Files
cartridges/src/utils/heroic_parser.py
2023-03-24 21:07:08 +01:00

272 lines
9.3 KiB
Python

# heroic_parser.py
#
# Copyright 2022-2023 kramo
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
import hashlib
import json
import os
import time
from gi.repository import GLib, Gtk
from .create_dialog import create_dialog
from .save_cover import save_cover
def heroic_parser(parent_widget, action):
schema = parent_widget.schema
heroic_dir = os.path.expanduser(schema.get_string("heroic-location"))
def heroic_not_found():
if os.path.exists(
os.path.expanduser("~/.var/app/com.heroicgameslauncher.hgl/config/heroic/")
):
schema.set_string(
"heroic-location",
"~/.var/app/com.heroicgameslauncher.hgl/config/heroic/",
)
action(None, None)
elif os.path.exists(
os.path.join(
os.getenv("XDG_CONFIG_HOME")
or os.path.expanduser(os.path.join("~", ".config")),
"heroic",
)
):
schema.set_string(
"heroic-location",
os.path.join(
os.getenv("XDG_CONFIG_HOME")
or os.path.expanduser(os.path.join("~", ".config")),
"heroic",
),
)
action(None, None)
elif os.path.exists(os.path.join(os.getenv("appdata"), "heroic")):
schema.set_string(
"heroic-location", os.path.join(os.getenv("appdata"), "heroic")
)
action(None, None)
else:
filechooser = Gtk.FileDialog.new()
def set_heroic_dir(_source, result, _unused):
try:
schema.set_string(
"heroic-location",
filechooser.select_folder_finish(result).get_path(),
)
action(None, None)
except GLib.GError:
return
def choose_folder(_widget):
filechooser.select_folder(parent_widget, None, set_heroic_dir, None)
def response(widget, response):
if response == "choose_folder":
choose_folder(widget)
create_dialog(
parent_widget,
_("Couldn't Import Games"),
_("The Heroic directory cannot be found."),
"choose_folder",
_("Set Heroic Location"),
).connect("response", response)
if not os.path.exists(os.path.join(heroic_dir, "config.json")):
heroic_not_found()
return {}
heroic_dir = os.path.expanduser(schema.get_string("heroic-location"))
heroic_games = {}
current_time = int(time.time())
# Import Epic games
if not schema.get_boolean("heroic-import-epic"):
pass
elif os.path.exists(os.path.join(heroic_dir, "lib-cache", "library.json")):
with open(
os.path.join(heroic_dir, "lib-cache", "library.json"), "r"
) as open_file:
data = open_file.read()
open_file.close()
library = json.loads(data)
try:
for game in library["library"]:
if not game["is_installed"]:
continue
values = {}
app_name = game["app_name"]
values["game_id"] = f"heroic_epic_{app_name}"
if (
values["game_id"] in parent_widget.games
and not parent_widget.games[values["game_id"]].removed
):
continue
values["name"] = game["title"]
values["developer"] = game["developer"]
values["executable"] = (
f"start heroic://launch/{app_name}"
if os.name == "nt"
else f"xdg-open heroic://launch/{app_name}"
)
values["hidden"] = False
values["source"] = "heroic_epic"
values["added"] = current_time
values["last_played"] = 0
image_path = os.path.join(
heroic_dir,
"images-cache",
hashlib.sha256(
(f'{game["art_square"]} ?h=400&resize=1&w=300').encode()
).hexdigest(),
)
if os.path.exists(image_path):
save_cover(values, parent_widget, image_path)
heroic_games[values["game_id"]] = values
except KeyError:
pass
# Import GOG games
if not schema.get_boolean("heroic-import-gog"):
pass
elif os.path.exists(os.path.join(heroic_dir, "gog_store", "installed.json")):
with open(
os.path.join(heroic_dir, "gog_store", "installed.json"), "r"
) as open_file:
data = open_file.read()
open_file.close()
installed = json.loads(data)
for item in installed["installed"]:
values = {}
app_name = item["appName"]
values["game_id"] = f"heroic_gog_{app_name}"
if (
values["game_id"] in parent_widget.games
and not parent_widget.games[values["game_id"]].removed
):
continue
# Get game title and developer from library.json as they are not present in installed.json
with open(
os.path.join(heroic_dir, "gog_store", "library.json"), "r"
) as open_file:
data = open_file.read()
open_file.close()
library = json.loads(data)
for game in library["games"]:
if game["app_name"] == app_name:
values["developer"] = game["developer"]
values["name"] = game["title"]
image_path = os.path.join(
heroic_dir,
"images-cache",
hashlib.sha256(game["art_square"].encode()).hexdigest(),
)
if os.path.exists(image_path):
save_cover(values, parent_widget, image_path)
break
values["executable"] = (
f"start heroic://launch/{app_name}"
if os.name == "nt"
else f"xdg-open heroic://launch/{app_name}"
)
values["hidden"] = False
values["source"] = "heroic_gog"
values["added"] = current_time
values["last_played"] = 0
heroic_games[values["game_id"]] = values
# Import sideloaded games
if not schema.get_boolean("heroic-import-sideload"):
pass
elif os.path.exists(os.path.join(heroic_dir, "sideload_apps", "library.json")):
with open(
os.path.join(heroic_dir, "sideload_apps", "library.json"), "r"
) as open_file:
data = open_file.read()
open_file.close()
library = json.loads(data)
for item in library["games"]:
values = {}
app_name = item["app_name"]
values["game_id"] = f"heroic_sideload_{app_name}"
if (
values["game_id"] in parent_widget.games
and not parent_widget.games[values["game_id"]].removed
):
continue
values["name"] = item["title"]
values["executable"] = (
f"start heroic://launch/{app_name}"
if os.name == "nt"
else f"xdg-open heroic://launch/{app_name}"
)
values["hidden"] = False
values["source"] = "heroic_sideload"
values["added"] = current_time
values["last_played"] = 0
image_path = os.path.join(
heroic_dir,
"images-cache",
hashlib.sha256(item["art_square"].encode()).hexdigest(),
)
if os.path.exists(image_path):
save_cover(values, parent_widget, image_path)
heroic_games[values["game_id"]] = values
if not heroic_games:
create_dialog(
parent_widget,
_("No Games Found"),
_("No new games were found in the Heroic library."),
)
elif len(heroic_games) == 1:
create_dialog(
parent_widget,
_("Heroic Games Imported"),
_("Successfully imported 1 game."),
)
elif len(heroic_games) > 1:
games_no = str(len(heroic_games))
create_dialog(
parent_widget,
_("Heroic Games Imported"),
# The variable is the number of games
_(f"Successfully imported {games_no} games."),
)
return heroic_games