Fix play button flickering when launching game

This commit is contained in:
kramo
2023-04-16 01:18:46 +02:00
parent b89d15537d
commit 12f6ae0567

View File

@@ -152,21 +152,27 @@ class CartridgesApplication(Adw.Application):
# Launch the game and update the last played value
game_id = self.win.active_game_id
last_played = int(time.time())
data = get_games(self.win, [game_id])[game_id]
data["last_played"] = int(time.time())
data["last_played"] = last_played
save_game(self.win, data)
self.win.games[game_id].launch()
# Update state
self.win.games[game_id].last_played = last_played
self.win.library.invalidate_sort()
self.win.hidden_library.invalidate_sort()
if self.win.stack.get_visible_child() == self.win.details_view:
self.win.show_details_view(None, game_id)
title = self.win.games[game_id].name
# The variable is the title of the game
toast = Adw.Toast.new(_("{} launched").format(title))
toast.set_priority(Adw.ToastPriority.HIGH)
self.win.toast_overlay.add_toast(toast)
self.win.update_games([game_id])
def on_hide_game_action(self, _widget, _callback=None, game_id=None, toast=True):
if not game_id:
game_id = self.win.active_game_id