# itch_source.py # # Copyright 2022-2023 kramo # Copyright 2023 Geoffrey Coulaud # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # # SPDX-License-Identifier: GPL-3.0-or-later from shutil import rmtree from sqlite3 import connect from time import time from typing import NamedTuple from src import shared from src.game import Game from src.importer.sources.location import Location, LocationSubPath from src.importer.sources.source import SourceIterable, URLExecutableSource from src.utils.sqlite import copy_db class ItchSourceIterable(SourceIterable): source: "ItchSource" def __iter__(self): """Generator method producing games""" # Query the database db_request = """ SELECT games.id, games.title, games.cover_url, games.still_cover_url, caves.id FROM 'caves' INNER JOIN 'games' ON caves.game_id = games.id ; """ db_path = copy_db(self.source.locations.config["butler.db"]) connection = connect(db_path) cursor = connection.execute(db_request) added_time = int(time()) # Create games from the db results for row in cursor: values = { "added": added_time, "source": self.source.source_id, "name": row[1], "game_id": self.source.game_id_format.format(game_id=row[0]), "executable": self.source.executable_format.format(cave_id=row[4]), } additional_data = {"online_cover_url": row[3] or row[2]} game = Game(values) yield (game, additional_data) # Cleanup rmtree(str(db_path.parent)) class ItchLocations(NamedTuple): config: Location class ItchSource(URLExecutableSource): source_id = "itch" name = _("itch") iterable_class = ItchSourceIterable url_format = "itch://caves/{cave_id}/launch" available_on = {"linux", "win32"} locations: ItchLocations def __init__(self) -> None: super().__init__() self.locations = ItchLocations( Location( schema_key="itch-location", candidates=( shared.flatpak_dir / "io.itch.itch" / "config" / "itch", shared.config_dir / "itch", shared.home / ".config" / "itch", shared.appdata_dir / "itch", ), paths={ "butler.db": LocationSubPath("db/butler.db"), }, invalid_subtitle=Location.CONFIG_INVALID_SUBTITLE, ) )