177 lines
5.5 KiB
Python
177 lines
5.5 KiB
Python
# itch_importer.py
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#
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# Copyright 2022-2023 kramo
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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import os
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from pathlib import Path
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from shutil import copyfile
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from sqlite3 import connect
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from time import time
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import requests
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from gi.repository import GdkPixbuf, Gio
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from .check_install import check_install
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def get_game(task, current_time, parent_widget, row):
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values = {}
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values["game_id"] = f"itch_{row[0]}"
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if (
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values["game_id"] in parent_widget.games
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and not parent_widget.games[values["game_id"]].removed
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):
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task.return_value((None, None))
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return
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values["added"] = current_time
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values["executable"] = (
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["start", f"itch://caves/{row[4]}/launch"]
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if os.name == "nt"
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else ["xdg-open", f"itch://caves/{row[4]}/launch"]
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)
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values["hidden"] = False
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values["last_played"] = 0
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values["name"] = row[1]
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values["source"] = "itch"
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if row[3] or row[2]:
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tmp_file = Gio.File.new_tmp(None)[0]
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try:
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with requests.get(row[3] or row[2], timeout=5) as cover:
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cover.raise_for_status()
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Path(tmp_file.get_path()).write_bytes(cover.content)
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except requests.exceptions.RequestException:
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task.return_value((values, None))
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return
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game_cover = GdkPixbuf.Pixbuf.new_from_stream_at_scale(
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tmp_file.read(), 2, 2, False
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).scale_simple(*parent_widget.image_size, GdkPixbuf.InterpType.BILINEAR)
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itch_pixbuf = GdkPixbuf.Pixbuf.new_from_stream(tmp_file.read())
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itch_pixbuf = itch_pixbuf.scale_simple(
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parent_widget.image_size[0],
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itch_pixbuf.get_height()
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* (parent_widget.image_size[0] / itch_pixbuf.get_width()),
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GdkPixbuf.InterpType.BILINEAR,
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)
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itch_pixbuf.composite(
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game_cover,
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0,
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(parent_widget.image_size[1] - itch_pixbuf.get_height()) / 2,
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itch_pixbuf.get_width(),
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itch_pixbuf.get_height(),
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0,
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(parent_widget.image_size[1] - itch_pixbuf.get_height()) / 2,
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1.0,
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1.0,
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GdkPixbuf.InterpType.BILINEAR,
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255,
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)
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else:
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game_cover = None
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task.return_value((values, game_cover))
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def get_games_async(parent_widget, rows, importer):
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current_time = int(time())
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# Wrap the function in another one as Gio.Task.run_in_thread does not allow for passing args
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def create_func(current_time, parent_widget, row):
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def wrapper(task, *_unused):
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get_game(
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task,
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current_time,
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parent_widget,
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row,
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)
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return wrapper
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def update_games(_task, result):
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final_values = result.propagate_value()[1]
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# No need for an if statement as final_value would be None for games we don't want to save
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importer.save_game(final_values[0], pixbuf=final_values[1])
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for row in rows:
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task = Gio.Task.new(None, None, update_games)
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task.run_in_thread(create_func(current_time, parent_widget, row))
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def itch_importer(parent_widget):
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schema = parent_widget.schema
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location_key = "itch-location"
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itch_dir = Path(schema.get_string(location_key)).expanduser()
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check = Path("db") / "butler.db"
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if not (itch_dir / check).is_file():
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locations = (
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Path.home() / ".var" / "app" / "io.itch.itch" / "config" / "itch",
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parent_widget.config_dir / "itch",
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)
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if os.name == "nt":
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locations += (Path(os.getenv("appdata")) / "itch",)
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if not check_install(check, locations, (schema, location_key)):
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return
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database_path = (Path(schema.get_string(location_key)) / "db").expanduser()
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db_cache_dir = parent_widget.cache_dir / "cartridges" / "itch"
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db_cache_dir.mkdir(parents=True, exist_ok=True)
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# Copy the file because sqlite3 doesn't like databases in /run/user/
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database_tmp_path = db_cache_dir / "butler.db"
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for db_file in database_path.glob("butler.db*"):
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copyfile(db_file, (db_cache_dir / db_file.name))
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db_request = """
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SELECT
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games.id,
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games.title,
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games.cover_url,
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games.still_cover_url,
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caves.id
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FROM
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'caves'
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INNER JOIN
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'games'
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ON
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caves.game_id = games.id
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;
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"""
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connection = connect(database_tmp_path)
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cursor = connection.execute(db_request)
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rows = cursor.fetchall()
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connection.close()
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# No need to unlink temp files as they disappear when the connection is closed
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database_tmp_path.unlink(missing_ok=True)
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importer = parent_widget.importer
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importer.total_queue += len(rows)
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importer.queue += len(rows)
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get_games_async(parent_widget, rows, importer)
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