.Template.Child()
|
||||
@@ -89,6 +87,9 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
sgdb_animated_switch = Gtk.Template.Child()
|
||||
|
||||
danger_zone_group = Gtk.Template.Child()
|
||||
reset_action_row = Gtk.Template.Child()
|
||||
reset_button = Gtk.Template.Child()
|
||||
remove_all_games_button = Gtk.Template.Child()
|
||||
|
||||
removed_games = set()
|
||||
|
||||
@@ -116,87 +117,25 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
|
||||
# Debug
|
||||
if shared.PROFILE == "development":
|
||||
|
||||
def reset_app(*_args):
|
||||
rmtree(shared.data_dir / "cartridges", True)
|
||||
rmtree(shared.config_dir / "cartridges", True)
|
||||
rmtree(shared.cache_dir / "cartridges", True)
|
||||
|
||||
for key in (
|
||||
(settings_schema_source := Gio.SettingsSchemaSource.get_default())
|
||||
.lookup(shared.APP_ID, True)
|
||||
.list_keys()
|
||||
):
|
||||
shared.schema.reset(key)
|
||||
for key in settings_schema_source.lookup(
|
||||
shared.APP_ID + ".State", True
|
||||
).list_keys():
|
||||
shared.state_schema.reset(key)
|
||||
|
||||
shared.win.get_application().quit()
|
||||
|
||||
reset_button = Gtk.Button.new_with_label("Reset")
|
||||
reset_button.set_valign(Gtk.Align.CENTER)
|
||||
reset_button.add_css_class("destructive-action")
|
||||
reset_button.connect("clicked", reset_app)
|
||||
|
||||
self.danger_zone_group.add(
|
||||
(
|
||||
reset_action_row := Adw.ActionRow(
|
||||
title="Reset App",
|
||||
subtitle="Completely resets and quits Cartridges",
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
reset_action_row.add_suffix(reset_button)
|
||||
self.reset_action_row.set_visible(True)
|
||||
self.reset_button.connect("clicked", self.reset_app)
|
||||
self.set_default_size(-1, 560)
|
||||
|
||||
# Steam
|
||||
self.create_preferences(self, "steam", "Steam")
|
||||
|
||||
# Lutris
|
||||
self.create_preferences(self, "lutris", "Lutris")
|
||||
|
||||
def set_cache_dir(_source, result, *_args):
|
||||
try:
|
||||
path = Path(self.file_chooser.select_folder_finish(result).get_path())
|
||||
except GLib.GError:
|
||||
return
|
||||
|
||||
def response(widget, response):
|
||||
if response == "choose_folder":
|
||||
self.choose_folder(widget, set_cache_dir)
|
||||
|
||||
if lutris_cache_exists(path):
|
||||
self.set_subtitle(self, "lutris-cache")
|
||||
|
||||
# Sources settings
|
||||
for source_class in (
|
||||
BottlesSource,
|
||||
HeroicSource,
|
||||
ItchSource,
|
||||
LegendarySource,
|
||||
LutrisSource,
|
||||
SteamSource,
|
||||
):
|
||||
source = source_class()
|
||||
if not source.is_available:
|
||||
expander_row = getattr(self, f"{source.id}_expander_row")
|
||||
expander_row.remove()
|
||||
else:
|
||||
create_dialog(
|
||||
self.win,
|
||||
_("Cache Not Found"),
|
||||
_("Select the Lutris cache directory."),
|
||||
"choose_folder",
|
||||
_("Set Location"),
|
||||
).connect("response", response)
|
||||
|
||||
self.set_subtitle(self, "lutris-cache")
|
||||
|
||||
self.lutris_cache_file_chooser_button.connect(
|
||||
"clicked", self.choose_folder, set_cache_dir
|
||||
)
|
||||
|
||||
# Heroic
|
||||
self.create_preferences(self, "heroic", "Heroic", True)
|
||||
|
||||
# Bottles
|
||||
self.create_preferences(self, "bottles", "Bottles")
|
||||
|
||||
# itch
|
||||
self.create_preferences(self, "itch", "itch", True)
|
||||
|
||||
# Legendary
|
||||
self.create_preferences(self, "legendary", "Legendary", True)
|
||||
self.init_source_row(source)
|
||||
|
||||
# SteamGridDB
|
||||
def sgdb_key_changed(*_args):
|
||||
@@ -238,11 +177,6 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
)
|
||||
)
|
||||
|
||||
# Windows
|
||||
if os.name == "nt":
|
||||
self.sources_group.remove(self.lutris_expander_row)
|
||||
self.sources_group.remove(self.bottles_expander_row)
|
||||
|
||||
def get_switch(self, setting):
|
||||
return getattr(self, f'{setting.replace("-", "_")}_switch')
|
||||
|
||||
@@ -255,8 +189,8 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
Gio.SettingsBindFlags.DEFAULT,
|
||||
)
|
||||
|
||||
def choose_folder(self, _widget, function):
|
||||
self.file_chooser.select_folder(self.win, None, function, None)
|
||||
def choose_folder(self, _widget, callback, callback_data=None):
|
||||
self.file_chooser.select_folder(self.win, None, callback, callback_data)
|
||||
|
||||
def undo_remove_all(self, *_args):
|
||||
for game in self.removed_games:
|
||||
@@ -281,53 +215,98 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
|
||||
self.add_toast(self.toast)
|
||||
|
||||
def set_subtitle(self, win, source_id):
|
||||
getattr(win, f'{source_id.replace("-", "_")}_action_row').set_subtitle(
|
||||
# Remove the path if the dir is picked via the Flatpak portal
|
||||
re.sub(
|
||||
"/run/user/\\d*/doc/.*/",
|
||||
"",
|
||||
str(
|
||||
Path(shared.schema.get_string(f"{source_id}-location")).expanduser()
|
||||
),
|
||||
)
|
||||
)
|
||||
def reset_app(*_args):
|
||||
rmtree(shared.data_dir / "cartridges", True)
|
||||
rmtree(shared.config_dir / "cartridges", True)
|
||||
rmtree(shared.cache_dir / "cartridges", True)
|
||||
|
||||
for key in (
|
||||
(settings_schema_source := Gio.SettingsSchemaSource.get_default())
|
||||
.lookup(shared.APP_ID, True)
|
||||
.list_keys()
|
||||
):
|
||||
shared.schema.reset(key)
|
||||
for key in settings_schema_source.lookup(
|
||||
shared.APP_ID + ".State", True
|
||||
).list_keys():
|
||||
shared.state_schema.reset(key)
|
||||
|
||||
shared.win.get_application().quit()
|
||||
|
||||
def update_source_action_row_paths(self, source):
|
||||
"""Set the dir subtitle for a source's action rows"""
|
||||
for location in ("data", "config", "cache"):
|
||||
# Get the action row to subtitle
|
||||
action_row = getattr(self, f"{source.id}_{location}_action_row", None)
|
||||
if not action_row:
|
||||
continue
|
||||
|
||||
# Historically "location" meant data or config, so the key stays shared
|
||||
infix = "-cache" if location == "cache" else ""
|
||||
key = f"{source.id}{infix}-location"
|
||||
path = Path(shared.schema.get_string(key)).expanduser()
|
||||
|
||||
# Remove the path if the dir is picked via the Flatpak portal
|
||||
subtitle = re.sub("/run/user/\\d*/doc/.*/", "", str(path))
|
||||
action_row.set_subtitle(subtitle)
|
||||
|
||||
def init_source_row(self, source: Source):
|
||||
"""Initialize a preference row for a source class"""
|
||||
|
||||
def set_dir(_widget, result, location_name):
|
||||
"""Callback called when a dir picker button is clicked"""
|
||||
|
||||
def create_preferences(self, win, source_id, name, config=False):
|
||||
def set_dir(_source, result, *_args):
|
||||
try:
|
||||
path = Path(win.file_chooser.select_folder_finish(result).get_path())
|
||||
path = Path(self.file_chooser.select_folder_finish(result).get_path())
|
||||
except GLib.GError:
|
||||
return
|
||||
|
||||
def response(widget, response):
|
||||
if response == "choose_folder":
|
||||
win.choose_folder(widget, set_dir)
|
||||
|
||||
if globals()[f"{source_id}_installed"](path):
|
||||
self.set_subtitle(win, source_id)
|
||||
# Good picked location
|
||||
location = getattr(source, f"{location_name}_location")
|
||||
if location.check_candidate(path):
|
||||
# Set the schema
|
||||
infix = "-cache" if location == "cache" else ""
|
||||
key = f"{source.id}{infix}-location"
|
||||
shared.schema.set_string(key, str(path))
|
||||
# Update the row
|
||||
self.update_source_action_row_paths(source)
|
||||
|
||||
# Bad picked location, inform user
|
||||
else:
|
||||
create_dialog(
|
||||
win,
|
||||
_("Installation Not Found"),
|
||||
# The variable is the name of the game launcher
|
||||
_("Select the {} configuration directory.").format(name) if config
|
||||
# The variable is the name of the game launcher
|
||||
else _("Select the {} data directory.").format(name),
|
||||
if location_name == "cache":
|
||||
title = "Cache not found"
|
||||
subtitle_format = "Select the {} cache directory."
|
||||
else:
|
||||
title = "Installation not found"
|
||||
subtitle_format = "Select the {} installation directory."
|
||||
dialog = create_dialog(
|
||||
self,
|
||||
_(title),
|
||||
_(subtitle_format).format(source.name),
|
||||
"choose_folder",
|
||||
_("Set Location"),
|
||||
).connect("response", response)
|
||||
)
|
||||
|
||||
self.set_subtitle(win, source_id)
|
||||
def on_response(widget, response):
|
||||
if response == "choose_folder":
|
||||
self.choose_folder(widget, set_dir, location_name)
|
||||
|
||||
dialog.connect("response", on_response)
|
||||
|
||||
# Bind expander row activation to source being enabled
|
||||
expander_row = getattr(self, f"{source.id}_expander_row")
|
||||
shared.schema.bind(
|
||||
source_id,
|
||||
getattr(win, f"{source_id}_expander_row"),
|
||||
source.id,
|
||||
expander_row,
|
||||
"enable-expansion",
|
||||
Gio.SettingsBindFlags.DEFAULT,
|
||||
)
|
||||
|
||||
getattr(win, f"{source_id}_file_chooser_button").connect(
|
||||
"clicked", win.choose_folder, set_dir
|
||||
)
|
||||
# Connect dir picker buttons
|
||||
for location in ("data", "config", "cache"):
|
||||
button = getattr(self, f"{source.id}_{location}_file_chooser_button", None)
|
||||
if button is not None:
|
||||
button.connect("clicked", self.choose_folder, set_dir, location)
|
||||
|
||||
# Set the source row subtitles
|
||||
self.update_source_action_row_paths(source)
|
||||
|
||||
Reference in New Issue
Block a user