Revert animation support due to performance issues

This commit is contained in:
kramo
2023-04-11 00:58:42 +02:00
parent 9e60aad7f3
commit 3e495283b0
6 changed files with 6 additions and 118 deletions

View File

@@ -25,7 +25,6 @@ import time
from gi.repository import Adw, GdkPixbuf, Gio, GLib, GObject, Gtk
from .create_dialog import create_dialog
from .display_animation import display_animation
from .save_cover import save_cover
from .save_game import save_game
from .steamgriddb import SGDBSave
@@ -38,7 +37,6 @@ def create_details_window(parent_widget, game_id=None):
games = parent_widget.games
pixbuf = None
animation_path = None
cover_deleted = False
cover_button_edit = Gtk.Button(
@@ -59,24 +57,8 @@ def create_details_window(parent_widget, game_id=None):
margin_end=6,
)
def update_animation(game_id, animation=None):
new_id = (
game_id if parent_widget.current_anim_edit != game_id else f"{game_id}_new"
)
parent_widget.current_anim_edit = new_id
display_animation(
cover.set_pixbuf,
animation_path if not animation else None,
animation=animation,
parent_widget=parent_widget,
game_id=new_id,
place="edit",
)
def delete_pixbuf(_widget):
nonlocal pixbuf
nonlocal animation_path
nonlocal cover_deleted
cover.set_pixbuf(parent_widget.placeholder_pixbuf)
@@ -84,9 +66,6 @@ def create_details_window(parent_widget, game_id=None):
pixbuf = None
cover_deleted = True
animation_path = None
parent_widget.current_anim_edit = None
cover_button_delete.connect("clicked", delete_pixbuf)
cover_button_delete_revealer = Gtk.Revealer(
@@ -105,12 +84,6 @@ def create_details_window(parent_widget, game_id=None):
else:
window.set_title(_("Edit Game Details"))
cover = Gtk.Picture.new_for_pixbuf(parent_widget.games[game_id].pixbuf)
animation_path = (
parent_widget.data_dir / "cartridges" / "animated_covers" / game_id
)
if animation_path.is_file():
update_animation(game_id)
developer = Gtk.Entry.new_with_buffer(
Gtk.EntryBuffer.new(games[game_id].developer, -1)
)
@@ -245,8 +218,6 @@ def create_details_window(parent_widget, game_id=None):
def set_cover(_source, result, _unused):
nonlocal pixbuf
nonlocal animation_path
try:
path = filechooser.open_finish(result).get_path()
except GLib.GError:
@@ -254,25 +225,20 @@ def create_details_window(parent_widget, game_id=None):
try:
pixbuf = GdkPixbuf.Pixbuf.new_from_file_at_scale(path, 200, 300, False)
cover.set_pixbuf(pixbuf)
parent_widget.current_anim_edit = None
except GLib.GError:
animation_path = path
animated_pixbuf = GdkPixbuf.PixbufAnimation.new_from_file(path)
pixbuf = animated_pixbuf.get_static_image().scale_simple(
200, 300, GdkPixbuf.InterpType.BILINEAR
)
update_animation(game_id, animated_pixbuf)
cover_button_delete_revealer.set_reveal_child(True)
cover.set_pixbuf(pixbuf)
def close_window(_widget, _callback=None):
window.close()
def apply_preferences(_widget, _callback=None):
nonlocal pixbuf
nonlocal animation_path
nonlocal cover_deleted
nonlocal game_id
@@ -351,18 +317,13 @@ def create_details_window(parent_widget, game_id=None):
(
parent_widget.data_dir / "cartridges" / "covers" / f"{game_id}.tiff"
).unlink(missing_ok=True)
(
parent_widget.data_dir / "cartridges" / "animated_covers" / game_id
).unlink(missing_ok=True)
if game_id in parent_widget.pixbufs:
parent_widget.pixbufs.pop(game_id)
parent_widget.pixbufs.pop(game_id)
if pixbuf:
if game_id in parent_widget.pixbufs:
parent_widget.pixbufs.pop(game_id)
save_cover(parent_widget, game_id, None, pixbuf, animation_path)
save_cover(parent_widget, game_id, None, pixbuf)
elif not (
parent_widget.data_dir / "cartridges" / "covers" / f"{game_id}.tiff"
).is_file():
@@ -379,11 +340,7 @@ def create_details_window(parent_widget, game_id=None):
parent_widget.update_games([game_id])
window.close()
if parent_widget.stack.get_visible_child() != parent_widget.overview:
parent_widget.show_overview(None, game_id)
if not animation_path:
parent_widget.current_anim_overview = None
parent_widget.show_overview(None, game_id)
def focus_executable(_widget):
window.set_focus(executable)