gamepad: Select collection on activate btn pressed

This commit is contained in:
Zoey Ahmed
2025-12-29 16:19:51 +00:00
parent afa9b4ca84
commit 46a30614c3
2 changed files with 21 additions and 9 deletions

View File

@@ -112,6 +112,12 @@ class Gamepad(GObject.Object):
focus_widget.activate()
return
if self._is_focused_on_sidebar():
self.window.navigate_sidebar(
self.window.sidebar, item=self.window.sidebar.get_selected_item()
)
return
self.window.grid.activate_action(
"list.activate-item",
GLib.Variant.new_uint32(self._get_current_position()),

View File

@@ -164,15 +164,12 @@ class Window(Adw.ApplicationWindow):
self.toast_overlay.add_toast(toast)
@Gtk.Template.Callback()
def _show_sidebar_title(self, _obj, layout: str) -> bool:
right_window_controls = layout.replace("appmenu", "").startswith(":")
return right_window_controls and not sys.platform.startswith("darwin")
@Gtk.Template.Callback()
def _navigate(self, sidebar: Adw.Sidebar, index: int): # pyright: ignore[reportAttributeAccessIssue]
item = sidebar.get_item(index)
def navigate_sidebar(self, sidebar: Adw.Sidebar, item: Adw.SidebarItem): # pyright: ignore[reportAttributeAccessIssue]
"""Select given item in the sidebar.
Item should correspond to a collection, or the all game category/
new collection buttons.
"""
match item:
case self.new_collection_item:
self._add_collection()
@@ -183,11 +180,20 @@ class Window(Adw.ApplicationWindow):
self.collection = None
if item is not self.new_collection_item:
self._selected_sidebar_item = index
self._selected_sidebar_item = sidebar.props.selected
if self.split_view.props.collapsed:
self.split_view.props.show_sidebar = False
@Gtk.Template.Callback()
def _show_sidebar_title(self, _obj, layout: str) -> bool:
right_window_controls = layout.replace("appmenu", "").startswith(":")
return right_window_controls and not sys.platform.startswith("darwin")
@Gtk.Template.Callback()
def _navigate(self, sidebar: Adw.Sidebar, index: int): # pyright: ignore[reportAttributeAccessIssue]
self.navigate_sidebar(sidebar, sidebar.get_item(index))
@Gtk.Template.Callback()
def _update_selection(self, sidebar: Adw.Sidebar, *_args): # pyright: ignore[reportAttributeAccessIssue]
if sidebar.props.selected_item is self.new_collection_item: