60 lines
1.8 KiB
Python
60 lines
1.8 KiB
Python
# file_manager.py
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#
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# Copyright 2023 Geoffrey Coulaud
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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import json
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from cartridges import shared
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from cartridges.game import Game
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from cartridges.store.managers.async_manager import AsyncManager
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from cartridges.store.managers.steam_api_manager import SteamAPIManager
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class FileManager(AsyncManager):
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"""Manager in charge of saving a game to a file"""
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run_after = (SteamAPIManager,)
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signals = {"save-ready"}
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def main(self, game: Game, additional_data: dict) -> None:
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if additional_data.get("skip_save"): # Skip saving when loading games from disk
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return
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shared.games_dir.mkdir(parents=True, exist_ok=True)
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attrs = (
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"added",
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"executable",
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"game_id",
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"source",
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"hidden",
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"last_played",
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"name",
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"developer",
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"removed",
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"blacklisted",
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"version",
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)
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json.dump(
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{attr: getattr(game, attr) for attr in attrs if attr},
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(shared.games_dir / f"{game.game_id}.json").open("w", encoding="utf-8"),
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indent=4,
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sort_keys=True,
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)
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