Flatpak source initial work

This commit is contained in:
kramo
2023-06-30 19:51:44 +02:00
parent 7a1e5e0968
commit fccf302c4b
12 changed files with 160 additions and 36 deletions

View File

@@ -0,0 +1,94 @@
# flatpak_source.py
#
# Copyright 2022-2023 kramo
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
import os
import re
from pathlib import Path
from time import time
from xdg import IconTheme
from src import shared
from src.game import Game
from src.importer.sources.location import Location
from src.importer.sources.source import Source, SourceIterationResult, SourceIterator
class FlatpakSourceIterator(SourceIterator):
source: "FlatpakSource"
def generator_builder(self) -> SourceIterationResult:
"""Generator method producing games"""
added_time = int(time())
IconTheme.icondirs.append("/var/lib/flatpak/exports/share/icons")
for entry in (self.source.data_location["applications"]).iterdir():
flatpak_id = entry.stem
with entry.open("r", encoding="utf-8") as open_file:
string = open_file.read()
desktop_values = {"Name": None, "Icon": None}
for key in desktop_values:
if regex := re.findall(f"{key}=(.*)\n", string):
desktop_values[key] = regex[0]
if not desktop_values["Name"]:
continue
values = {
"source": self.source.id,
"added": added_time,
"name": desktop_values["Name"],
"game_id": self.source.game_id_format.format(game_id=flatpak_id),
"executable": self.source.executable_format.format(
flatpak_id=flatpak_id
),
}
game = Game(values, allow_side_effects=False)
additional_data = {}
if icon_name := desktop_values["Icon"]:
if icon_path := IconTheme.getIconPath(icon_name):
additional_data = {"local_image_path": Path(icon_path)}
# Produce game
yield (game, additional_data)
class FlatpakSource(Source):
"""Generic Flatpak source"""
name = "Flatpak"
iterator_class = FlatpakSourceIterator
executable_format = "flatpak run {flatpak_id}"
available_on = set(("linux",))
data_location = Location(
schema_key="flatpak-location",
candidates=(
"/var/lib/flatpak/exports/",
shared.data_dir / "flatpak" / "exports",
),
paths={
"applications": (True, "share/applications"),
},
)