334 lines
12 KiB
Python
334 lines
12 KiB
Python
# preferences.py
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#
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# Copyright 2022-2023 kramo
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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import os
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import re
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from pathlib import Path
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from gi.repository import Adw, Gio, GLib, Gtk
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# pylint: disable=unused-import
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import src.shared as shared
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# TODO use the new sources
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from src.importers.bottles_importer import bottles_installed
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from src.importers.heroic_importer import heroic_installed
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from src.importers.itch_importer import itch_installed
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from src.importers.lutris_importer import lutris_cache_exists, lutris_installed
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from src.importers.steam_importer import steam_installed
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from src.utils.create_dialog import create_dialog
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@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/preferences.ui")
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class PreferencesWindow(Adw.PreferencesWindow):
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__gtype_name__ = "PreferencesWindow"
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general_page = Gtk.Template.Child()
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import_page = Gtk.Template.Child()
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sgdb_page = Gtk.Template.Child()
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sources_group = Gtk.Template.Child()
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exit_after_launch_switch = Gtk.Template.Child()
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cover_launches_game_switch = Gtk.Template.Child()
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high_quality_images_switch = Gtk.Template.Child()
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remove_all_games_button = Gtk.Template.Child()
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steam_expander_row = Gtk.Template.Child()
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steam_action_row = Gtk.Template.Child()
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steam_file_chooser_button = Gtk.Template.Child()
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lutris_expander_row = Gtk.Template.Child()
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lutris_action_row = Gtk.Template.Child()
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lutris_file_chooser_button = Gtk.Template.Child()
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lutris_cache_action_row = Gtk.Template.Child()
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lutris_cache_file_chooser_button = Gtk.Template.Child()
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lutris_import_steam_switch = Gtk.Template.Child()
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heroic_expander_row = Gtk.Template.Child()
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heroic_action_row = Gtk.Template.Child()
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heroic_file_chooser_button = Gtk.Template.Child()
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heroic_import_epic_switch = Gtk.Template.Child()
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heroic_import_gog_switch = Gtk.Template.Child()
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heroic_import_sideload_switch = Gtk.Template.Child()
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bottles_expander_row = Gtk.Template.Child()
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bottles_action_row = Gtk.Template.Child()
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bottles_file_chooser_button = Gtk.Template.Child()
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itch_expander_row = Gtk.Template.Child()
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itch_action_row = Gtk.Template.Child()
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itch_file_chooser_button = Gtk.Template.Child()
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sgdb_key_group = Gtk.Template.Child()
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sgdb_key_entry_row = Gtk.Template.Child()
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sgdb_switch = Gtk.Template.Child()
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sgdb_switch_row = Gtk.Template.Child()
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sgdb_prefer_switch = Gtk.Template.Child()
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sgdb_animated_switch = Gtk.Template.Child()
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removed_games = set()
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# Whether to import after closing the window
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import_changed = False
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# Widgets and their properties to check whether to import after closing the window
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import_changed_widgets = {}
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def __init__(self, **kwargs):
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super().__init__(**kwargs)
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self.win = shared.win
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self.file_chooser = Gtk.FileDialog()
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self.set_transient_for(self.win)
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self.toast = Adw.Toast.new(_("All games removed"))
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self.toast.set_button_label(_("Undo"))
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self.toast.connect("button-clicked", self.undo_remove_all, None)
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self.toast.set_priority(Adw.ToastPriority.HIGH)
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(shortcut_controller := Gtk.ShortcutController()).add_shortcut(
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Gtk.Shortcut.new(
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Gtk.ShortcutTrigger.parse_string("<primary>z"),
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Gtk.CallbackAction.new(self.undo_remove_all),
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)
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)
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self.add_controller(shortcut_controller)
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# General
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self.remove_all_games_button.connect("clicked", self.remove_all_games)
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# Steam
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self.create_preferences(self, "steam", "Steam")
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# Lutris
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self.create_preferences(self, "lutris", "Lutris")
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def set_cache_dir(_source, result, *_args):
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try:
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path = Path(self.file_chooser.select_folder_finish(result).get_path())
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except GLib.GError:
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return
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def response(widget, response):
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if response == "choose_folder":
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self.choose_folder(widget, set_cache_dir)
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if lutris_cache_exists(self.win, path):
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self.import_changed = True
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self.set_subtitle(self, "lutris-cache")
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else:
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create_dialog(
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self.win,
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_("Cache Not Found"),
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_("Select the Lutris cache directory."),
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"choose_folder",
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_("Set Location"),
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).connect("response", response)
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self.set_subtitle(self, "lutris-cache")
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self.lutris_cache_file_chooser_button.connect(
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"clicked", self.choose_folder, set_cache_dir
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)
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# Heroic
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self.create_preferences(self, "heroic", "Heroic", True)
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# Bottles
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self.create_preferences(self, "bottles", "Bottles")
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# itch
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self.create_preferences(self, "itch", "itch", True)
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# SteamGridDB
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def sgdb_key_changed(*_args):
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shared.schema.set_string("sgdb-key", self.sgdb_key_entry_row.get_text())
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self.sgdb_key_entry_row.set_text(shared.schema.get_string("sgdb-key"))
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self.sgdb_key_entry_row.connect("changed", sgdb_key_changed)
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self.sgdb_key_group.set_description(
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_(
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"An API key is required to use SteamGridDB. You can generate one {}here{}."
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).format(
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'<a href="https://www.steamgriddb.com/profile/preferences/api">', "</a>"
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)
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)
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def set_sgdb_sensitive(widget):
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if not widget.get_text():
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shared.schema.set_boolean("sgdb", False)
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self.sgdb_switch_row.set_sensitive(widget.get_text())
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self.sgdb_key_entry_row.connect("changed", set_sgdb_sensitive)
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set_sgdb_sensitive(self.sgdb_key_entry_row)
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# Switches
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self.bind_switches(
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(
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"exit-after-launch",
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"cover-launches-game",
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"high-quality-images",
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"lutris-import-steam",
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"heroic-import-epic",
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"heroic-import-gog",
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"heroic-import-sideload",
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"sgdb",
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"sgdb-prefer",
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"sgdb-animated",
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)
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)
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# Connect the switches that change the behavior of importing to set_import_changed
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self.connect_import_switches(
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(
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"lutris-import-steam",
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"heroic-import-epic",
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"heroic-import-gog",
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"heroic-import-sideload",
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)
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)
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# Windows
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if os.name == "nt":
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self.sources_group.remove(self.lutris_expander_row)
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self.sources_group.remove(self.bottles_expander_row)
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# When the user interacts with a widget that changes the behavior of importing,
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# Cartridges should automatically import upon closing the preferences window
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self.connect("close-request", self.check_import)
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def get_switch(self, setting):
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return getattr(self, f'{setting.replace("-", "_")}_switch')
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def bind_switches(self, settings):
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for setting in settings:
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shared.schema.bind(
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setting,
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self.get_switch(setting),
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"active",
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Gio.SettingsBindFlags.DEFAULT,
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)
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def connect_import_switches(self, settings):
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for setting in settings:
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self.get_switch(setting).connect("notify::active", self.set_import_changed)
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def choose_folder(self, _widget, function):
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self.file_chooser.select_folder(self.win, None, function, None)
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def undo_remove_all(self, *_args):
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for game in self.removed_games:
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game.removed = False
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game.save()
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self.removed_games = set()
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self.toast.dismiss()
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def remove_all_games(self, *_args):
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for game in self.win.games.values():
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if not game.removed:
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self.removed_games.add(game)
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game.removed = True
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game.save()
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if self.win.stack.get_visible_child() == self.win.details_view:
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self.win.on_go_back_action()
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self.add_toast(self.toast)
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def set_subtitle(self, win, source_id):
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getattr(win, f'{source_id.replace("-", "_")}_action_row').set_subtitle(
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# Remove the path if the dir is picked via the Flatpak portal
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re.sub(
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"/run/user/\\d*/doc/......../",
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"",
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str(
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Path(shared.schema.get_string(f"{source_id}-location")).expanduser()
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),
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)
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)
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def create_preferences(self, win, source_id, name, config=False):
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def set_dir(_source, result, *_args):
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try:
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path = Path(win.file_chooser.select_folder_finish(result).get_path())
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except GLib.GError:
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return
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def response(widget, response):
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if response == "choose_folder":
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win.choose_folder(widget, set_dir)
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if globals()[f"{source_id}_installed"](path):
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self.import_changed = True
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self.set_subtitle(win, source_id)
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else:
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create_dialog(
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win,
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_("Installation Not Found"),
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# The variable is the name of the game launcher
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_("Select the {} configuration directory.").format(name) if config
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# The variable is the name of the game launcher
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else _("Select the {} data directory.").format(name),
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"choose_folder",
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_("Set Location"),
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).connect("response", response)
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self.set_subtitle(win, source_id)
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shared.schema.bind(
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source_id,
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getattr(win, f"{source_id}_expander_row"),
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"enable-expansion",
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Gio.SettingsBindFlags.DEFAULT,
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)
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getattr(win, f"{source_id}_file_chooser_button").connect(
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"clicked", win.choose_folder, set_dir
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)
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getattr(win, f"{source_id}_expander_row").connect(
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"notify::enable-expansion", self.set_import_changed
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)
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def set_import_changed(self, widget, param):
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if widget not in self.import_changed_widgets:
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self.import_changed = True
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self.import_changed_widgets[widget] = (
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param.name,
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not widget.get_property(param.name),
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)
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def check_import(self, *_args):
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# This checks whether any of the switches that did actually change their state
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# would have an effect on the outcome of the import action
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# and if they would, it initiates it.
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if self.import_changed and any(
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(value := widget.get_property(prop[0])) and value != prop[1]
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for widget, prop in self.import_changed_widgets.items()
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):
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# The timeout is a hack to circumvent a GTK bug that I'm too lazy to report:
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# The window would stay darkened because of the import dialog for some reason
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GLib.timeout_add(1, self.win.get_application().on_import_action)
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