71 lines
2.3 KiB
Python
71 lines
2.3 KiB
Python
from pathlib import Path
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from time import time
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from typing import Optional
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import yaml
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from src import shared
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from src.game import Game
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from src.importer.sources.source import LinuxSource, Source, SourceIterator
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from src.utils.decorators import replaced_by_env_path, replaced_by_path
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from src.utils.save_cover import resize_cover, save_cover
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class BottlesSourceIterator(SourceIterator):
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source: "BottlesSource"
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def generator_builder(self) -> Optional[Game]:
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"""Generator method producing games"""
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data = (self.source.location / "library.yml").read_text("utf-8")
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library: dict = yaml.safe_load(data)
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for entry in library.values():
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# Build game
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values = {
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"version": shared.SPEC_VERSION,
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"source": self.source.id,
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"added": int(time()),
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"name": entry["name"],
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"game_id": self.source.game_id_format.format(game_id=entry["id"]),
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"executable": self.source.executable_format.format(
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bottle_name=entry["bottle"]["name"], game_name=entry["name"]
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),
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}
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game = Game(values, allow_side_effects=False)
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# Save official cover
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bottle_path = entry["bottle"]["path"]
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image_name = entry["thumbnail"].split(":")[1]
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image_path = (
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self.source.location / "bottles" / bottle_path / "grids" / image_name
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)
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if image_path.is_file():
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save_cover(values["game_id"], resize_cover(image_path))
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# Produce game
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yield game
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class BottlesSource(Source):
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"""Generic Bottles source"""
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name = "Bottles"
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location_key = "bottles-location"
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def __iter__(self) -> SourceIterator:
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return BottlesSourceIterator(self)
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class BottlesLinuxSource(BottlesSource, LinuxSource):
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variant = "linux"
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executable_format = 'xdg-open bottles:run/"{bottle_name}"/"{game_name}"'
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@property
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@BottlesSource.replaced_by_schema_key()
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@replaced_by_path("~/.var/app/com.usebottles.bottles/data/bottles/")
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@replaced_by_env_path("XDG_DATA_HOME", "bottles/")
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@replaced_by_path("~/.local/share/bottles/")
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def location(self) -> Path:
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raise FileNotFoundError()
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