from typing import Iterable from gi.repository import GObject from src.game import Game from src.store.managers.manager import Manager from src.utils.task import Task class Pipeline(GObject.Object): """Class representing a set of managers for a game""" game: Game waiting: set[Manager] running: set[Manager] done: set[Manager] def __init__(self, game: Game, managers: Iterable[Manager]) -> None: super().__init__() self.game = game self.waiting = set(managers) self.running = set() self.done = set() @property def not_done(self) -> set[Manager]: """Get the managers that are not done yet""" return self.waiting | self.running @property def is_done(self) -> bool: return len(self.not_done) == 0 @property def blocked(self) -> set[Manager]: """Get the managers that cannot run because their dependencies aren't done""" blocked = set() for manager_a in self.waiting: for manager_b in self.not_done: if manager_a == manager_b: continue if type(manager_b) in manager_a.run_after: blocked.add(manager_a) return blocked @property def ready(self) -> set[Manager]: """Get the managers that can be run""" return self.waiting - self.blocked def advance(self): """Spawn tasks for managers that are able to run for a game""" # Separate blocking / async managers managers = self.ready blocking = set(filter(lambda manager: manager.blocking, managers)) parallel = managers - blocking # Schedule parallel managers, then run the blocking ones for manager in (*parallel, *blocking): self.emit("manager-started", manager) manager.run(self.game, self._manager_callback) def _manager_callback(self, manager: Manager) -> None: """Method called by a manager when it's done""" self.emit("manager-done", manager) @GObject.Signal(name="manager-started", arg_types=(object,)) def manager_started(self, manager: Manager) -> None: """Signal emitted when a manager is started""" @GObject.Signal(name="manager-done", arg_types=(object,)) def manager_done(self, manager: Manager) -> None: """Signal emitted when a manager is done"""