Refactor to use pathlib

This commit is contained in:
kramo
2023-04-01 11:33:48 +02:00
parent 397f267522
commit 3bcbf8457c
13 changed files with 169 additions and 266 deletions

View File

@@ -274,23 +274,15 @@ def create_details_window(parent_widget, game_id=None):
values["developer"] = final_developer or None
values["executable"] = final_executable_split
path = os.path.join(
os.path.join(
os.getenv("XDG_DATA_HOME")
or os.path.expanduser(os.path.join("~", ".local", "share")),
"cartridges",
"games",
f"{game_id}.json",
)
)
path = parent_widget.data_dir / "cartridges" / "games" / f"{game_id}.json"
if os.path.exists(path):
if path.exists():
with open(path, "r") as open_file:
data = json.loads(open_file.read())
data.update(values)
save_game(data)
save_game(parent_widget, data)
else:
save_game(values)
save_game(parent_widget, values)
parent_widget.update_games([game_id])
if parent_widget.stack.get_visible_child() == parent_widget.overview: