# bottles_parser.py # # Copyright 2022-2023 kramo # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # # SPDX-License-Identifier: GPL-3.0-or-later from pathlib import Path from time import time import yaml def bottles_parser(parent_widget): schema = parent_widget.schema bottles_dir = Path(schema.get_string("bottles-location")).expanduser() if not (bottles_dir / "library.yml").is_file(): if ( Path("~/.var/app/com.usebottles.bottles/data/bottles/") .expanduser() .exists() ): schema.set_string( "bottles-location", "~/.var/app/com.usebottles.bottles/data/bottles/" ) elif (parent_widget.data_dir / "bottles").exists(): schema.set_string( "bottles-location", str(parent_widget.data_dir / "bottles") ) else: return bottles_dir = Path(schema.get_string("bottles-location")).expanduser() current_time = int(time()) data = (bottles_dir / "library.yml").read_text("utf-8") library = yaml.load(data, Loader=yaml.Loader) importer = parent_widget.importer importer.total_queue += len(library) importer.queue += len(library) for game in library: game = library[game] values = {} values["game_id"] = f'bottles_{game["id"]}' if ( values["game_id"] in parent_widget.games and not parent_widget.games[values["game_id"]].removed ): importer.save_game() continue values["name"] = game["name"] values["executable"] = [ "xdg-open", f'bottles:run/{game["bottle"]["name"]}/{game["name"]}', ] values["hidden"] = False values["source"] = "bottles" values["added"] = current_time values["last_played"] = 0 importer.save_game( values, ( bottles_dir / "bottles" / game["bottle"]["path"] / "grids" / game["thumbnail"].split(":")[1] ) if game["thumbnail"] else None, )