Move placeholders to Gdk.Texture

This commit is contained in:
kramo
2023-06-18 13:46:17 +02:00
parent 2e97edcdb5
commit 2aea2fb377
4 changed files with 16 additions and 13 deletions

View File

@@ -9,5 +9,6 @@
<file alias="style.css">gtk/style.css</file>
<file alias="style-dark.css">gtk/style-dark.css</file>
<file>library_placeholder.svg</file>
<file>library_placeholder_small.svg</file>
</gresource>
</gresources>

View File

@@ -0,0 +1 @@
<svg width="2" height="2" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill="url(#a)" d="M0 0h2v2H0z"/><defs><linearGradient id="a" x1="1" y1="0" x2="1" y2="2" gradientUnits="userSpaceOnUse"><stop stop-color="#9A9996"/><stop offset="1" stop-color="#5E5C64"/></linearGradient></defs></svg>

After

Width:  |  Height:  |  Size: 296 B

View File

@@ -17,7 +17,7 @@
#
# SPDX-License-Identifier: GPL-3.0-or-later
from gi.repository import GdkPixbuf, Gio, GLib
from gi.repository import Gdk, GdkPixbuf, Gio, GLib
from PIL import Image, ImageFilter, ImageStat
from src import shared
@@ -31,8 +31,11 @@ class GameCover:
animation = None
anim_iter = None
placeholder_pixbuf = GdkPixbuf.Pixbuf.new_from_resource_at_scale(
shared.PREFIX + "/library_placeholder.svg", 400, 600, False
placeholder = Gdk.Texture.new_from_resource(
shared.PREFIX + "/library_placeholder.svg"
)
placeholder_small = Gdk.Texture.new_from_resource(
shared.PREFIX + "/library_placeholder_small.svg"
)
def __init__(self, pictures, path=None):
@@ -82,7 +85,7 @@ class GameCover:
tmp_path = Gio.File.new_tmp(None)[0].get_path()
image.save(tmp_path, "tiff", compression=None)
self.blurred = GdkPixbuf.Pixbuf.new_from_file(tmp_path)
self.blurred = Gdk.Texture.new_from_filename(tmp_path)
stat = ImageStat.Stat(image.convert("L"))
@@ -92,11 +95,8 @@ class GameCover:
(stat.mean[0] + stat.extrema[0][1]) / 510,
)
else:
self.blurred = GdkPixbuf.Pixbuf.new_from_resource_at_scale(
shared.PREFIX + "/library_placeholder.svg", 2, 2, False
)
self.luminance = (0.1, 0.8)
self.blurred = self.placeholder_small
self.luminance = (0.3, 0.5)
return self.blurred
@@ -113,9 +113,10 @@ class GameCover:
self.animation = None
else:
for picture in self.pictures:
if not pixbuf:
pixbuf = self.placeholder_pixbuf
picture.set_pixbuf(pixbuf)
if pixbuf:
picture.set_pixbuf(pixbuf)
else:
picture.set_paintable(self.placeholder)
def update_animation(self, data):
if self.animation == data[1]:

View File

@@ -179,7 +179,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
self.details_view_game_cover = game.game_cover
self.details_view_game_cover.add_picture(self.details_view_cover)
self.details_view_blurred_cover.set_pixbuf(
self.details_view_blurred_cover.set_paintable(
self.details_view_game_cover.get_blurred()
)