Files
cartridges/src/game.py
2023-03-25 11:09:12 +01:00

142 lines
4.9 KiB
Python

# game.py
#
# Copyright 2022-2023 kramo
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
import json
import os
import subprocess
import sys
from gi.repository import GdkPixbuf, Gio, Gtk
from .save_games import save_games
@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/game.ui")
class game(Gtk.Box): # pylint: disable=invalid-name
__gtype_name__ = "game"
overlay = Gtk.Template.Child()
title = Gtk.Template.Child()
button_play = Gtk.Template.Child()
cover = Gtk.Template.Child()
cover_button = Gtk.Template.Child()
menu_button = Gtk.Template.Child()
play_revealer = Gtk.Template.Child()
title_revealer = Gtk.Template.Child()
game_options = Gtk.Template.Child()
hidden_game_options = Gtk.Template.Child()
def __init__(self, parent_widget, data, **kwargs):
super().__init__(**kwargs)
self.parent_widget = parent_widget
self.added = data["added"]
self.executable = data["executable"]
self.game_id = data["game_id"]
self.hidden = data["hidden"]
self.last_played = data["last_played"]
self.name = data["name"]
self.developer = data["developer"] if "developer" in data.keys() else None
self.removed = "removed" in data.keys()
self.blacklisted = "blacklisted" in data.keys()
self.pixbuf = self.get_cover()
self.cover.set_pixbuf(self.pixbuf)
self.title.set_label(self.name)
self.event_contoller_motion = Gtk.EventControllerMotion.new()
self.add_controller(self.event_contoller_motion)
self.overlay.set_measure_overlay(self.play_revealer, True)
self.button_play.connect("clicked", self.launch_game)
self.event_contoller_motion.connect("enter", self.show_play)
self.event_contoller_motion.connect("leave", self.hide_play)
if self.hidden:
self.menu_button.set_menu_model(self.hidden_game_options)
else:
self.menu_button.set_menu_model(self.game_options)
self.menu_button.get_popover().connect("notify::visible", self.hide_play)
def launch(self):
# The host environment vars are automatically passed through by Popen.
subprocess.Popen(
["flatpak-spawn", "--host", *self.executable] # Flatpak
if os.getenv("FLATPAK_ID") == "hu.kramo.Cartridges"
else self.executable, # Others
shell=os.name == "nt", # Set shell to True on Windows
start_new_session=True,
creationflags=subprocess.CREATE_NEW_PROCESS_GROUP if os.name == "nt" else 0,
)
if Gio.Settings.new("hu.kramo.Cartridges").get_boolean("exit-after-launch"):
sys.exit()
def toggle_hidden(self):
games_dir = os.path.join(
os.getenv("XDG_DATA_HOME")
or os.path.expanduser(os.path.join("~", ".local", "share")),
"cartridges",
"games",
)
if not os.path.exists(games_dir):
return
with open(os.path.join(games_dir, f"{self.game_id}.json"), "r") as open_file:
data = json.loads(open_file.read())
data["hidden"] = not data["hidden"]
save_games({self.game_id: data})
def get_cover(self):
# If the cover is already in memory, return
if self.game_id in self.parent_widget.pixbufs.keys():
return self.parent_widget.pixbufs[self.game_id]
# Create a new pixbuf
cover_path = os.path.join(
os.getenv("XDG_DATA_HOME")
or os.path.expanduser(os.path.join("~", ".local", "share")),
"cartridges",
"covers",
f"{self.game_id}.tiff",
)
if os.path.isfile(cover_path):
return GdkPixbuf.Pixbuf.new_from_file(cover_path)
# Return the placeholder pixbuf
return self.parent_widget.placeholder_pixbuf
def show_play(self, _widget, *_unused):
self.play_revealer.set_reveal_child(True)
self.title_revealer.set_reveal_child(False)
def hide_play(self, _widget, *_unused):
if not self.menu_button.get_active():
self.play_revealer.set_reveal_child(False)
self.title_revealer.set_reveal_child(True)
def launch_game(self, _widget):
self.parent_widget.set_active_game(None, None, self.game_id)
self.parent_widget.get_application().on_launch_game_action(None)