Files
cartridges/src/utils/steamgriddb.py
2023-04-06 14:21:40 +02:00

115 lines
3.8 KiB
Python

from pathlib import Path
import requests
from gi.repository import Gio
from .create_dialog import create_dialog
from .save_cover import save_cover
class SGDBSave:
def __init__(self, parent_widget, games, importer=None):
self.parent_widget = parent_widget
self.importer = importer
self.exception = None
# Wrap the function in another one as Gio.Task.run_in_thread does not allow for passing args
def create_func(game):
def wrapper(task, *_unused):
self.update_cover(
task,
game,
)
return wrapper
for game in games:
Gio.Task.new(None, None, self.task_done).run_in_thread(create_func(game))
def update_cover(self, task, game):
if self.parent_widget.schema.get_boolean("sgdb") and (
self.parent_widget.schema.get_boolean("sgdb-prefer")
or not (
self.parent_widget.data_dir
/ "cartridges"
/ "covers"
/ f"{game[0]}.tiff"
).is_file()
):
if not self.importer:
self.parent_widget.loading = game[0]
url = "https://www.steamgriddb.com/api/v2/"
headers = {
"Authorization": f'Bearer {self.parent_widget.schema.get_string("sgdb-key")}'
}
try:
search_result = requests.get(
f"{url}search/autocomplete/{game[1]}",
headers=headers,
timeout=5,
)
if search_result.status_code != 200:
self.exception = str(
search_result.json()["errors"][0]
if "errors" in tuple(search_result.json())
else search_result.status_code
)
search_result.raise_for_status()
except requests.exceptions.RequestException:
task.return_value(game[0])
return
try:
grid = requests.get(
f'{url}grids/game/{search_result.json()["data"][0]["id"]}?dimensions=600x900',
headers=headers,
timeout=5,
)
except (requests.exceptions.RequestException, IndexError):
task.return_value(game[0])
return
tmp_file = Gio.File.new_tmp(None)[0]
try:
response = requests.get(
grid.json()["data"][0]["url"],
timeout=5,
)
except (requests.exceptions.RequestException, IndexError):
task.return_value(game[0])
return
Path(tmp_file.get_path()).write_bytes(response.content)
save_cover(self.parent_widget, game[0], tmp_file.get_path())
task.return_value(game[0])
def task_done(self, _task, result):
if self.importer:
self.importer.queue -= 1
self.importer.done()
self.importer.sgdb_exception = self.exception
else:
self.parent_widget.loading = None
if self.exception:
create_dialog(
self.parent_widget,
_("Couldn't Connect to SteamGridDB"),
self.exception,
"open_preferences",
_("Preferences"),
).connect("response", self.response)
game_id = result.propagate_value()[1]
self.parent_widget.update_games([game_id])
def response(self, _widget, response):
if response == "open_preferences":
self.parent_widget.get_application().on_preferences_action(
None, page_name="sgdb"
)