73 lines
2.5 KiB
Python
73 lines
2.5 KiB
Python
# display_manager.py
|
|
#
|
|
# Copyright 2023 Geoffrey Coulaud
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU General Public License as published by
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|
|
# SPDX-License-Identifier: GPL-3.0-or-later
|
|
|
|
from src.game import Game
|
|
from src.game_cover import GameCover
|
|
from src.store.managers.manager import Manager
|
|
from src.store.managers.sgdb_manager import SGDBManager
|
|
from src.store.managers.steam_api_manager import SteamAPIManager
|
|
|
|
|
|
class DisplayManager(Manager):
|
|
"""Manager in charge of adding a game to the UI"""
|
|
|
|
run_after = (SteamAPIManager, SGDBManager)
|
|
signals = {"update-ready"}
|
|
|
|
def manager_logic(self, game: Game, _additional_data: dict) -> None:
|
|
if game.get_parent():
|
|
game.get_parent().get_parent().remove(game)
|
|
if game.get_parent():
|
|
game.get_parent().set_child()
|
|
|
|
game.menu_button.set_menu_model(
|
|
game.hidden_game_options if game.hidden else game.game_options
|
|
)
|
|
|
|
game.title.set_label(game.name)
|
|
|
|
game.menu_button.get_popover().connect(
|
|
"notify::visible", game.toggle_play, None
|
|
)
|
|
game.menu_button.get_popover().connect(
|
|
"notify::visible", game.win.set_active_game, game
|
|
)
|
|
|
|
if game.game_id in game.win.game_covers:
|
|
game.game_cover = game.win.game_covers[game.game_id]
|
|
game.game_cover.add_picture(game.cover)
|
|
else:
|
|
game.game_cover = GameCover({game.cover}, game.get_cover_path())
|
|
game.win.game_covers[game.game_id] = game.game_cover
|
|
|
|
if (
|
|
game.win.stack.get_visible_child() == game.win.details_view
|
|
and game.win.active_game == game
|
|
):
|
|
game.win.show_details_view(game)
|
|
|
|
if not game.removed and not game.blacklisted:
|
|
if game.hidden:
|
|
game.win.hidden_library.append(game)
|
|
else:
|
|
game.win.library.append(game)
|
|
game.get_parent().set_focusable(False)
|
|
|
|
game.win.set_library_child()
|