Compare commits
21 Commits
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dc0d7304f1 |
4
.github/workflows/ci.yml
vendored
4
.github/workflows/ci.yml
vendored
@@ -51,10 +51,10 @@ jobs:
|
||||
timeout 2 cartridges; [ "$?" -eq "124" ]
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||||
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||||
- name: Inno Setup
|
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run: iscc ".\_build\Cartridges.iss"
|
||||
run: iscc ".\_build\windows\Cartridges.iss"
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
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name: Windows Installer
|
||||
path: _build/Output/Cartridges Setup.exe
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||||
path: _build/windows/Output/Cartridges Setup.exe
|
||||
@@ -14,7 +14,7 @@
|
||||
<default>true</default>
|
||||
</key>
|
||||
<key name="steam-location" type="s">
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<default>"~/.steam/"</default>
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||||
<default>"~/.steam/steam"</default>
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||||
</key>
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||||
<key name="lutris" type="b">
|
||||
<default>true</default>
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||||
|
||||
@@ -44,6 +44,13 @@
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</screenshots>
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||||
<content_rating type="oars-1.1" />
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<releases>
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<release version="2.0.3" date="2023-07-08">
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<description translatable="no">
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<ul>
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<li>Fixes an issue with Windows data storage</li>
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||||
</ul>
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</description>
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</release>
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<release version="2.0" date="2023-07-05">
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<description translatable="no">
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<p>After months of work, Cartridges 2.0 is here:</p>
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||||
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||||
@@ -49,9 +49,9 @@ Stored as a string.
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|
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### source
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A unique ID for the source of the game in lowercase, without spaces.
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A unique ID for the source of the game in lowercase, without spaces or underscores.
|
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|
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If a source provides multiple internal sources, these should be separately labeled, but share a common prefix. eg. `heoic_gog`, `heroic_epic`.
|
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If a source provides multiple internal sources, these should be separately labeled, but share a common prefix. eg. `heoic_gog`, `heroic_epic`. This is the only place you should use an underscore.
|
||||
|
||||
Stored as a string.
|
||||
|
||||
|
||||
@@ -28,8 +28,7 @@
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"/share/man",
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"/share/pkgconfig",
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"*.la",
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"*.a",
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"Cartridges.iss"
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"*.a"
|
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],
|
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"modules" : [
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{
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|
||||
12
meson.build
12
meson.build
@@ -1,5 +1,5 @@
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project('cartridges',
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version: '2.0',
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version: '2.0.3',
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meson_version: '>= 0.59.0',
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default_options: [ 'warning_level=2', 'werror=false', ],
|
||||
)
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@@ -33,13 +33,9 @@ subdir('data')
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subdir('src')
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subdir('po')
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configure_file(
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input: './windows/Cartridges.iss.in',
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output: 'Cartridges.iss',
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configuration: conf,
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install: true,
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install_dir: '.'
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)
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if host_machine.system() == 'windows'
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subdir('windows')
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endif
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|
||||
gnome.post_install(
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glib_compile_schemas: true,
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||||
@@ -155,9 +155,10 @@ class DetailsWindow(Adw.Window):
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return
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||||
# Increment the number after the game id (eg. imported_1, imported_2)
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source_id = "imported"
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numbers = [0]
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game_id: str
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for game_id in shared.store.games:
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for game_id in shared.source_games[source_id]:
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prefix = "imported_"
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if not game_id.startswith(prefix):
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continue
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||||
@@ -168,7 +169,7 @@ class DetailsWindow(Adw.Window):
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{
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"game_id": f"imported_{game_number}",
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"hidden": False,
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"source": "imported",
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"source": source_id,
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||||
"added": int(time()),
|
||||
}
|
||||
)
|
||||
|
||||
@@ -91,6 +91,8 @@ class Importer(ErrorProducer):
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||||
def run(self):
|
||||
"""Use several Gio.Task to import games from added sources"""
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||||
|
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shared.win.get_application().lookup_action("import").set_enabled(False)
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||||
|
||||
self.create_dialog()
|
||||
|
||||
# Collect all errors and reset the cancellables for the managers
|
||||
@@ -221,6 +223,7 @@ class Importer(ErrorProducer):
|
||||
self.import_dialog.close()
|
||||
self.summary_toast = self.create_summary_toast()
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self.create_error_dialog()
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||||
shared.win.get_application().lookup_action("import").set_enabled(True)
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||||
|
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def create_error_dialog(self):
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||||
"""Dialog containing all errors raised by importers"""
|
||||
|
||||
@@ -81,7 +81,7 @@ class HeroicSourceIterator(SourceIterator):
|
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runner = entry["runner"]
|
||||
service = self.sub_sources[runner]["service"]
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values = {
|
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"source": self.source.id,
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"source": f"{self.source.id}_{service}",
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||||
"added": added_time,
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"name": entry["title"],
|
||||
"developer": entry.get("developer", None),
|
||||
@@ -159,4 +159,4 @@ class HeroicSource(URLExecutableSource):
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@property
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def game_id_format(self) -> str:
|
||||
"""The string format used to construct game IDs"""
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return self.name.lower() + "_{service}_{game_id}"
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return self.id + "_{service}_{game_id}"
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||||
|
||||
@@ -92,7 +92,7 @@ class LegendarySourceIterator(SourceIterator):
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||||
class LegendarySource(Source):
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||||
name = "Legendary"
|
||||
executable_format = "legendary launch {app_name}"
|
||||
available_on = {"linux", "win32"}
|
||||
available_on = {"linux"}
|
||||
|
||||
iterator_class = LegendarySourceIterator
|
||||
config_location: Location = Location(
|
||||
|
||||
@@ -118,9 +118,9 @@ class SteamSource(URLExecutableSource):
|
||||
data_location = Location(
|
||||
schema_key="steam-location",
|
||||
candidates=(
|
||||
shared.flatpak_dir / "com.valvesoftware.Steam" / "data" / "Steam",
|
||||
shared.home / ".steam" / "steam",
|
||||
shared.data_dir / "Steam",
|
||||
shared.home / ".steam",
|
||||
shared.flatpak_dir / "com.valvesoftware.Steam" / "data" / "Steam",
|
||||
shared.programfiles32_dir / "Steam",
|
||||
),
|
||||
paths={
|
||||
|
||||
13
src/main.py
13
src/main.py
@@ -19,6 +19,7 @@
|
||||
|
||||
import json
|
||||
import lzma
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||||
import os
|
||||
import sys
|
||||
|
||||
import gi
|
||||
@@ -49,6 +50,7 @@ from src.store.managers.online_cover_manager import OnlineCoverManager
|
||||
from src.store.managers.sgdb_manager import SGDBManager
|
||||
from src.store.managers.steam_api_manager import SteamAPIManager
|
||||
from src.store.store import Store
|
||||
from src.utils.migrate_files_v1_to_v2 import migrate_files_v1_to_v2
|
||||
from src.window import CartridgesWindow
|
||||
|
||||
|
||||
@@ -64,6 +66,12 @@ class CartridgesApplication(Adw.Application):
|
||||
def do_activate(self): # pylint: disable=arguments-differ
|
||||
"""Called on app creation"""
|
||||
|
||||
setup_logging()
|
||||
log_system_info()
|
||||
|
||||
if os.name == "nt":
|
||||
migrate_files_v1_to_v2()
|
||||
|
||||
# Set fallback icon-name
|
||||
Gtk.Window.set_default_icon_name(shared.APP_ID)
|
||||
|
||||
@@ -93,7 +101,7 @@ class CartridgesApplication(Adw.Application):
|
||||
shared.store.add_manager(SteamAPIManager())
|
||||
shared.store.add_manager(OnlineCoverManager())
|
||||
shared.store.add_manager(SGDBManager())
|
||||
shared.store.enable_manager_in_pipelines(FileManager)
|
||||
shared.store.toggle_manager_in_pipelines(FileManager, True)
|
||||
|
||||
# Create actions
|
||||
self.create_actions(
|
||||
@@ -179,6 +187,7 @@ class CartridgesApplication(Adw.Application):
|
||||
# Translators: Replace this with your name for it to show up in the about window
|
||||
translator_credits=_("translator_credits"),
|
||||
debug_info=debug_str,
|
||||
debug_info_filename="cartridges.log",
|
||||
)
|
||||
about.present()
|
||||
|
||||
@@ -278,7 +287,5 @@ class CartridgesApplication(Adw.Application):
|
||||
|
||||
def main(_version):
|
||||
"""App entry point"""
|
||||
setup_logging()
|
||||
log_system_info()
|
||||
app = CartridgesApplication()
|
||||
return app.run(sys.argv)
|
||||
|
||||
@@ -214,10 +214,9 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
self.toast.dismiss()
|
||||
|
||||
def remove_all_games(self, *_args):
|
||||
for game in shared.store.games.values():
|
||||
for game in shared.store:
|
||||
if not game.removed:
|
||||
self.removed_games.add(game)
|
||||
|
||||
game.removed = True
|
||||
game.save()
|
||||
game.update()
|
||||
|
||||
@@ -34,7 +34,7 @@ state_schema = Gio.Settings.new(APP_ID + ".State")
|
||||
home = Path.home()
|
||||
data_dir = Path(GLib.get_user_data_dir())
|
||||
config_dir = Path(GLib.get_user_config_dir())
|
||||
cache_dir = Path(GLib.get_user_config_dir())
|
||||
cache_dir = Path(GLib.get_user_cache_dir())
|
||||
flatpak_dir = home / ".var" / "app"
|
||||
|
||||
games_dir = data_dir / "cartridges" / "games"
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import logging
|
||||
from typing import MutableMapping, Generator, Any
|
||||
|
||||
from src import shared
|
||||
from src.game import Game
|
||||
@@ -31,24 +32,59 @@ class Store:
|
||||
managers: dict[type[Manager], Manager]
|
||||
pipeline_managers: set[Manager]
|
||||
pipelines: dict[str, Pipeline]
|
||||
games: dict[str, Game]
|
||||
source_games: MutableMapping[str, MutableMapping[str, Game]]
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.managers = {}
|
||||
self.pipeline_managers = set()
|
||||
self.pipelines = {}
|
||||
self.games = {}
|
||||
self.source_games = {}
|
||||
|
||||
def __contains__(self, obj: object) -> bool:
|
||||
"""Check if the game is present in the store with the `in` keyword"""
|
||||
if not isinstance(obj, Game):
|
||||
return False
|
||||
if not (source_mapping := self.source_games.get(obj.source)):
|
||||
return False
|
||||
return obj.game_id in source_mapping
|
||||
|
||||
def __iter__(self) -> Generator[Game, None, None]:
|
||||
"""Iterate through the games in the store with `for ... in`"""
|
||||
for _source_id, games_mapping in self.source_games.items():
|
||||
for _game_id, game in games_mapping.items():
|
||||
yield game
|
||||
|
||||
def __len__(self) -> int:
|
||||
"""Get the number of games in the store with the `len` builtin"""
|
||||
return sum(len(source_mapping) for source_mapping in self.source_games)
|
||||
|
||||
def __getitem__(self, game_id: str) -> Game:
|
||||
"""Get a game by its id with `store["game_id_goes_here"]`"""
|
||||
for game in iter(self):
|
||||
if game.game_id == game_id:
|
||||
return game
|
||||
raise KeyError("Game not found in store")
|
||||
|
||||
def get(self, game_id: str, default: Any = None) -> Game | Any:
|
||||
"""Get a game by its ID, with a fallback if not found"""
|
||||
try:
|
||||
game = self[game_id]
|
||||
return game
|
||||
except KeyError:
|
||||
return default
|
||||
|
||||
def add_manager(self, manager: Manager, in_pipeline=True):
|
||||
"""Add a manager to the store"""
|
||||
manager_type = type(manager)
|
||||
self.managers[manager_type] = manager
|
||||
if in_pipeline:
|
||||
self.enable_manager_in_pipelines(manager_type)
|
||||
self.toggle_manager_in_pipelines(manager_type, in_pipeline)
|
||||
|
||||
def enable_manager_in_pipelines(self, manager_type: type[Manager]):
|
||||
"""Make a manager run in new pipelines"""
|
||||
self.pipeline_managers.add(self.managers[manager_type])
|
||||
def toggle_manager_in_pipelines(self, manager_type: type[Manager], enable: bool):
|
||||
"""Change if a manager should run in new pipelines"""
|
||||
if enable:
|
||||
self.pipeline_managers.add(self.managers[manager_type])
|
||||
else:
|
||||
self.pipeline_managers.discard(self.managers[manager_type])
|
||||
|
||||
def cleanup_game(self, game: Game) -> None:
|
||||
"""Remove a game's files"""
|
||||
@@ -74,7 +110,7 @@ class Store:
|
||||
return None
|
||||
|
||||
# Handle game duplicates
|
||||
stored_game = self.games.get(game.game_id)
|
||||
stored_game = self.get(game.game_id)
|
||||
if not stored_game:
|
||||
# New game, do as normal
|
||||
logging.debug("New store game %s (%s)", game.name, game.game_id)
|
||||
@@ -96,11 +132,15 @@ class Store:
|
||||
for signal in manager.signals:
|
||||
game.connect(signal, manager.execute_resilient_manager_logic)
|
||||
|
||||
# Add the game to the store
|
||||
if not game.source in self.source_games:
|
||||
self.source_games[game.source] = {}
|
||||
self.source_games[game.source][game.game_id] = game
|
||||
|
||||
# Run the pipeline for the game
|
||||
if not run_pipeline:
|
||||
return None
|
||||
pipeline = Pipeline(game, additional_data, self.pipeline_managers)
|
||||
self.games[game.game_id] = game
|
||||
self.pipelines[game.game_id] = pipeline
|
||||
pipeline.advance()
|
||||
return pipeline
|
||||
|
||||
128
src/utils/migrate_files_v1_to_v2.py
Normal file
128
src/utils/migrate_files_v1_to_v2.py
Normal file
@@ -0,0 +1,128 @@
|
||||
# migrate_files_v1_to_v2.py
|
||||
#
|
||||
# Copyright 2023 Geoffrey Coulaud
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import json
|
||||
import logging
|
||||
from pathlib import Path
|
||||
|
||||
from src import shared
|
||||
|
||||
old_data_dir = Path.home() / ".local" / "share"
|
||||
old_cartridges_data_dir = old_data_dir / "cartridges"
|
||||
migrated_file_path = old_cartridges_data_dir / ".migrated"
|
||||
old_games_dir = old_cartridges_data_dir / "games"
|
||||
old_covers_dir = old_cartridges_data_dir / "covers"
|
||||
|
||||
|
||||
def migrate_game_covers(game_path: Path):
|
||||
"""Migrate a game covers from a source game path to the current dir"""
|
||||
for suffix in (".tiff", ".gif"):
|
||||
cover_path = old_covers_dir / game_path.with_suffix(suffix).name
|
||||
if not cover_path.is_file():
|
||||
continue
|
||||
destination_cover_path = shared.covers_dir / cover_path.name
|
||||
logging.info("Moving %s -> %s", str(cover_path), str(destination_cover_path))
|
||||
cover_path.rename(destination_cover_path)
|
||||
|
||||
|
||||
def migrate_files_v1_to_v2():
|
||||
"""
|
||||
Migrate user data from the v1.X locations to the latest location.
|
||||
|
||||
Fix for commit 4a204442b5d8ba2e918f8c2605d72e483bf35efd
|
||||
where the windows directories for data, config and cache changed.
|
||||
"""
|
||||
|
||||
# Skip if there is no old dir
|
||||
# Skip if old == current
|
||||
# Skip if already migrated
|
||||
if (
|
||||
not old_data_dir.is_dir()
|
||||
or str(old_data_dir) == str(shared.data_dir)
|
||||
or migrated_file_path.is_file()
|
||||
):
|
||||
return
|
||||
|
||||
logging.info("Migrating data dir %s", str(old_data_dir))
|
||||
|
||||
# Create the current data dir if needed
|
||||
if not shared.data_dir.is_dir():
|
||||
shared.data_dir.mkdir(parents=True)
|
||||
|
||||
old_game_paths = set(old_games_dir.glob("*.json"))
|
||||
old_imported_game_paths = set(
|
||||
filter(lambda path: path.name.startswith("imported_"), old_game_paths)
|
||||
)
|
||||
old_other_game_paths = old_game_paths - old_imported_game_paths
|
||||
|
||||
# Discover current imported games
|
||||
imported_game_number = 0
|
||||
imported_execs = set()
|
||||
for game_path in shared.games_dir.glob("imported_*.json"):
|
||||
try:
|
||||
game_data = json.load(game_path.open("r"))
|
||||
except (OSError, json.JSONDecodeError):
|
||||
continue
|
||||
number = int(game_data["game_id"].replace("imported_", ""))
|
||||
imported_game_number = max(number, imported_game_number)
|
||||
imported_execs.add(game_data["executable"])
|
||||
|
||||
# Migrate imported game files
|
||||
for game_path in old_imported_game_paths:
|
||||
try:
|
||||
game_data = json.load(game_path.open("r"))
|
||||
except (OSError, json.JSONDecodeError):
|
||||
continue
|
||||
|
||||
# Don't migrate if there's a game with the same exec
|
||||
if game_data["executable"] in imported_execs:
|
||||
continue
|
||||
|
||||
# Migrate with updated index
|
||||
imported_game_number += 1
|
||||
game_id = f"imported_{imported_game_number}"
|
||||
game_data["game_id"] = game_id
|
||||
destination_game_path = shared.games_dir / f"{game_id}.json"
|
||||
logging.info(
|
||||
"Moving (updated id) %s -> %s", str(game_path), str(destination_game_path)
|
||||
)
|
||||
json.dump(
|
||||
game_data,
|
||||
destination_game_path.open("w"),
|
||||
indent=4,
|
||||
sort_keys=True,
|
||||
)
|
||||
game_path.unlink()
|
||||
migrate_game_covers(game_path)
|
||||
|
||||
# Migrate all other games
|
||||
for game_path in old_other_game_paths:
|
||||
# Do nothing if already in games dir
|
||||
destination_game_path = shared.games_dir / game_path.name
|
||||
if destination_game_path.exists():
|
||||
continue
|
||||
|
||||
# Else, migrate the game
|
||||
logging.info("Moving %s -> %s", str(game_path), str(destination_game_path))
|
||||
game_path.rename(destination_game_path)
|
||||
migrate_game_covers(game_path)
|
||||
|
||||
# Signal that this dir is migrated
|
||||
migrated_file_path.touch()
|
||||
logging.info("Migration done")
|
||||
@@ -117,7 +117,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
|
||||
def set_library_child(self):
|
||||
child, hidden_child = self.notice_empty, self.hidden_notice_empty
|
||||
|
||||
for game in shared.store.games.values():
|
||||
for game in shared.store:
|
||||
if game.removed or game.blacklisted:
|
||||
continue
|
||||
if game.hidden:
|
||||
|
||||
@@ -15,10 +15,10 @@ AppSupportURL=https://github.com/kra-mo/cartridges/issues
|
||||
AppUpdatesURL={#MyAppURL}
|
||||
DefaultDirName={autopf64}\{#MyAppName}
|
||||
DisableProgramGroupPage=yes
|
||||
LicenseFile=..\LICENSE
|
||||
LicenseFile=..\..\LICENSE
|
||||
PrivilegesRequiredOverridesAllowed=dialog
|
||||
OutputBaseFilename=Cartridges Setup
|
||||
SetupIconFile=..\windows\icon.ico
|
||||
SetupIconFile=..\..\windows\icon.ico
|
||||
Compression=lzma
|
||||
SolidCompression=yes
|
||||
WizardStyle=modern
|
||||
@@ -50,7 +50,7 @@ Source: "D:\a\_temp\msys64\ucrt64\share\glib-2.0\*"; DestDir: "{app}\share\glib-
|
||||
Source: "D:\a\_temp\msys64\ucrt64\share\gtk-4.0\*"; DestDir: "{app}\share\gtk-4.0"; Flags: recursesubdirs ignoreversion
|
||||
Source: "D:\a\_temp\msys64\ucrt64\share\locale\*"; DestDir: "{app}\share\locale"; Flags: recursesubdirs ignoreversion
|
||||
|
||||
Source: "..\windows\icon.ico"; DestDir: "{app}"; Flags: recursesubdirs ignoreversion
|
||||
Source: "..\..\windows\icon.ico"; DestDir: "{app}"; Flags: recursesubdirs ignoreversion
|
||||
|
||||
[Icons]
|
||||
Name: "{autoprograms}\{#MyAppName}"; Filename: "{app}\bin\{#MyAppExeName}"; Parameters: """{app}\bin\cartridges"""; IconFilename: "{app}\icon.ico"
|
||||
|
||||
7
windows/meson.build
Normal file
7
windows/meson.build
Normal file
@@ -0,0 +1,7 @@
|
||||
configure_file(
|
||||
input: './Cartridges.iss.in',
|
||||
output: 'Cartridges.iss',
|
||||
configuration: conf,
|
||||
install: true,
|
||||
install_dir: '.'
|
||||
)
|
||||
Reference in New Issue
Block a user