Files
cartridges/cartridges/store/managers/manager.py
kramo 69928a8b4f Implement search provider (#201)
* Begin work on search provider

* Initial search provider work, organize meson

* Initial work on icons

* Implement LaunchSearch

* Don't hold arbitrary reference to service

I don't know why Lollypop does this

* Send notification, pad images

* Update translations

* Fix init_search_term typing
2023-10-10 22:47:32 +02:00

121 lines
4.1 KiB
Python

# manager.py
#
# Copyright 2023 Geoffrey Coulaud
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
import logging
from abc import abstractmethod
from time import sleep
from typing import Any, Callable, Container
from cartridges.errors.error_producer import ErrorProducer
from cartridges.errors.friendly_error import FriendlyError
from cartridges.game import Game
class Manager(ErrorProducer):
"""Class in charge of handling a post creation action for games.
* May connect to signals on the game to handle them.
* May cancel its running tasks on critical error,
in that case a new cancellable must be generated for new tasks to run.
* May be retried on some specific error types
"""
run_after: Container[type["Manager"]] = tuple()
blocking: bool = True
retryable_on: Container[type[Exception]] = tuple()
continue_on: Container[type[Exception]] = tuple()
signals: Container[type[str]] = set()
retry_delay: int = 3
max_tries: int = 3
@property
def name(self) -> str:
return type(self).__name__
@abstractmethod
def main(self, game: Game, additional_data: dict) -> None:
"""
Manager specific logic triggered by the run method
* Implemented by final child classes
* May block its thread
* May raise retryable exceptions that will trigger a retry if possible
* May raise other exceptions that will be reported
"""
def run(self, game: Game, additional_data: dict) -> None:
"""Handle errors (retry, ignore or raise) that occur in the manager logic"""
# Keep track of the number of tries
tries = 1
def handle_error(error: Exception) -> None:
nonlocal tries
# If FriendlyError, handle its cause instead
base_error = error
if isinstance(error, FriendlyError):
error = error.__cause__
log_args = (
type(error).__name__,
self.name,
f"{game.name} ({game.game_id})",
)
out_of_retries_format = "Out of retries dues to %s in %s for %s"
retrying_format = "Retrying %s in %s for %s"
unretryable_format = "Unretryable %s in %s for %s"
if type(error) in self.continue_on:
# Handle skippable errors (skip silently)
return
if type(error) in self.retryable_on:
if tries > self.max_tries:
# Handle being out of retries
logging.error(out_of_retries_format, *log_args)
self.report_error(base_error)
else:
# Handle retryable errors
logging.error(retrying_format, *log_args)
sleep(self.retry_delay)
tries += 1
try_manager_logic()
else:
# Handle unretryable errors
logging.error(unretryable_format, *log_args, exc_info=error)
self.report_error(base_error)
def try_manager_logic() -> None:
try:
self.main(game, additional_data)
except Exception as error: # pylint: disable=broad-exception-caught
handle_error(error)
try_manager_logic()
def process_game(
self, game: Game, additional_data: dict, callback: Callable[["Manager"], Any]
) -> None:
"""Pass the game through the manager"""
self.run(game, additional_data)
callback(self)