Revert animation support due to performance issues

This commit is contained in:
kramo
2023-04-11 00:58:42 +02:00
parent 9e60aad7f3
commit 3e495283b0
6 changed files with 6 additions and 118 deletions

View File

@@ -25,7 +25,6 @@ import sys
from gi.repository import GdkPixbuf, Gio, Gtk
from .display_animation import display_animation
from .save_game import save_game
@@ -59,12 +58,6 @@ class game(Gtk.Box): # pylint: disable=invalid-name
self.blacklisted = "blacklisted" in data
self.pixbuf = self.get_cover()
self.animation_path = (
self.parent_widget.data_dir
/ "cartridges"
/ "animated_covers"
/ self.game_id
)
self.cover.set_pixbuf(self.pixbuf)
self.title.set_label(self.name)
@@ -89,9 +82,6 @@ class game(Gtk.Box): # pylint: disable=invalid-name
self.menu_button.set_menu_model(self.game_options)
self.menu_button.get_popover().connect("notify::visible", self.hide_play)
if self.animation_path.is_file():
display_animation(self.cover.set_pixbuf, self.animation_path)
def launch(self):
# Generate launch arguments, either list (no shell) or a string (for shell).
args = (

View File

@@ -33,8 +33,7 @@ cartridges_sources = [
'utils/save_game.py',
'utils/save_cover.py',
'utils/create_dialog.py',
'utils/create_details_window.py',
'utils/display_animation.py'
'utils/create_details_window.py'
]
install_data(cartridges_sources, install_dir: moduledir)

View File

@@ -25,7 +25,6 @@ import time
from gi.repository import Adw, GdkPixbuf, Gio, GLib, GObject, Gtk
from .create_dialog import create_dialog
from .display_animation import display_animation
from .save_cover import save_cover
from .save_game import save_game
from .steamgriddb import SGDBSave
@@ -38,7 +37,6 @@ def create_details_window(parent_widget, game_id=None):
games = parent_widget.games
pixbuf = None
animation_path = None
cover_deleted = False
cover_button_edit = Gtk.Button(
@@ -59,24 +57,8 @@ def create_details_window(parent_widget, game_id=None):
margin_end=6,
)
def update_animation(game_id, animation=None):
new_id = (
game_id if parent_widget.current_anim_edit != game_id else f"{game_id}_new"
)
parent_widget.current_anim_edit = new_id
display_animation(
cover.set_pixbuf,
animation_path if not animation else None,
animation=animation,
parent_widget=parent_widget,
game_id=new_id,
place="edit",
)
def delete_pixbuf(_widget):
nonlocal pixbuf
nonlocal animation_path
nonlocal cover_deleted
cover.set_pixbuf(parent_widget.placeholder_pixbuf)
@@ -84,9 +66,6 @@ def create_details_window(parent_widget, game_id=None):
pixbuf = None
cover_deleted = True
animation_path = None
parent_widget.current_anim_edit = None
cover_button_delete.connect("clicked", delete_pixbuf)
cover_button_delete_revealer = Gtk.Revealer(
@@ -105,12 +84,6 @@ def create_details_window(parent_widget, game_id=None):
else:
window.set_title(_("Edit Game Details"))
cover = Gtk.Picture.new_for_pixbuf(parent_widget.games[game_id].pixbuf)
animation_path = (
parent_widget.data_dir / "cartridges" / "animated_covers" / game_id
)
if animation_path.is_file():
update_animation(game_id)
developer = Gtk.Entry.new_with_buffer(
Gtk.EntryBuffer.new(games[game_id].developer, -1)
)
@@ -245,8 +218,6 @@ def create_details_window(parent_widget, game_id=None):
def set_cover(_source, result, _unused):
nonlocal pixbuf
nonlocal animation_path
try:
path = filechooser.open_finish(result).get_path()
except GLib.GError:
@@ -254,25 +225,20 @@ def create_details_window(parent_widget, game_id=None):
try:
pixbuf = GdkPixbuf.Pixbuf.new_from_file_at_scale(path, 200, 300, False)
cover.set_pixbuf(pixbuf)
parent_widget.current_anim_edit = None
except GLib.GError:
animation_path = path
animated_pixbuf = GdkPixbuf.PixbufAnimation.new_from_file(path)
pixbuf = animated_pixbuf.get_static_image().scale_simple(
200, 300, GdkPixbuf.InterpType.BILINEAR
)
update_animation(game_id, animated_pixbuf)
cover_button_delete_revealer.set_reveal_child(True)
cover.set_pixbuf(pixbuf)
def close_window(_widget, _callback=None):
window.close()
def apply_preferences(_widget, _callback=None):
nonlocal pixbuf
nonlocal animation_path
nonlocal cover_deleted
nonlocal game_id
@@ -351,18 +317,13 @@ def create_details_window(parent_widget, game_id=None):
(
parent_widget.data_dir / "cartridges" / "covers" / f"{game_id}.tiff"
).unlink(missing_ok=True)
(
parent_widget.data_dir / "cartridges" / "animated_covers" / game_id
).unlink(missing_ok=True)
if game_id in parent_widget.pixbufs:
parent_widget.pixbufs.pop(game_id)
parent_widget.pixbufs.pop(game_id)
if pixbuf:
if game_id in parent_widget.pixbufs:
parent_widget.pixbufs.pop(game_id)
save_cover(parent_widget, game_id, None, pixbuf, animation_path)
save_cover(parent_widget, game_id, None, pixbuf)
elif not (
parent_widget.data_dir / "cartridges" / "covers" / f"{game_id}.tiff"
).is_file():
@@ -379,11 +340,7 @@ def create_details_window(parent_widget, game_id=None):
parent_widget.update_games([game_id])
window.close()
if parent_widget.stack.get_visible_child() != parent_widget.overview:
parent_widget.show_overview(None, game_id)
if not animation_path:
parent_widget.current_anim_overview = None
parent_widget.show_overview(None, game_id)
def focus_executable(_widget):
window.set_focus(executable)

View File

@@ -1,29 +0,0 @@
from gi.repository import GdkPixbuf, GLib
def display_animation(
function, path=None, animation=None, parent_widget=None, game_id=None, place=None
):
if not animation:
animation = GdkPixbuf.PixbufAnimation.new_from_file(str(path))
anim_iter = animation.get_iter()
def update_animation():
nonlocal anim_iter
if place == "overview":
if parent_widget.current_anim_overview != game_id:
return
elif place == "edit":
if parent_widget.current_anim_edit != game_id:
return
anim_iter.advance()
pixbuf = anim_iter.get_pixbuf().scale_simple(
200, 300, GdkPixbuf.InterpType.BILINEAR
)
GLib.timeout_add(anim_iter.get_delay_time(), update_animation)
function(pixbuf)
update_animation()

View File

@@ -18,14 +18,10 @@
# SPDX-License-Identifier: GPL-3.0-or-later
from shutil import copyfile
from gi.repository import GdkPixbuf, Gio
def save_cover(
parent_widget, game_id, cover_path=None, pixbuf=None, animation_path=None
):
def save_cover(parent_widget, game_id, cover_path=None, pixbuf=None):
covers_dir = parent_widget.data_dir / "cartridges" / "covers"
covers_dir.mkdir(parents=True, exist_ok=True)
@@ -42,13 +38,3 @@ def save_cover(
["compression"],
["8"] if parent_widget.schema.get_boolean("high-quality-images") else ["7"],
)
animated_covers_dir = parent_widget.data_dir / "cartridges" / "animated_covers"
(animated_covers_dir / game_id).unlink(missing_ok=True)
if animation_path:
if animation_path == animated_covers_dir / game_id:
return
animated_covers_dir.mkdir(parents=True, exist_ok=True)
with animated_covers_dir / game_id as open_file:
copyfile(animation_path, open_file)

View File

@@ -25,7 +25,6 @@ from shutil import rmtree
from gi.repository import Adw, GdkPixbuf, Gio, GLib, Gtk
from .display_animation import display_animation
from .game import game
from .get_games import get_games
from .save_game import save_game
@@ -100,8 +99,6 @@ class CartridgesWindow(Adw.ApplicationWindow):
self.active_game_id = None
self.loading = None
self.scaled_pixbuf = None
self.current_anim_overview = None
self.current_anim_edit = None
self.overview.set_measure_overlay(self.overview_box, True)
self.overview.set_clip_overlay(self.overview_box, False)
@@ -289,18 +286,6 @@ class CartridgesWindow(Adw.ApplicationWindow):
pixbuf = current_game.pixbuf
self.overview_cover.set_pixbuf(pixbuf)
new_id = game_id if self.current_anim_overview != game_id else f"{game_id}_new"
self.current_anim_overview = new_id
if current_game.animation_path.is_file():
display_animation(
self.overview_cover.set_pixbuf,
current_game.animation_path,
parent_widget=self,
game_id=new_id,
place="overview",
)
self.scaled_pixbuf = pixbuf.scale_simple(2, 3, GdkPixbuf.InterpType.BILINEAR)
self.overview_blurred_cover.set_pixbuf(self.scaled_pixbuf)
self.set_overview_opacity()