133 lines
4.2 KiB
Python
133 lines
4.2 KiB
Python
# importer.py
|
|
#
|
|
# Copyright 2022-2023 kramo
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU General Public License as published by
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|
|
# SPDX-License-Identifier: GPL-3.0-or-later
|
|
|
|
from gi.repository import Adw, GLib, Gtk
|
|
|
|
from src import shared
|
|
from .create_dialog import create_dialog
|
|
from .game import Game
|
|
from .save_cover import resize_cover, save_cover
|
|
from .steamgriddb import SGDBSave
|
|
|
|
|
|
class Importer:
|
|
def __init__(self):
|
|
self.win = shared.win
|
|
self.total_queue = 0
|
|
self.queue = 0
|
|
self.games_no = 0
|
|
self.blocker = False
|
|
self.games = set()
|
|
self.sgdb_exception = None
|
|
|
|
self.progressbar = Gtk.ProgressBar(margin_start=12, margin_end=12)
|
|
self.import_statuspage = Adw.StatusPage(
|
|
title=_("Importing Games…"),
|
|
child=self.progressbar,
|
|
)
|
|
|
|
self.import_dialog = Adw.Window(
|
|
content=self.import_statuspage,
|
|
modal=True,
|
|
default_width=350,
|
|
default_height=-1,
|
|
transient_for=self.win,
|
|
deletable=False,
|
|
)
|
|
|
|
self.import_dialog.present()
|
|
|
|
def save_game(self, values=None, cover_path=None):
|
|
if values:
|
|
game = Game(values)
|
|
|
|
if save_cover:
|
|
save_cover(game.game_id, resize_cover(cover_path))
|
|
|
|
self.games.add(game)
|
|
|
|
self.games_no += 1
|
|
if game.blacklisted:
|
|
self.games_no -= 1
|
|
|
|
self.queue -= 1
|
|
self.update_progressbar()
|
|
|
|
if self.queue == 0 and not self.blocker:
|
|
if self.games:
|
|
self.total_queue = len(self.games)
|
|
self.queue = len(self.games)
|
|
self.import_statuspage.set_title(_("Importing Covers…"))
|
|
self.update_progressbar()
|
|
SGDBSave(self.games, self)
|
|
else:
|
|
self.done()
|
|
|
|
def done(self):
|
|
self.update_progressbar()
|
|
if self.queue == 0:
|
|
self.import_dialog.close()
|
|
|
|
toast = Adw.Toast()
|
|
toast.set_priority(Adw.ToastPriority.HIGH)
|
|
|
|
if self.games_no == 0:
|
|
toast.set_title(_("No new games found"))
|
|
toast.set_button_label(_("Preferences"))
|
|
toast.connect(
|
|
"button-clicked", self.response, "open_preferences", "import"
|
|
)
|
|
|
|
elif self.games_no == 1:
|
|
toast.set_title(_("1 game imported"))
|
|
|
|
elif self.games_no > 1:
|
|
games_no = self.games_no
|
|
toast.set_title(
|
|
# The variable is the number of games
|
|
_("{} games imported").format(games_no)
|
|
)
|
|
|
|
self.win.toast_overlay.add_toast(toast)
|
|
# Add timeout to make it the last thing to happen
|
|
GLib.timeout_add(0, self.warning, None, None)
|
|
|
|
def response(self, _widget, response, page_name=None, expander_row=None):
|
|
if response == "open_preferences":
|
|
self.win.get_application().on_preferences_action(
|
|
None, page_name=page_name, expander_row=expander_row
|
|
)
|
|
|
|
def warning(self, *_args):
|
|
if self.sgdb_exception:
|
|
create_dialog(
|
|
self.win,
|
|
_("Couldn't Connect to SteamGridDB"),
|
|
self.sgdb_exception,
|
|
"open_preferences",
|
|
_("Preferences"),
|
|
).connect("response", self.response, "sgdb")
|
|
self.sgdb_exception = None
|
|
|
|
def update_progressbar(self):
|
|
try:
|
|
self.progressbar.set_fraction(1 - (self.queue / self.total_queue))
|
|
except ZeroDivisionError:
|
|
self.progressbar.set_fraction(1)
|