202 lines
6.6 KiB
Python
202 lines
6.6 KiB
Python
# heroic_importer.py
|
|
#
|
|
# Copyright 2022-2023 kramo
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU General Public License as published by
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|
|
# SPDX-License-Identifier: GPL-3.0-or-later
|
|
|
|
import json
|
|
import os
|
|
from hashlib import sha256
|
|
from pathlib import Path
|
|
from time import time
|
|
|
|
from . import shared
|
|
from cartridges.utils.check_install import check_install
|
|
|
|
|
|
def heroic_installed(path=None):
|
|
location_key = "heroic-location"
|
|
heroic_dir = (
|
|
path if path else Path(shared.schema.get_string(location_key)).expanduser()
|
|
)
|
|
check = "config.json"
|
|
|
|
if not (heroic_dir / check).is_file():
|
|
locations = (
|
|
(Path(),)
|
|
if path
|
|
else (
|
|
Path.home() / ".var/app/com.heroicgameslauncher.hgl/config/heroic",
|
|
shared.config_dir / "heroic",
|
|
)
|
|
)
|
|
|
|
if os.name == "nt" and not path:
|
|
locations += (Path(os.getenv("appdata")) / "heroic",)
|
|
|
|
heroic_dir = check_install(check, locations, (shared.schema, location_key))
|
|
|
|
return heroic_dir
|
|
|
|
|
|
def heroic_importer():
|
|
heroic_dir = heroic_installed()
|
|
if not heroic_dir:
|
|
return
|
|
|
|
current_time = int(time())
|
|
importer = shared.importer
|
|
|
|
# Import Epic games
|
|
if not shared.schema.get_boolean("heroic-import-epic"):
|
|
pass
|
|
elif (heroic_dir / "store_cache" / "legendary_library.json").exists():
|
|
library = json.load(
|
|
(heroic_dir / "store_cache" / "legendary_library.json").open()
|
|
)
|
|
|
|
try:
|
|
for game in library["library"]:
|
|
if not game["is_installed"]:
|
|
continue
|
|
|
|
importer.total_queue += 1
|
|
importer.queue += 1
|
|
|
|
values = {}
|
|
|
|
app_name = game["app_name"]
|
|
values["game_id"] = f"heroic_epic_{app_name}"
|
|
|
|
if (
|
|
values["game_id"] in shared.win.games
|
|
and not shared.win.games[values["game_id"]].removed
|
|
):
|
|
importer.save_game()
|
|
continue
|
|
|
|
values["name"] = game["title"]
|
|
values["developer"] = game["developer"]
|
|
values["executable"] = (
|
|
["start", f"heroic://launch/{app_name}"]
|
|
if os.name == "nt"
|
|
else ["xdg-open", f"heroic://launch/{app_name}"]
|
|
)
|
|
values["hidden"] = False
|
|
values["source"] = "heroic_epic"
|
|
values["added"] = current_time
|
|
|
|
image_path = (
|
|
heroic_dir
|
|
/ "images-cache"
|
|
/ sha256(
|
|
(f'{game["art_square"]}?h=400&resize=1&w=300').encode()
|
|
).hexdigest()
|
|
)
|
|
|
|
importer.save_game(values, image_path if image_path.exists() else None)
|
|
|
|
except KeyError:
|
|
pass
|
|
|
|
# Import GOG games
|
|
if not shared.schema.get_boolean("heroic-import-gog"):
|
|
pass
|
|
elif (heroic_dir / "gog_store" / "installed.json").exists() and (
|
|
heroic_dir / "store_cache" / "gog_library.json"
|
|
).exists():
|
|
installed = json.load((heroic_dir / "gog_store" / "installed.json").open())
|
|
|
|
importer.total_queue += len(installed["installed"])
|
|
importer.queue += len(installed["installed"])
|
|
|
|
for item in installed["installed"]:
|
|
values = {}
|
|
app_name = item["appName"]
|
|
|
|
values["game_id"] = f"heroic_gog_{app_name}"
|
|
|
|
if (
|
|
values["game_id"] in shared.win.games
|
|
and not shared.win.games[values["game_id"]].removed
|
|
):
|
|
importer.save_game()
|
|
continue
|
|
|
|
# Get game title and developer from gog_library.json as they are not present in installed.json
|
|
library = json.load(
|
|
(heroic_dir / "store_cache" / "gog_library.json").open()
|
|
)
|
|
for game in library["games"]:
|
|
if game["app_name"] == app_name:
|
|
values["developer"] = game["developer"]
|
|
values["name"] = game["title"]
|
|
image_path = (
|
|
heroic_dir
|
|
/ "images-cache"
|
|
/ sha256(game["art_square"].encode()).hexdigest()
|
|
)
|
|
|
|
values["executable"] = (
|
|
["start", f"heroic://launch/{app_name}"]
|
|
if os.name == "nt"
|
|
else ["xdg-open", f"heroic://launch/{app_name}"]
|
|
)
|
|
values["hidden"] = False
|
|
values["source"] = "heroic_gog"
|
|
values["added"] = current_time
|
|
|
|
importer.save_game(values, image_path if image_path.exists() else None)
|
|
|
|
# Import sideloaded games
|
|
if not shared.schema.get_boolean("heroic-import-sideload"):
|
|
pass
|
|
elif (heroic_dir / "sideload_apps" / "library.json").exists():
|
|
library = json.load((heroic_dir / "sideload_apps" / "library.json").open())
|
|
|
|
importer.total_queue += len(library["games"])
|
|
importer.queue += len(library["games"])
|
|
|
|
for item in library["games"]:
|
|
values = {}
|
|
app_name = item["app_name"]
|
|
|
|
values["game_id"] = f"heroic_sideload_{app_name}"
|
|
|
|
if (
|
|
values["game_id"] in shared.win.games
|
|
and not shared.win.games[values["game_id"]].removed
|
|
):
|
|
importer.save_game()
|
|
continue
|
|
|
|
values["name"] = item["title"]
|
|
values["executable"] = (
|
|
["start", f"heroic://launch/{app_name}"]
|
|
if os.name == "nt"
|
|
else ["xdg-open", f"heroic://launch/{app_name}"]
|
|
)
|
|
values["hidden"] = False
|
|
values["source"] = "heroic_sideload"
|
|
values["added"] = current_time
|
|
image_path = (
|
|
heroic_dir
|
|
/ "images-cache"
|
|
/ sha256(item["art_square"].encode()).hexdigest()
|
|
)
|
|
|
|
importer.save_game(values, image_path if image_path.exists() else None)
|