Files
cartridges/src/utils/heroic_parser.py
2023-02-02 18:29:09 +01:00

184 lines
7.5 KiB
Python

# heroic_parser.py
#
# Copyright 2022 kramo
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
def heroic_parser(parent_widget, action):
import os, json, time, hashlib
from gi.repository import Gtk, GLib
from .create_dialog import create_dialog
from .save_cover import save_cover
schema = parent_widget.schema
heroic_dir = os.path.expanduser(os.path.join(schema.get_string("heroic-location")))
def heroic_not_found():
filechooser = Gtk.FileDialog.new()
def set_heroic_dir(source, result, _):
try:
schema.set_string("heroic-location", filechooser.select_folder_finish(result).get_path())
heroic_dir = heroic_dir = os.path.join(schema.get_string("heroic-location"))
action(None, None)
except GLib.GError:
return
def choose_folder(widget):
filechooser.select_folder(parent_widget, None, set_heroic_dir, None)
def response(widget, response):
if response == "choose_folder":
choose_folder(widget)
create_dialog(parent_widget, _("Couldn't Import Games"), _("Heroic directory cannot be found."),
"choose_folder", _("Set Heroic Location")).connect("response", response)
if os.path.exists(os.path.join(heroic_dir, "config.json")):
pass
else:
heroic_not_found()
return {}
heroic_games = {}
current_time = int(time.time())
# Import Epic games
if not schema.get_boolean("heroic-import-epic"):
pass
elif os.path.exists(os.path.join(heroic_dir, "lib-cache", "installInfo.json")) and os.path.exists(
os.path.join(heroic_dir, "lib-cache", "library.json")):
open_file = open(os.path.join(heroic_dir, "lib-cache", "installInfo.json"), "r")
data = open_file.read()
open_file.close()
installInfo = json.loads(data)
open_file = open(os.path.join(heroic_dir, "lib-cache", "library.json"), "r")
data = open_file.read()
library = json.loads(data)
open_file.close()
for item in installInfo:
if installInfo[item].get("install") is not None:
values = {}
app_name = installInfo[item]["game"]["app_name"]
values["game_id"] = "heroic_epic_" + app_name
if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[
values["game_id"]].keys():
continue
values["name"] = installInfo[item]["game"]["title"]
values["executable"] = "xdg-open heroic://launch/" + app_name
values["hidden"] = False
values["source"] = "heroic_epic"
values["added"] = current_time
values["last_played"] = 0
for game in library["library"]:
if game["app_name"] == app_name:
image_path = os.path.join(heroic_dir, "images-cache",
hashlib.sha256((game[
"art_square"] + "?h=400&resize=1&w=300").encode()).hexdigest())
if os.path.exists(image_path):
values["pixbuf_options"] = save_cover(values, parent_widget, image_path)
break
heroic_games[values["game_id"]] = values
# Import GOG games
if not schema.get_boolean("heroic-import-gog"):
pass
elif os.path.exists(os.path.join(heroic_dir, "gog_store", "installed.json")):
open_file = open(os.path.join(heroic_dir, "gog_store", "installed.json"), "r")
data = open_file.read()
open_file.close()
installed = json.loads(data)
for item in installed["installed"]:
values = {}
app_name = item["appName"]
values["game_id"] = "heroic_gog_" + app_name
if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[
values["game_id"]].keys():
continue
# Get game title from library.json as it's not present in installed.json
open_file = open(os.path.join(heroic_dir, "gog_store", "library.json"), "r")
data = open_file.read()
open_file.close()
library = json.loads(data)
for game in library["games"]:
if game["app_name"] == app_name:
values["name"] = game["title"]
image_path = os.path.join(heroic_dir, "images-cache",
hashlib.sha256(game["art_square"].encode()).hexdigest())
if os.path.exists(image_path):
values["pixbuf_options"] = save_cover(values, parent_widget, image_path)
break
values["executable"] = "xdg-open heroic://launch/" + app_name
values["hidden"] = False
values["source"] = "heroic_gog"
values["added"] = current_time
values["last_played"] = 0
heroic_games[values["game_id"]] = values
# Import sideloaded games
if not schema.get_boolean("heroic-import-sideload"):
pass
elif os.path.exists(os.path.join(heroic_dir, "sideload_apps", "library.json")):
open_file = open(os.path.join(heroic_dir, "sideload_apps", "library.json"), "r")
data = open_file.read()
open_file.close()
library = json.loads(data)
for item in library["games"]:
values = {}
app_name = item["app_name"]
values["game_id"] = "heroic_sideload_" + app_name
if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[
values["game_id"]].keys():
continue
values["name"] = item["title"]
values["executable"] = "xdg-open heroic://launch/" + app_name
values["hidden"] = False
values["source"] = "heroic_sideload"
values["added"] = current_time
values["last_played"] = 0
image_path = os.path.join(heroic_dir, "images-cache",
hashlib.sha256(item["art_square"].encode()).hexdigest())
if os.path.exists(image_path):
values["pixbuf_options"] = save_cover(values, parent_widget, image_path)
heroic_games[values["game_id"]] = values
if len(heroic_games) == 0:
create_dialog(parent_widget, _("No Games Found"), _("No new games found in Heroic library."))
elif len(heroic_games) == 1:
create_dialog(parent_widget, _("Heroic Games Imported"), _("Successfully imported 1 game."))
elif len(heroic_games) > 1:
create_dialog(parent_widget, _("Heroic Games Imported"),
_("Successfully imported") + " " + str(len(heroic_games)) + " " + _("games."))
return heroic_games