Refactor to use pathlib
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@@ -138,9 +138,9 @@ class CartridgesApplication(Adw.Application):
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game_id = self.win.active_game_id
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data = get_games([game_id])[game_id]
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data = get_games(self.win, [game_id])[game_id]
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data["last_played"] = int(time.time())
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save_game(data)
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save_game(self.win, data)
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self.win.games[game_id].launch()
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@@ -188,9 +188,9 @@ class CartridgesApplication(Adw.Application):
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# Add "removed=True" to the game properties so it can be deleted on next init
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game_id = self.win.active_game_id
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data = get_games([game_id])[game_id]
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data = get_games(self.win, [game_id])[game_id]
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data["removed"] = True
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save_game(data)
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save_game(self.win, data)
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self.win.update_games([game_id])
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if self.win.stack.get_visible_child() == self.win.overview:
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