Create GameCover class

This commit is contained in:
kramo
2023-04-11 12:33:42 +02:00
parent 3e495283b0
commit 3c6639ae07
6 changed files with 64 additions and 17 deletions

44
src/game_cover.py Normal file
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# game_cover.py
#
# Copyright 2022-2023 kramo
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
from gi.repository import GdkPixbuf
class GameCover:
placeholder_pixbuf = GdkPixbuf.Pixbuf.new_from_resource_at_scale(
"/hu/kramo/Cartridges/library_placeholder.svg", 400, 600, False
)
def __init__(self, picture, pixbuf=None, path=None):
self.picture = picture
self.pixbuf = pixbuf
if path:
self.pixbuf = GdkPixbuf.Pixbuf.new_from_file(path)
if not self.pixbuf:
self.pixbuf = self.placeholder_pixbuf
self.update_pixbuf()
def get_pixbuf(self):
return self.pixbuf
def update_pixbuf(self):
self.picture.set_pixbuf(self.pixbuf)